Alibek Omarov
65debeb738
public: add header buildenums.h declaring all platforms, architectures and ABIs as integer constants.
2 years ago
Alibek Omarov
209a03a12a
engine, public: prepare to removal of XASH_MSVC macro
2 years ago
Alibek Omarov
c28aeb2362
engine: make crashhandler implementation choice private to crashhandler code
2 years ago
Alibek Omarov
9152bbf106
engine: client: more accurate decompilation of CL_LerpPoint and ComputeInterpolationAmount
2 years ago
Alibek Omarov
40ba0238f8
engine: client: cosmetic changes in pmove code
2 years ago
Alibek Omarov
4a3efa511c
engine: client: correctly decompiled version of CL_AdjustClock (with removed useless float-to-int operation)
2 years ago
Alibek Omarov
2479d28cd5
engine: remove useless pfnHullPointContents wrapper
2 years ago
Alibek Omarov
787d3bc5dd
engine: share playermove ClearPhysEnts function
2 years ago
Alibek Omarov
0bec78a958
engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper
2 years ago
Alibek Omarov
e305b81df0
engine: merge PM_TraceTexture into PM_TraceTexturePmove
2 years ago
Alibek Omarov
4cb109abe0
engine: make playermove funcs truly shared between client and server
2 years ago
Alibek Omarov
49a65edfc3
engine: imagelib: img_quant: fix a bug in quantizer (thanks, @SNMetamorph for fix)
2 years ago
Alibek Omarov
c6bfc82019
ref: soft: implement screenshots
2 years ago
Alibek Omarov
a4865fd2fc
engine: client: fix ScreenFade FFADE_MODULATE rendering, more accurate alpha blending
2 years ago
Alibek Omarov
4bbd0cc404
ref: add new special rendermode that specifically used for modulate mode in engine's ScreenFade
2 years ago
Alibek Omarov
4684f174ee
public: completely get rid of PATH_SEPARATOR macros
2 years ago
Alibek Omarov
34eb258cae
filesystem: dir: remove PATH_SEPARATOR, fix return value when directory is caseinsensitive
2 years ago
Alibek Omarov
b4c0ccbede
filesystem: fix _wstat usage under Windows, remove PATH_SEPARATOR usage, fix listdirectory
2 years ago
Alibek Omarov
51b5d7a41d
engine: host: ensure we always have right slashes under Windows
2 years ago
Alibek Omarov
15846a8ea8
filesystem: use POSIX funcs for Windows too, where possible, apply wide char conversion for Sys functions
2 years ago
Alibek Omarov
e694081626
filesystem: dir: guarantee file existense in FS_FixFileCase for caseinsensitive directories
2 years ago
Alibek Omarov
cb9605430d
filesystem: bump FS_API_VERSION (removed unused argument from SysFileExists)
2 years ago
Alibek Omarov
80507b2eca
engine: mod_bmodel: fix const qualifier discard warning
2 years ago
Alibek Omarov
ed47346ef1
engine: crashhandler: fix _GNU_SOURCE redefined warning
2 years ago
Alibek Omarov
75ccd2283b
public: fix Q_memmem counting haystack size incorrectly
2 years ago
Alibek Omarov
409edf5a70
filesystem: zip: use stdint types, use enum for errors
2 years ago
Alibek Omarov
d047dfc319
engine: add few lines in mod_bmodel back, got removed in previous commits accidentally
2 years ago
Alibek Omarov
13ed2742b2
engine: check for bsp30ext before trying to use extended clipnodes, fix 32-bit clipnodes check
2 years ago
Alibek Omarov
03a3fb83b6
filesystem: write extended fields to gameinfo.txt, as this function is used to write game info when using rodir
2 years ago
Alibek Omarov
df1c9a5029
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
2 years ago
Alibek Omarov
07e622f224
public: add generic implementation for Q_memmem
2 years ago
Alibek Omarov
aa3a0fa392
engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that
2 years ago
Alibek Omarov
c1287b3950
engine: client: speed up reconnect for legacy servers
2 years ago
Alibek Omarov
e5763e2e9a
filesystem: dir: check dir casesensitivity after dir entries list was properly initialized
2 years ago
Alibek Omarov
42a3c7b059
filesystem: dir: fix dir entry cache init in case of directory was empty previously
2 years ago
Alibek Omarov
e621c98602
engine: network: do not crash if one of v4 or v6 socket opening failed but crash if both. Fix hostport/clientport cvars usage
2 years ago
Alibek Omarov
eb7eb4acbc
engine: client: cl_scrn: minor refactoring
2 years ago
Alibek Omarov
e5b32fe8ac
engine: client: force nearest filter for HUD textures and sprites to avoid artifacts with hud_scale
2 years ago
Alibek Omarov
52061621ac
engine: client: do not let client.dll overwrite usercmd that's was read from demo
2 years ago
Alibek Omarov
339711c3c7
filesystem: dir: check casefold directory flag
2 years ago
Alibek Omarov
256fe7ede9
scripts: make sure to test filesystem on CI
2 years ago
Alibek Omarov
2febe632c5
filesystem: add caseinsensitive emulation test
2 years ago
Alibek Omarov
c454e37064
filesystem: allow to init with NULL overrides
2 years ago
Alibek Omarov
fe1aba3561
filesystem: apply caseinsensitivity to file creation
...
Replace fs_writedir with fs_writepath, exposing current writeable searchpath.
Fix caseinsensitive FS_Search
Remove unused argument from listdirectory()
Minor optimizations and refactoring
2 years ago
Alibek Omarov
41aa867a21
engine: common: don't try to delete now non-existing config file after backing up
2 years ago
Alibek Omarov
b36ebc294f
filesystem: dir: exit from loop immediately if directory is caseinsensitive
2 years ago
Alibek Omarov
3d71e5d111
filesystem: dir: fix merging existing cache with new directory entries
2 years ago
Alibek Omarov
ac59f25375
DO NOT MERGE filesystem: add naive FixFileCase
2 years ago
Alibek Omarov
3393e2d95c
filesystem: implement directory entries caching, to avoid excessive directory listing syscalls to emulate case-insensitive filesystems
...
* simplify game directory initialization code
2 years ago
Alibek Omarov
e1ea3387ee
common: rename PATH_SPLITTER to PATH_SEPARATOR, change it's type to character
2 years ago