13 Commits (95a75465c9a7cd55a33dd462a1b6e88b9aaeef4c)

Author SHA1 Message Date
Alibek Omarov 47f5dfdcfd common: define macros for color codes for easier access 10 months ago
Alibek Omarov ec355a83d1 engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2 years ago
Alibek Omarov a41f8cb01b engine: move version strings to com_strings.h file, in preparation of filesystem_stdio branch merge 2 years ago
Alibek Omarov 2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2 years ago
Alibek Omarov 766ef84af4 engine: ref: try to bruteforce all available renderers if we're failed to load requested one 4 years ago
Gleb Mazovetskiy 69e15e9c7b gl4es: Fix `so` name and add to renderer collector 4 years ago
Alibek Omarov a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 5 years ago
Alibek Omarov a539384a76 Apply 4143 update 7 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 7 years ago
Alibek Omarov 4a0add4063 Move Win32 console into separate file(second commit), hide Win32 console code under _WIN32 macro. Add some fork-specific macros. Add sys_con.c for generic log file implementation. 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago