1468 Commits (892e5c59eba3ba1c7baefef31847f206364f3ab3)

Author SHA1 Message Date
mittorn 4b58b0b168 Fix console background aspect ratio 6 years ago
mittorn 298393b653 Initial amd64 port 6 years ago
mittorn aed53c4fda Do not spam in console if vsync not availiable 6 years ago
a1batross 7ad7af76dd render: register r_showtree cvar 6 years ago
a1batross 0964fb11e4 sdl: partially fix maximizing window on Windows 6 years ago
a1batross f173ce11f7 console: fix version drawn all the time which engine runs 6 years ago
a1batross 137836348b client: fix GetCenterWindow engine call 6 years ago
a1batross 05eab0b5b0 system: fix win32 build 6 years ago
Alibek Omarov 3fe737058f buildinfo: add host_ver cvar 6 years ago
Alibek Omarov 9c3e8f7e48 buildinfo: remove XASH_RELEASE 6 years ago
Alibek Omarov dcf64c6b33 Fix build, update menu 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov 776d1cb52c wscript: try to fix windres searching for game_launch, fix osx 32 bit compiling 6 years ago
Alibek Omarov 81e142936d wscript: use lower-case win32 libraries names for crosscompiling from Linux 6 years ago
Alibek Omarov 1b9bfd8906 platform: sdl: fix compiling 6 years ago
Alibek Omarov 7852192fc4 wscript: replace include/SDL by include/SDL2 6 years ago
Alibek Omarov 7b806add63 wscript: fix SDL2 include path 6 years ago
Alibek Omarov 27ee4337fe travis: fix building sdl2, fix libpath in wscript 6 years ago
Alibek Omarov 28471aee97 cl_game: get rid of int* to float* conversion 6 years ago
Alibek Omarov deb537c1bb common: fix NULL redefine(do we really need NULL definition?) 6 years ago
Alibek Omarov 9d93eca572 platform: linux: fix descriptor leak 6 years ago
Alibek Omarov 66d1a632a7 net_ws: fix possible garabe in return value due to uninitialized value 6 years ago
Alibek Omarov 9d156b4285 crclib: md5: fix memset call 6 years ago
Alibek Omarov edde871eb5 console: fix console font scale for Quake I fonts, fix drawing arrows in console for Quake I 6 years ago
Alibek Omarov 7c772d6bfd engine: rework timer stuff, move to platform. Move debugger present checks to platform 6 years ago
Alibek Omarov f0d0861160 PhysicAPI: fix callback list initialization 6 years ago
Alibek Omarov 1ef0b44a41 filesystem: allow setting extras.pak by env-var for everyone 6 years ago
Alibek Omarov 25d8a94c1c engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c 6 years ago
Alibek Omarov b60b3f7d18 GameUI: avoid const modifier loss 6 years ago
Night Owl d4e5e609af Do not break video subsystem initialization. 6 years ago
Night Owl f36d1f5621 Use execv instead of execve, because environ symbol breaks compilation with -Wl,--no-undefined flag under FreeBSD via Waf. 6 years ago
Alibek Omarov d18708acf5 keys: fix indentation 6 years ago
Alibek Omarov 18353d9ae6 net_ws: allow to set custom IP address, use Q_strncpy instead of Q_strcpy 6 years ago
Alibek Omarov ef39f9c9cf engine: dedicated: fix build 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
Alibek Omarov 95e64f3997 vgui: remove dead vgui_surf.cpp file 6 years ago
Alibek Omarov 2fab2d9f7e wscript: update 6 years ago
Alibek Omarov de838ec5e8 rename backend files for great justice and consistency 6 years ago
Alibek Omarov 90d2434bb0 platform: add Set/GetClipboardText calls. Remove unneeded SDL_SetHint call on Android, because Android does not use SDL anymore 6 years ago
Alibek Omarov 96e0167e47 platform: add GetMousePos, SetMousePos calls, fix typo 6 years ago
a1batross 68ed732928 win_con: fix version in title, change title for dedicated server 6 years ago
a1batross c603abfebf crashhandler: fix developer mode check 6 years ago
a1batross 85960b2c90 wscript: enable DBGHELP for Win32 6 years ago
a1batross ca501c0378 wscript: add possibility to select windows subsystem during link, add define to use WinXP SDK. This commit forces WinXP compability on latest Visual Studio 6 years ago
Alibek Omarov e9e364f054 wscript: move sdl path to root wscript 6 years ago
Alibek Omarov 7c9af89620 input: remove unneeded joy_found extern 6 years ago
Alibek Omarov f4567b2c9d sound: make snd_mute_losefocus accessible outside 6 years ago
Alibek Omarov 7390d11505 platform_sdl: adapt SDL backend code to new platform backends system 6 years ago
Alibek Omarov 960e46c564 engine: adapt engine code to new platform backends system 6 years ago
Alibek Omarov 265f79fc72 platform: add GetNativeObject call 6 years ago