30 Commits (92b89936b30f2945028aae13050078c425d52f94)

Author SHA1 Message Date
mittorn bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 5 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 5 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
Alibek Omarov 4d63eb4413 sv_game: fix pfnSetModel theoretically may ignore precached models 6 years ago
Jonathan Poncelet 35869586c9 Made various log messages more informative 6 years ago
mittorn 298393b653 Initial amd64 port 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov a539384a76 Apply 4143 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 6 years ago
Alibek Omarov 0681209114 Remove useless host.type set, replace HOST_DEDICATED checks by Host_IsDedicated 6 years ago
Alibek Omarov 9bab7d222a Apply 4097 update 6 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 6 years ago
Alibek Omarov e8d13cd0d5 Rebrand from Xash3D to Xash3D FWGS. Add _format() attrubute to print-like functions 6 years ago
mittorn ab0bcc55f8 Apply Apr20 update 6 years ago
Alibek Omarov 314a6deba9 Remove gamedir[] from engine-side gameinfo_t 6 years ago
mittorn 050d2a3d0f Apply Apr18 update 6 years ago
Alibek Omarov 5d13112e25 Dedicated build 6 years ago
Alibek Omarov 7c9b724531 Implement dynamic library loading and symbol resolving 6 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 6 years ago