40 Commits (4dae13d7bc3f6bf51e55c7e3c9bdade8b0c82723)

Author SHA1 Message Date
mittorn 4dae13d7bc ref_soft: Add GAME_EXPORT to exports 6 years ago
mittorn 320a3b0834 ref_soft: Fix cache flush on reconnect, fix division by zero in decals 6 years ago
mittorn c08c35df69 ref_soft: FillRGBA, FillRGBABlend 6 years ago
mittorn 4bbcd5daef ref_soft: Use r_math, this will fix beamfollow and glow sprites 6 years ago
mittorn 8d88ecb951 ref_soft: Remove more unused globals/functions 6 years ago
mittorn b5e1382232 ref_soft: Merge some globals 6 years ago
mittorn c52453faa3 ref_soft: Remove r_poly 6 years ago
mittorn d03d29f6f5 ref_soft: Fix transparency in API 6 years ago
mittorn 7fc09da482 ref_soft: TriAPI texturing, rendermodes 6 years ago
mittorn 6879c1f097 ref_soft: Remove R_ConcatTransform, try fix transparent bmodels origin 6 years ago
mittorn 25860f6263 ref_soft: remove some unused globals 6 years ago
mittorn f34db62940 ref_soft: Add sprite, EFX 6 years ago
mittorn b0ed8a5ba3 ref_soft: Fix some UB 6 years ago
mittorn 95ff769020 ref_soft: Add option to disable slow brush transparency 6 years ago
mittorn 29c2169012 ref_soft: improve alpha map 6 years ago
mittorn 77e296ffef ref_soft: Add r_poly, transparent brushes support 6 years ago
mittorn 1871f39b2b ref_soft: Decals support 6 years ago
mittorn b35415637b ref_soft: colormap support, basic studiomodel lighting 6 years ago
mittorn 35e42a2295 ref_soft: Viewmodel support 6 years ago
mittorn dbabb861f2 ref_soft: studiomodel texturing, finally fix TRIANGLE_STRIP 6 years ago
mittorn 870ae030ca ref_soft: Simple triapi and studio rendering (flat fill only) 6 years ago
mittorn 9ba39f65b3 ref_soft: Triangle drawing 6 years ago
mittorn 513381a322 ref_soft: Flush caches and clear textures on newmap correctly 6 years ago
mittorn c36f415793 ref_soft: Do not clip submodels with negative topnode content (fix crash on some maps) 6 years ago
mittorn 3617e8e7a1 ref_soft: REF_SOFTWARE, resize support 6 years ago
mittorn 65cf77c32b ref_soft: declare r_bsp.c functions 6 years ago
mittorn e0ce5640d1 ref_soft: Separate buffer for transparent textures 6 years ago
mittorn e7f369a765 ref_soft: Fix breaking server vis, transparent texture decoding 6 years ago
mittorn 58429bbc79 ref_soft: submodel drawing 6 years ago
mittorn 5fc39662ec ref_soft: Increase limits again, this will fix some HL maps 6 years ago
mittorn 4c73f026b2 ref_soft: Fix render setup 6 years ago
mittorn a2e689aba3 ref_soft: Fix crash on x86 6 years ago
mittorn a00256a61c ref_soft: Update API 6 years ago
mittorn 842a15ee45 ref_soft: Merge kernel texture filter 6 years ago
mittorn e7785c9ccb ref_soft: Make it draw something, screen settings still wrong 6 years ago
mittorn 2b521ee201 ref_soft: Copy world renderer from zq/q2, does not render anything now 6 years ago
mittorn ce27aad67b ref_soft: Fix alpha blending, optimize blitting 6 years ago
mittorn f23ecc6895 ref_soft: Implement rendermodes, colors, alpha textures/blending 6 years ago
mittorn ae6b460f35 ref_soft: Implement internal color tables 6 years ago
mittorn 1ca28badad ref_soft: initial 2D drawing implementation 6 years ago