SNMetamorph
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084fac3606
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engine: common: hpak: fixed rest of bugs in HPAK_AddLump
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2 years ago |
Alibek Omarov
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f377461fdf
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engine: common: made a filter for a filter (lol), so it's possible to play selected games with cl_filterstuffcmd enabled
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2 years ago |
SNMetamorph
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a2971ce939
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filesystem: fixed uninitialized pointers in FS_FindFile when fs_ext_path enabled
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2 years ago |
SNMetamorph
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65671d8788
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engine: common: minor code fixes in hpak.c
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2 years ago |
Andrey Akhmichin
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809d5f1aa8
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engine: client: in_touch.c: add spray button.
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2 years ago |
SNMetamorph
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49fc6143ab
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engine: common: imagelib: fixed loading 32 bits per pixel BMP files
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2 years ago |
SNMetamorph
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8717843333
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engine: common: imagelib: fixed BMP files estimate size calculation with NPOT textures
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2 years ago |
SNMetamorph
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f6d8996968
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engine: common: imagelib: added missed BMP compression type macros
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2 years ago |
Alibek Omarov
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9389305072
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engine: common: set cl_filterstuffcmd to 1 by default
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2 years ago |
Alibek Omarov
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b6bd4bc6f8
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engine: server: precisely set client connected time after they were spawned
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2 years ago |
Alibek Omarov
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4c6fbafd20
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mainui: update
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2 years ago |
Velaron
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43c6175918
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filesystem: dir.c: safer string operations
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2 years ago |
Velaron
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fcd741e2b8
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filesystem: fix FS_FixFileCase behavior
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2 years ago |
Velaron
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89807250e5
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filesystem: dir.c: optimize string operations
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2 years ago |
Velaron
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24f7db19d8
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filesystem: switch file operations to an interface
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2 years ago |
SNMetamorph
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49d93c0e76
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engine: common: custom: increased custom decal size limit to 128Kb, added wrong size warning
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2 years ago |
SNMetamorph
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707c93c32c
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engine: common: hpak: all file operations made to use gamedir only
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2 years ago |
SNMetamorph
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e204f05726
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engine: client: fixed players spray textures not being updated
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2 years ago |
SNMetamorph
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3bd8ad50d2
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ref: gl: fixed crash when opening "Customize" menu
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2 years ago |
Andrey Akhmichin
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3488d4e65f
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public: simplified strings operations.
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2 years ago |
Alibek Omarov
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3da736a1eb
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engine: server: try to solve issue when server dll has no voice mgr
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2 years ago |
Alibek Omarov
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e30c61c0e2
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common: netadr: use static_assert macro
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2 years ago |
Alibek Omarov
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64e97124c3
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Merge master to ipv6
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2 years ago |
Alibek Omarov
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46979419ae
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wscript: check Android's log library globally
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2 years ago |
Alibek Omarov
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30d9b6d844
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engine: platform: win32: fix compile
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2 years ago |
Alibek Omarov
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88045ce3be
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ref: gl: link liblog for Android
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2 years ago |
Alibek Omarov
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dd881d3da9
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engine: server: remove duplicate function
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2 years ago |
Alibek Omarov
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76d0608ee1
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ref: fix beams end point
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2 years ago |
Alibek Omarov
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a894ca60c6
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engine: client: vgui: fix vgui viewport height being limited at 480 pixels
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2 years ago |
Alibek Omarov
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023f6712f9
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engine: client: always toggle mouse on when in console, menu or typing chat message
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2 years ago |
Alibek Omarov
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42740149ac
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engine: client: fix mouse cursor being hidden in background map
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2 years ago |
Alibek Omarov
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7b74015c4d
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engine: server: check if player can hear other before sending voicedata
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2 years ago |
Alibek Omarov
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57c71efe53
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Documentation: fix wrong envvar in windows xcompile instructions, better wording
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2 years ago |
Alibek Omarov
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45de874598
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wscript: always load msvc options
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2 years ago |
Alibek Omarov
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aa702f0678
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scripts: waifulib: xcompile: add msvc-wine support in cross-compile helper script
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2 years ago |
Alibek Omarov
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927dccc71d
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Documentation: add simple instructions on how to cross-compile for Windows from normal operating systems
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2 years ago |
Alibek Omarov
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c2a24fbbce
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engine: client: put internal vgui shutdown AFTER HUD_Shutdown, to simulate default, external behavior
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2 years ago |
SNMetamorph
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ae94a6aeba
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engine: client: fixed client VGUI API shutdown
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2 years ago |
Alibek Omarov
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e9da43666c
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engine: client: fix loading internal vgui (thx @SNMetamorph)
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2 years ago |
Alibek Omarov
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d27dd68072
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engine: client: vgui: rework loading VGUI and probing client for internal vgui support API
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2 years ago |
Alibek Omarov
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b1ee27a3f3
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filesystem: add new token internal_vgui_support to mark client dlls that have internal VGUI implementation(to support other UI systems)
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2 years ago |
SNMetamorph
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32372654c2
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engine: server: sv_client: fixed working ent_create command on XashXT/PrimeXT
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2 years ago |
Alibek Omarov
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17d0b19f9e
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engine: use generic S_USAGE macro everywhere
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2 years ago |
Alibek Omarov
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d13f7f06e4
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engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
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2 years ago |
Alibek Omarov
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f469b56b93
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engine: host: only sleep once between frames
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2 years ago |
Alibek Omarov
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ef74f86ce2
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Documentation: restore enttools docs from old engine wiki
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2 years ago |
Alibek Omarov
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616cbdb1eb
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engine: client: change cl_cmdrate and cl_smoothtime default values to match GoldSrc
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2 years ago |
Alibek Omarov
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0a49e69818
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engine: introduce Sys_DebugBreak function to raise an exception for debugger
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2 years ago |
Alibek Omarov
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adb8ec1da8
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filesystem: try to normalize linux gamedll path for liblist.gam
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2 years ago |
SNMetamorph
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5d73c6cb84
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engine: server: backported enttools from old engine
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2 years ago |