2132 Commits (591d572870743dc76e64a6d3f677edb729793017)
 

Author SHA1 Message Date
Alibek Omarov 7a88379917 game_launch: fix win32 build 2 years ago
Alibek Omarov e44718d531 engine: fix build 2 years ago
Alibek Omarov e6a2c207de engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively 2 years ago
Alibek Omarov df83b155a1 game_launch: rip out execv code 2 years ago
Alibek Omarov cc2c97cfad engine: include whereami library to detect current executable path, may be reworked later if needed 2 years ago
Alibek Omarov c69ea00e79 wscript: better _FILE_OFFSET_BITS check, as suggested by @nekonomicon 2 years ago
Alibek Omarov f63dd72260 scripts: gha: fix including vgui.dll 2 years ago
Alibek Omarov 5b0b917468 vgui_support: re-add as submodule 2 years ago
Alibek Omarov b138a63502 vgui_support: remove it from the engine 2 years ago
Alibek Omarov 8eec5389fe game_launch: fix gamedir pointer being lost 2 years ago
Alibek Omarov 5524aaae1e engine: server: fix server dll leak when no map was loaded 2 years ago
Alibek Omarov acffeb1dad wscript: enable gl4es for Android builds 2 years ago
Alibek Omarov 6c7d57e1eb engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2 years ago
Alibek Omarov 7c9f5f8ab1 engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now 2 years ago
Andrey Akhmichin 6b4f55c4bf engine: common: filesystem.c: do not load archives with zip extention again 2 years ago
Velaron 89335938c1 remove accidentally added submodule 2 years ago
Velaron 437630d26d platform: win32: remove forgotten code 2 years ago
Bohdan Shulyar 341c9dae39 paltform: win32: fix typo >_< 2 years ago
Velaron c10b70cb61 game_launch: explicitly check for SDL2 on win32 platforms 2 years ago
Velaron 4c7bf1ff44 platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file 2 years ago
Alibek Omarov f467d0c807 game_launch: fix Windows build (as suggested by @SNMetamorph) 2 years ago
Alibek Omarov a717b7fc49 game_launch: declare environ variable, by standard it must be declared by user program 2 years ago
Alibek Omarov 07a9c4602d game_launch: change game with execve on supported platforms 2 years ago
Alibek Omarov eeb170af22 engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 2 years ago
Alibek Omarov c532c3032c engine: menu_int: hack to compile on MotoMAGX 2 years ago
Alibek Omarov 2b8b3e1993 engine: server: new IP filter, rewritten with IPv6 in mind 2 years ago
Alibek Omarov b0a889d1a1 engine: bring back simple netadr_t, as we don't care about IPv4-to-IPv6 mapped addresses anymore 2 years ago
Alibek Omarov bd1bfea695 engine: second iteration of IPv6 support 2 years ago
Alibek Omarov a1299e1dfe common: third iteration of ipv6 netadr_t, now binary compatible with v4-to-v6 mapped addresses 2 years ago
Alibek Omarov 1a5a76a201 engine: common: minor fixes to ipv6text library 2 years ago
Alibek Omarov b072b627a2 engine: enable getaddrinfo on Windows, fix build 2 years ago
Alibek Omarov 5d18c6d678 engine: fix declaration-after-statement 2 years ago
Alibek Omarov 59fba30a52 engine: IPv6 support 2 years ago
Alibek Omarov 193cde83b6 engine: add IPv6 address parsing/printing library from GameNetworkingSockets 2 years ago
Alibek Omarov 12bfb8f795 common: another approach on netadr_t with better compatibility 2 years ago
Alibek Omarov 9ae72dbc47 common: update netadr_t structure to include IPv6 addresses 2 years ago
Alibek Omarov ae6ad74994 update: mainui 2 years ago
Andrey Akhmichin f417433f59 Documentation: opensource-mods.md: update 2 years ago
Andrey Akhmichin 080dc38f11 ci: upgrade freebsd tasks 2 years ago
Alibek Omarov 13f93412cd engine: platform: sdl: forgot to add an include, sorry\! 2 years ago
Alibek Omarov ca975d0168 mainui: update 2 years ago
Alibek Omarov b82d0bad7a engine: client: vgui: unload client DLLL if no vgui_support export was found 2 years ago
Alibek Omarov d1de9e2802 engine: platform: sdl: proper cursors allocation and free 2 years ago
Alibek Omarov efdf9e3599 scripts: gha: include activities.txt on win32 continious builds 2 years ago
Alibek Omarov 060835cf2f waf.bat: correctly parse reg query on Windows 10+, fallback only to py.exe wrapper 2 years ago
Alibek Omarov 74485f30d3 ref_gl: gl4es: update 2 years ago
Alibek Omarov 8dda35a128 mainui: update 2 years ago
Alibek Omarov 978ec27a57 waf: upgrade to temporary waifu branch with absolute path clang compilation database generator 2 years ago
Alibek Omarov 113f18cfb0 ref_soft: use correct types for pointer arithmetics 2 years ago
Alibek Omarov 6f36edfd16 engine: various const qualifier fixes 2 years ago