Alibek Omarov
|
92b89936b3
|
ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
Alibek Omarov
|
4880ca3ca2
|
engine: move EXPORT definition to xash3d_types
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6 years ago |
Alibek Omarov
|
7aa7f4dbbd
|
engine: fix broken win32 types after moving more definitions to xash3d_types.h
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6 years ago |
Alibek Omarov
|
fb6fd61cd9
|
public: initial moving some common code into static public library, that can be linked to any engine part
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6 years ago |
mittorn
|
4247af8fa8
|
Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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6 years ago |
Alibek Omarov
|
97aba69ed0
|
ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
|
e7234bada2
|
ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
|
437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
|
574f03c139
|
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
|
6 years ago |
Alibek Omarov
|
e193ac2c04
|
ref: more @mittorn's changes on RefAPI
|
6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
6 years ago |
Alibek Omarov
|
bf07a9e61e
|
Apply 4344 update
|
6 years ago |
Alibek Omarov
|
7c772d6bfd
|
engine: rework timer stuff, move to platform. Move debugger present checks to platform
|
6 years ago |
Alibek Omarov
|
aae3510763
|
Apply 4281 update
|
6 years ago |
Alibek Omarov
|
48d1aa5115
|
engine: fix warnings
|
6 years ago |
mittorn
|
5c738b3402
|
Apply 4253 update
|
6 years ago |
Alibek Omarov
|
7601a4cd29
|
Revert 64257ef to not break C++ header compability
|
6 years ago |
Alibek Omarov
|
1e7f9d00c3
|
Apply 4150 update
|
6 years ago |
Alibek Omarov
|
473810fc0c
|
MSVC & Win32 related fixes
|
6 years ago |
Alibek Omarov
|
814b7eda07
|
Apply 4140 update
|
6 years ago |
Alibek Omarov
|
aa5d52cebc
|
Change libxashmenu to libmenu to keep same names between different OSes
|
7 years ago |
Alibek Omarov
|
3f2a8f7704
|
Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
7 years ago |
Alibek Omarov
|
e1f80fba3d
|
Add forgotten const-qualifiers in interface headers. Remove unneeded PM headers
|
7 years ago |
mittorn
|
7d1df4c097
|
Add string.h, fix decals with unsigned char
|
7 years ago |
mittorn
|
ab0bcc55f8
|
Apply Apr20 update
|
7 years ago |
mittorn
|
db92c918b2
|
Apply Apr19 update
|
7 years ago |
Alibek Omarov
|
be4b885254
|
Merge common SDL port changes
|
7 years ago |
Alibek Omarov
|
2de6d00a82
|
Update filesystem. Use fork's gameinfo/liblistgam parser, use PATH_SPLITTER to avoid errors
|
7 years ago |
Alibek Omarov
|
64257ef428
|
Avoid some struct declaration in parameter list
|
7 years ago |
Alibek Omarov
|
32b07cda86
|
Add kbutton.h, fix includes
|
7 years ago |
Alibek Omarov
|
25325e6150
|
Port common.h and system.h. Add backends.h, defaults.h, port.h, xash3d_types.h from fork
|
7 years ago |
Alibek Omarov
|
08984bd549
|
Rename features.h to enginefeatures.h because this name used internally by glibc
|
7 years ago |
Alibek Omarov
|
8d6e3b7f79
|
Pure engine source code(LF line endings, UTF8 encoded)
|
7 years ago |