1684 Commits (6634e0487c32440e1e315ce6dfa13a05a842a97a)

Author SHA1 Message Date
mittorn d5b6ccb3e2 ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer 6 years ago
Alibek Omarov 3c1c13850e vgui_support: remove utl dependency, by porting new vgui support code from original engine, remove dead function definitions, remove dead vgui_main.h header from engine 6 years ago
mittorn 3fa4a36983 wscript: specifiy psapi version on win32 6 years ago
Alibek Omarov 129325f3a4 scripts: waflib: add msdev.py tool by Michel Mooij, patched to support uselib, separate envs and so 6 years ago
Alibek Omarov 0cf1e3b1da ref: add REF_D3D placeholder for compatibiltiy(not planned anyway) 6 years ago
Alibek Omarov a9cf3357c7 ref: move GLES driver hint to SetAttribute as we don't choose GLES renderer in compile-time anymore 6 years ago
Jonathan Poncelet 60a1c4f0cc Prevented net send errors from triggering an entire host error 6 years ago
Alibek Omarov 8385563bef engine: fix possible crash during exit 6 years ago
mittorn ca3913cd88 fix windows build 6 years ago
Alibek Omarov f48335f2f2 ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values 6 years ago
Alibek Omarov 17f719558c wscript: move build env setup to main wscript 6 years ago
Alibek Omarov 62f04137a5 engine: hide ref calls under Host_IsDedicated checks, replace ref function ptr checks by \!Host_IsDedicated 6 years ago
Alibek Omarov 5f849c4823 engine: bring back XASH_USE_SELECT. I need somehow disable this only on my work PC 6 years ago
Alibek Omarov b09242e41c engine: fix dedicated check 6 years ago
Alibek Omarov 26616314f8 engine: add initial support for MCST Elbrus 6 years ago
Alibek Omarov 743c5ca8d5 engine: make dedicated work again 6 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
Alibek Omarov f3a2f46fb3 wscript: remove libm linking to static public, it's useless. Correct include path order 6 years ago
Alibek Omarov 4880ca3ca2 engine: move EXPORT definition to xash3d_types 6 years ago
Alibek Omarov 7aa7f4dbbd engine: fix broken win32 types after moving more definitions to xash3d_types.h 6 years ago
Alibek Omarov fb6fd61cd9 public: initial moving some common code into static public library, that can be linked to any engine part 6 years ago
mittorn 0a22040c6e Fix SpriteTexture 6 years ago
mittorn c55b7dcda7 ref: simplify efx api, move efrags to engine 6 years ago
mittorn 78f8932313 Fill client RenderAPI 6 years ago
mittorn f00181223f Remove duplicate R_ClearScene 6 years ago
mittorn bf2f829382 Disable Mod_ClearUserData in SV_UnloadProgs (it is still called on restart) 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
mittorn 8339096ad8 ref: Improve model unloading, fix texture leak 6 years ago
mittorn 00ce909fc8 Setup renderer time 6 years ago
mittorn aabf5f5621 ref: remove convar_t from renderer, disable engine-related definitions in mod_local 6 years ago
mittorn 9c6352ec57 ref: move tracer color cvars to ref 6 years ago
mittorn 7382fc7c49 mobility: add stub for touch (hlsdk-xash3d compatibility 6 years ago
mittorn 5fa9632ec0 fix studiomodel textures 6 years ago
mittorn 57320c0c25 ref: get rid of vidState, add GL_SwapBuffers to engine exports 6 years ago
mittorn 31ab710485 Fix sprite loading 6 years ago
mittorn 4247af8fa8 Reduce engine dependencies. crtlib/mathlib/matrixlib now can be built standalone 6 years ago
Alibek Omarov e5000742f1 ref: context creating prototype, not working yet 6 years ago
Alibek Omarov 971f9b6de5 ref: fix compiling errors 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 97aba69ed0 ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
mittorn 8b5c5826a8 legacymode: prevent dropping from server when fps too high 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 2c17dce25b wscript: check for dedicated or singlebinary before recurse into subdirectory, add a chance to skip some subprojects on configuration stage 6 years ago
Alibek Omarov 1b372115a5 wscript: move options to subgroups, reorder option plugins loading 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago