Alibek Omarov
|
e44718d531
|
engine: fix build
|
2 years ago |
Alibek Omarov
|
e6a2c207de
|
engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively
|
2 years ago |
Alibek Omarov
|
df83b155a1
|
game_launch: rip out execv code
|
2 years ago |
Alibek Omarov
|
cc2c97cfad
|
engine: include whereami library to detect current executable path, may be reworked later if needed
|
2 years ago |
Alibek Omarov
|
c69ea00e79
|
wscript: better _FILE_OFFSET_BITS check, as suggested by @nekonomicon
|
2 years ago |
Alibek Omarov
|
f63dd72260
|
scripts: gha: fix including vgui.dll
|
2 years ago |
Alibek Omarov
|
5b0b917468
|
vgui_support: re-add as submodule
|
2 years ago |
Alibek Omarov
|
b138a63502
|
vgui_support: remove it from the engine
|
2 years ago |
Alibek Omarov
|
8eec5389fe
|
game_launch: fix gamedir pointer being lost
|
2 years ago |
Alibek Omarov
|
5524aaae1e
|
engine: server: fix server dll leak when no map was loaded
|
2 years ago |
Alibek Omarov
|
acffeb1dad
|
wscript: enable gl4es for Android builds
|
2 years ago |
Alibek Omarov
|
6c7d57e1eb
|
engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves
|
2 years ago |
Alibek Omarov
|
7c9f5f8ab1
|
engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now
|
2 years ago |
Andrey Akhmichin
|
6b4f55c4bf
|
engine: common: filesystem.c: do not load archives with zip extention again
|
2 years ago |
Velaron
|
89335938c1
|
remove accidentally added submodule
|
2 years ago |
Velaron
|
437630d26d
|
platform: win32: remove forgotten code
|
2 years ago |
Bohdan Shulyar
|
341c9dae39
|
paltform: win32: fix typo >_<
|
2 years ago |
Velaron
|
c10b70cb61
|
game_launch: explicitly check for SDL2 on win32 platforms
|
2 years ago |
Velaron
|
4c7bf1ff44
|
platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file
|
2 years ago |
Alibek Omarov
|
f467d0c807
|
game_launch: fix Windows build (as suggested by @SNMetamorph)
|
2 years ago |
Alibek Omarov
|
a717b7fc49
|
game_launch: declare environ variable, by standard it must be declared by user program
|
2 years ago |
Alibek Omarov
|
07a9c4602d
|
game_launch: change game with execve on supported platforms
|
2 years ago |
Alibek Omarov
|
eeb170af22
|
engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error
|
2 years ago |
Alibek Omarov
|
c532c3032c
|
engine: menu_int: hack to compile on MotoMAGX
|
2 years ago |
Alibek Omarov
|
ae6ad74994
|
update: mainui
|
2 years ago |
Andrey Akhmichin
|
f417433f59
|
Documentation: opensource-mods.md: update
|
2 years ago |
Andrey Akhmichin
|
080dc38f11
|
ci: upgrade freebsd tasks
|
2 years ago |
Alibek Omarov
|
13f93412cd
|
engine: platform: sdl: forgot to add an include, sorry\!
|
2 years ago |
Alibek Omarov
|
ca975d0168
|
mainui: update
|
2 years ago |
Alibek Omarov
|
b82d0bad7a
|
engine: client: vgui: unload client DLLL if no vgui_support export was found
|
2 years ago |
Alibek Omarov
|
d1de9e2802
|
engine: platform: sdl: proper cursors allocation and free
|
2 years ago |
Alibek Omarov
|
efdf9e3599
|
scripts: gha: include activities.txt on win32 continious builds
|
2 years ago |
Alibek Omarov
|
060835cf2f
|
waf.bat: correctly parse reg query on Windows 10+, fallback only to py.exe wrapper
|
2 years ago |
Alibek Omarov
|
74485f30d3
|
ref_gl: gl4es: update
|
2 years ago |
Alibek Omarov
|
8dda35a128
|
mainui: update
|
2 years ago |
Alibek Omarov
|
978ec27a57
|
waf: upgrade to temporary waifu branch with absolute path clang compilation database generator
|
2 years ago |
Alibek Omarov
|
113f18cfb0
|
ref_soft: use correct types for pointer arithmetics
|
2 years ago |
Alibek Omarov
|
6f36edfd16
|
engine: various const qualifier fixes
|
2 years ago |
Alibek Omarov
|
5fb4edeb36
|
ref: simplify gldebug switchcase in output function, kinda fix const qualifiers
|
2 years ago |
Alibek Omarov
|
dd29e705f8
|
engine: menu_int: add _format and NORETURN attributes to MenuAPI
|
2 years ago |
Alibek Omarov
|
8445567ab4
|
engine: server: remove unused arguments passed to Con_Printf
|
2 years ago |
Alibek Omarov
|
11d4cb0f1e
|
engine: client: securedstub: cosmetic changes
|
2 years ago |
Alibek Omarov
|
db48d0ded7
|
engine: server: fix useless double assignment
|
2 years ago |
Alibek Omarov
|
86a777880f
|
engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings
|
2 years ago |
Alibek Omarov
|
0d195ee6fe
|
engine: server: fix output of maps command
|
2 years ago |
Alibek Omarov
|
5e4996b119
|
engine: server: fix bot count
|
2 years ago |
Alibek Omarov
|
f25254369d
|
engine: set useful format attribute for RefAPI, set Host_Error as NORETURN
|
2 years ago |
Alibek Omarov
|
9ce8edcb38
|
public: moved compiler attributes to xash3d_types.h
|
2 years ago |
Alibek Omarov
|
33d79ddb24
|
engine: server: fix possible array overruns
|
2 years ago |
Alibek Omarov
|
52d1383f14
|
engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings
|
2 years ago |