Velaron
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bb1b9dad23
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ref: gl: Goldsrc compatible fog implementation
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2 years ago |
Velaron
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e27ac6b092
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platform: win32: properly change icon
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2 years ago |
Alibek Omarov
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7333ddc1d9
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engine: client: move some RenderAPI GetParm queries to engine
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2 years ago |
Alibek Omarov
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fbd7d8f58a
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engine: server: use sv_speedhack_kick cvar value as a number of speedhack warns before automatic kick
Thanks to @tyabus for suggestion
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2 years ago |
Alibek Omarov
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3415185dde
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engine: server: implement simple anti-speedhack
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2 years ago |
Alibek Omarov
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551ea71906
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engine: server: make generic function to kick players with a reason
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2 years ago |
Alibek Omarov
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1d965d7543
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ref: gl: ignore GenTextures objects that fall into reserved space for skyboxes
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2 years ago |
Alibek Omarov
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1d62df0e2d
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ref: gl: turn magic skybox numbers into defined macros
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2 years ago |
Alibek Omarov
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b0f52236bc
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engine: platform: psvita: use _impure_ptr declaration from sys/reent.h
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2 years ago |
Alibek Omarov
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7dcddc559c
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engine: platform: sdl: set PulseAudio role only on POSIX systems
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2 years ago |
Alibek Omarov
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277bead9b7
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ref: remove SetCullState function from StudioAPI. It does nothing on GoldSrc.
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2 years ago |
Alibek Omarov
|
d8093ec587
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engine: platform: psvita: attempt to fix PSVita builds by exporting _impure_ptr
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2 years ago |
Alibek Omarov
|
323626c308
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engine: platform: sdl: try to avoid random crash in SDL pulse audio driver
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2 years ago |
Alibek Omarov
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68ff265e8d
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ref: gl: switch texture object allocation to GenTextures usage
This should fix most overlay programs but I only tested it on MangoHud
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2 years ago |
Alibek Omarov
|
a3ab04e0cb
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ref: gl: track current bound texture index in gl_textures array in separate glState field
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2 years ago |
Alibek Omarov
|
7d2bf93c72
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engine: client: voice: do not reinitialize voice with same parameters
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2 years ago |
Alibek Omarov
|
04107d384e
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engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE
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2 years ago |
Alibek Omarov
|
3a0f1763fb
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engine: whereami: update from our downstream fork (only cosmetic changes)
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2 years ago |
Alibek Omarov
|
377dd9a255
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engine: client: bring back NetAPI infostring options, as they conform to the API definitions
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2 years ago |
Alibek Omarov
|
8961e37d7c
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github: update flatpak-builder action to latest version
|
2 years ago |
Alibek Omarov
|
de1e53311a
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engine: client: cl_game: static-ize engine functions in client API
|
2 years ago |
Alibek Omarov
|
19582cdf11
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engine: simplify force version drawing logic
|
2 years ago |
Alibek Omarov
|
fa0e7e4369
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scripts: enable LTO for Linux builds too
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2 years ago |
Alibek Omarov
|
2378331e47
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wscript: enable -Werror=unsequenced, Clang's analogue of -Werror=sequence-point
|
2 years ago |
Alibek Omarov
|
5549e7301c
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scripts: gha: win32: enable LTO by default
|
2 years ago |
Alibek Omarov
|
5ab7d09a00
|
scripts: waifulib: compiler_optimizations: allow -fno-semantic-interposition for GCC (less overhead on PIC binaries)
|
2 years ago |
Alibek Omarov
|
c54e1625d1
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scripts: waifulib: compiler_optimizations: fixes for LTO
|
2 years ago |
Alibek Omarov
|
d0127e5e14
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filesystem: fix FS_GetDiskPath, it was broken since implementing caseinsensitive emulation, oops
Anyway, FS_GetFullDiskPath is a proper safe version that lacks this bug
|
2 years ago |
Andrey Akhmichin
|
0f643f1f87
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Documentation: opensource-mods.md: update link to "bubblemod".
|
2 years ago |
Andrey Akhmichin
|
16eb12b1e0
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Documentation: opensource-mods.md: add "HL: Rally".
|
2 years ago |
Alibek Omarov
|
4856a3c084
|
Revert "engine: soundlib: wav: attempt to make FindNextChunk more safe"
This reverts commit 78e239d883 .
|
2 years ago |
Alibek Omarov
|
78e239d883
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engine: soundlib: wav: attempt to make FindNextChunk more safe
|
2 years ago |
Alibek Omarov
|
5a7b68fcc1
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filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
|
2 years ago |
Alibek Omarov
|
c33a384975
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engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences
|
2 years ago |
Alibek Omarov
|
5b582b744a
|
engine: client: check if filesystem was initialized during client shutdown
|
2 years ago |
Alibek Omarov
|
c96f8ba722
|
engine: client: in_joy: do not create cvar on shutdown
|
2 years ago |
Alibek Omarov
|
9f92e2a1f7
|
engine: client: console: do not save history if nothing was executed in console
|
2 years ago |
Alibek Omarov
|
710b234493
|
engine: add new pretty --help output
|
2 years ago |
Alibek Omarov
|
75759530e3
|
engine: remove doublecolons from MSGBOX macros
|
2 years ago |
Alibek Omarov
|
5162ab62fd
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engine: filesystem: do not crash if engine was shutdown before filesystem was loaded
|
2 years ago |
Alibek Omarov
|
3e2a215c15
|
engine: client: in_joy: rename -nojoy to -noenginejoy to avoid conflict with client.dll's joystick support
|
2 years ago |
Alibek Omarov
|
e2540bd446
|
filesystem: turn unused caseinsensitive argument in InitStdio into a reserved argument (set to true by default)
|
2 years ago |
Alibek Omarov
|
07fd4f37ef
|
engine: remove unused -caseinsensitive command line argument
|
2 years ago |
Alibek Omarov
|
92b72a7d33
|
game_launch: add icons that were used for Android port
|
2 years ago |
Alibek Omarov
|
cb3b16e2ec
|
engine: client: implement v_dark in engine, instead of making it ref-specific
|
2 years ago |
Alibek Omarov
|
bd3dc71f39
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engine: server: refactor banid, explicitly does not allow ban using userid for now
|
2 years ago |
Alibek Omarov
|
48176233bd
|
public: move FOV calculating functions out of libpublic, as they are very specific to engine view
|
2 years ago |
Alibek Omarov
|
a292d2fd53
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platform: win32: replace Q_sprintf calls by Q_snprintf
|
2 years ago |
Alibek Omarov
|
27aad9f4a0
|
ref: gl: add size argument to COM_Default/ReplaceExtension calls
|
2 years ago |
Alibek Omarov
|
71a3cedba8
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filesystem: add size argument to COM_Default/ReplaceExtension calls
|
2 years ago |