Andrey Akhmichin
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e3b547c8a9
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public: rename mathlib to xash3d_mathlib.
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5 years ago |
Alibek Omarov
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1218f4aeb6
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ref_gl: explicitly cast literals to floats
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5 years ago |
Alibek Omarov
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d992f8525b
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ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes
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5 years ago |
Alibek Omarov
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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5 years ago |
Alibek Omarov
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ea6a86a83d
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ref_gl: bring back GL_STATIC option
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6 years ago |
Alibek Omarov
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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6 years ago |
mittorn
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4247af8fa8
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Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone
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6 years ago |
Alibek Omarov
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971f9b6de5
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ref: fix compiling errors
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6 years ago |
Alibek Omarov
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234507b7f1
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ref: fix all undefined references
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6 years ago |
Alibek Omarov
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d0d5fd1a3f
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ref: fix some undefined references, compile-in mathlib and crtlib to refdll
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6 years ago |
Alibek Omarov
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e7234bada2
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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6 years ago |
mittorn
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437ba6d7a2
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ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine
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6 years ago |
Alibek Omarov
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574f03c139
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ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
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622de7a7f1
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Apply 4312 update
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6 years ago |
Alibek Omarov
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aae3510763
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Apply 4281 update
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6 years ago |
mittorn
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5c738b3402
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Apply 4253 update
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6 years ago |
Alibek Omarov
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1e7f9d00c3
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Apply 4150 update
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6 years ago |
Alibek Omarov
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814b7eda07
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Apply 4140 update
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7 years ago |
Alibek Omarov
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b825e584f3
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Replace GL_TEXTURE by XASH_TEXTURE because it's used internally by GL.h
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7 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |