Alibek Omarov
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a1ae770f70
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engine: ref: add optional export to determine actual human readable renderer name
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5 years ago |
Alibek Omarov
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7be094b563
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sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
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5 years ago |
Alibek Omarov
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4b163e6d30
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engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
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5 years ago |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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5 years ago |
Alibek Omarov
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eb22ff53c4
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sdl: vid: fix washed out screen on Windows and probably other platforms(#50)
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6 years ago |
Alibek Omarov
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76dae35955
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ref: remove COM_HashKey API call
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6 years ago |
Alibek Omarov
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2e953bd1a9
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ref_api: remove GL_OnContextCreated, remove return value of GL_RenderFrame
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6 years ago |
Alibek Omarov
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a1391f3d0b
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engine: ref_api: comment unused opengl attributes
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6 years ago |
Alibek Omarov
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ab7a67464b
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engine: fix long<->int conversion UBs
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6 years ago |
Alibek Omarov
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7d8b63fd88
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ref: get rid of R_IncrementSpeedsCounter
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6 years ago |
Alibek Omarov
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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6 years ago |
Alibek Omarov
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2d968cf328
|
ref: remove unused GL_BuildLightmaps export
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6 years ago |
Alibek Omarov
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4d9563ea03
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ref: make api thinner by removing IsNormalPass and moving CL_FxBlend to refdll
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6 years ago |
Alibek Omarov
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211d3c5213
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sdl: vid: refactor context creation, fix crash on exit on REF_SOFTWARE
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6 years ago |
mittorn
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d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
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6 years ago |
Alibek Omarov
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0cf1e3b1da
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ref: add REF_D3D placeholder for compatibiltiy(not planned anyway)
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6 years ago |
Alibek Omarov
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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0a22040c6e
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Fix SpriteTexture
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6 years ago |
mittorn
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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6 years ago |
mittorn
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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6 years ago |
mittorn
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8339096ad8
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ref: Improve model unloading, fix texture leak
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6 years ago |
mittorn
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aabf5f5621
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ref: remove convar_t from renderer, disable engine-related definitions in mod_local
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6 years ago |
mittorn
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57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
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6 years ago |
mittorn
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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6 years ago |
Alibek Omarov
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e5000742f1
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ref: context creating prototype, not working yet
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6 years ago |
Alibek Omarov
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199ebfed48
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ref: implement engine ref API
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6 years ago |
Alibek Omarov
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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6 years ago |
Alibek Omarov
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234507b7f1
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ref: fix all undefined references
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6 years ago |
Alibek Omarov
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |