Alibek Omarov
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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6 years ago |
Mr0maks
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85b5b4e965
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filesystem: add support for zip files
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6 years ago |
Alibek Omarov
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c215b89923
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Apply 4483 update
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6 years ago |
Alibek Omarov
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5af6506d86
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engine: ensure that we loading same client library
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6 years ago |
Alibek Omarov
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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6 years ago |
Alibek Omarov
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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0a22040c6e
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Fix SpriteTexture
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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6 years ago |
mittorn
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8339096ad8
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ref: Improve model unloading, fix texture leak
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6 years ago |
Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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6 years ago |
Alibek Omarov
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971f9b6de5
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ref: fix compiling errors
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6 years ago |
Alibek Omarov
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199ebfed48
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ref: implement engine ref API
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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234507b7f1
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ref: fix all undefined references
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
mittorn
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ddd17fe238
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client: clear usermessages
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6 years ago |
Jonathan Poncelet
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35869586c9
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Made various log messages more informative
|
6 years ago |
a1batross
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137836348b
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client: fix GetCenterWindow engine call
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6 years ago |
Alibek Omarov
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28471aee97
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cl_game: get rid of int* to float* conversion
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6 years ago |
Alibek Omarov
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
|
6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
|
7 years ago |
Alibek Omarov
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a539384a76
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Apply 4143 update
|
7 years ago |
Alibek Omarov
|
814b7eda07
|
Apply 4140 update
|
7 years ago |
Alibek Omarov
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9bab7d222a
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Apply 4097 update
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7 years ago |
Alibek Omarov
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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7 years ago |
Alibek Omarov
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fd649905ea
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Fix some format warnings
|
7 years ago |
Alibek Omarov
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545b781934
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Restore hud_utf8
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7 years ago |
Alibek Omarov
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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7 years ago |
Alibek Omarov
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32aa9a9f54
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Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed.
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7 years ago |
Alibek Omarov
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a015d6b915
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Revert fork's hud_scale behaviour
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7 years ago |
mittorn
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7350be6e7f
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Fix build after update
|
7 years ago |
mittorn
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db92c918b2
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Apply Apr19 update
|
7 years ago |
mittorn
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c1076f43f7
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Update client engine interface
|
7 years ago |
mittorn
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050d2a3d0f
|
Apply Apr18 update
|
7 years ago |
Alibek Omarov
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be4b885254
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Merge common SDL port changes
|
7 years ago |
Alibek Omarov
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
|
7 years ago |
Alibek Omarov
|
5a1b03ac20
|
Integrate FWGS vgui_support
|
7 years ago |
Alibek Omarov
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8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
7 years ago |