1002 Commits (8399107826989607b18de0a6a1ef0a884e5053f3)
 

Author SHA1 Message Date
Alibek Omarov 7e08104631 ref_gl: fixes for MSVC 6 years ago
Alibek Omarov 7aa7f4dbbd engine: fix broken win32 types after moving more definitions to xash3d_types.h 6 years ago
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 6 years ago
mittorn 34da3e0ccd ref: clear draw entities when clearing edicts 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 78f8932313 Fill client RenderAPI 6 years ago
mittorn f00181223f Remove duplicate R_ClearScene 6 years ago
mittorn bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn 3d39d78e53 ref: fix hud sprites 6 years ago
mittorn 00ce909fc8 Setup renderer time 6 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 6 years ago
mittorn 9c6352ec57 ref: move tracer color cvars to ref 6 years ago
mittorn 7382fc7c49 mobility: add stub for touch (hlsdk-xash3d compatibility 6 years ago
mittorn 5fa9632ec0 fix studiomodel textures 6 years ago
mittorn db78726656 ref: implement ASSERT macro 6 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
mittorn 31ab710485 Fix sprite loading 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
Alibek Omarov 94cbb4e1e0 wscript: fix wrong dedicated skip subproject check 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov c3abec5127
readme: add missed newlines 6 years ago
Alibek Omarov a69bda0b9b
readme: add note about commit tags 6 years ago
mittorn 576b78799e readme: fix links 6 years ago
Gianluca Boiano faee030740 Updated instructions for Arch Linux 6 years ago
mittorn 8b5c5826a8 legacymode: prevent dropping from server when fps too high 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov ee4744e7cd
Merge pull request #25 from M0Rf30/master 6 years ago
Gianluca Boiano 142a38f3dc fixed taberror: inconsistent use of tabs and spaces in indentation 6 years ago
Alibek Omarov e50b91b559 Update note on 64-bit engine [ci skip] 6 years ago
Alibek Omarov 2bf2b95b3a Correct & simplify CONTRIBUTING.md 6 years ago
Alibek Omarov 94cfe1217a Create CONTRIBUTING.md 6 years ago
Alibek Omarov dbb4b2c1f9 Fix some mistypes [ci skip] 6 years ago
Alibek Omarov 6ede01ea05 Fix italic to bold [ci skip] 6 years ago
Alibek Omarov 2ecfa20f94 Fix formatting [ci skip] 6 years ago
Alibek Omarov 48808e4ede Update readme [ci skip] 6 years ago
Alibek Omarov 955dde6d5f Create README.md 6 years ago
mittorn 7299ee9f11 Try fix mingw linking 6 years ago
Alibek Omarov 5e17b4bf17 wscript: remove useless option type specifier 6 years ago
Alibek Omarov 2c17dce25b wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage 6 years ago