Alibek Omarov
|
1350fd0b52
|
engine: ref: use right Cvar_Get function :)
|
3 years ago |
Alibek Omarov
|
d7db48ce4b
|
engine, ref: create shared cvars list, register them at engine side, make a generic macro to declare, define and get all pointers at ref side
|
3 years ago |
Alibek Omarov
|
293482fbd5
|
engine: FCVAR_GLCONFIG are not readonly anymore. To make truly readonly cvar for renderer, one must apply FCVAR_READ_ONLY flag
|
3 years ago |
Alibek Omarov
|
07f1f7ded1
|
engine: launcher: use our Q_strncpy instead of standard strncpy
|
3 years ago |
Alibek Omarov
|
1cac321c00
|
engine: enable filtered command buffer for dedicated to pass the tests
|
3 years ago |
Alibek Omarov
|
aa7bfb4819
|
engine: check for non-standard alloca header
|
3 years ago |
Alibek Omarov
|
0c18a06946
|
engine: sequence: use Q_strncpy instead of standard strcpy
|
3 years ago |
Alibek Omarov
|
24edcf7d9e
|
engine: swap lumps back after they were swapped for blue-shift maps
|
3 years ago |
Alibek Omarov
|
c00e77c02e
|
engine: fix const qualifier discard
|
3 years ago |
Alibek Omarov
|
25c0557f7f
|
engine: platform: sdl: fix building with SDL1.2
|
3 years ago |
SNMetamorph
|
f726793711
|
engine: client: cl_main: fixed compilation error
|
3 years ago |
Alibek Omarov
|
1944f48516
|
engine: common: allow unlimited commands for unprivileged mode at this time to not break mods like GGM
|
3 years ago |
Alibek Omarov
|
992bcd89ef
|
engine: add cmd and cvar tests for privileged mode
|
3 years ago |
Alibek Omarov
|
2356bc9905
|
engine: client: escape keybindings and rcon commands
|
3 years ago |
Alibek Omarov
|
9159d406e3
|
engine: client: fix #673
|
3 years ago |
Alibek Omarov
|
508eb7ab5f
|
engine: restore command escaping
|
3 years ago |
Alibek Omarov
|
1de1852409
|
engine: client: fix build after merging into one ParseCvarValue function
|
3 years ago |
Alibek Omarov
|
664506f79e
|
engine: client: touch security, add unprivileged for buttons added from server, force it and client flags
|
3 years ago |
Alibek Omarov
|
06eb6838a9
|
engine: client: protect protected, privileged and server only cvars from server query
|
3 years ago |
Alibek Omarov
|
f2a9f805b8
|
engine: client: redefine some cvars as filterable
|
3 years ago |
Alibek Omarov
|
c6648a69ba
|
engine: client: protect messagemode from command injection too
|
3 years ago |
Alibek Omarov
|
3203d9a043
|
engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands
|
3 years ago |
Alibek Omarov
|
8599119c8d
|
engine: add filterable flag support for cvars and cmds
|
3 years ago |
Alibek Omarov
|
36702aafe7
|
engine: rename FCVAR_LOCALONLY and CMD_LOCALONLY into FCVAR_PRIVILEGED and CMD_PRIVILEGED
|
3 years ago |
Alibek Omarov
|
b93938956e
|
engine: allow exec command with config filenames whitelist
|
3 years ago |
Alibek Omarov
|
c96f10d40b
|
engine: client: restrict LOCALONLY cvars regardless of cl_filterstuffcmd value
|
3 years ago |
Alibek Omarov
|
8a9231628e
|
engine: restrict potentially harmful or related to user settings engine cvars
|
3 years ago |
Alibek Omarov
|
66d66eb835
|
common: define FCVAR_LOCALONLY the same bit used in GoldSource, move FCVAR_MOVEVARS into internal engine flags
|
3 years ago |
Alibek Omarov
|
9a4dec64f9
|
engine: describe protected and privileged cvars
|
3 years ago |
Alibek Omarov
|
94dc74a37f
|
engine: restrict potentially harmful engine commands
|
3 years ago |
Alibek Omarov
|
b24c1a51d3
|
engine: try to mitigate outdated client.dll vulnerabilities
|
3 years ago |
Alibek Omarov
|
c79a649d97
|
engine: client: implement pfnFilteredClientCmd
|
3 years ago |
Alibek Omarov
|
f9d1d14848
|
engine: disable filtered command buffer for dedicated
|
3 years ago |
Alibek Omarov
|
1a1d81de62
|
engine: add stuffcmd filtering, not wired to ClientCmd yet
|
3 years ago |
SNMetamorph
|
c366e25a10
|
ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
|
3 years ago |
Bohdan Shulyar
|
8ab97fbbf0
|
engine: client: Add svc_exec support (#671)
* Add svc_exec support
* engine: client: add gamedir check for svc_exec
|
3 years ago |
Alibek Omarov
|
39893609fd
|
engine: touch: cosmetical touch code refactoring
|
3 years ago |
Alibek Omarov
|
b9901bcb70
|
engine: client: forgot to register s_warn_late_precache cvar
|
3 years ago |
Alibek Omarov
|
6571c78ed4
|
engine: client: hide late precache warning under s_warn_late_precache cvar
This warn is valid mostly for multiplayer games.
In singleplayer games, this is a false-positive as sentences are hot loaded
|
3 years ago |
Alibek Omarov
|
efc156fcf5
|
engine: ref_api: purposefully moved WorldToScreen to 2D functions from TriAPI, since WorldToScreen is expected to be simpler in-engine version rather than TriAPI one
|
3 years ago |
Alibek Omarov
|
e8cd6e9d65
|
engine: build: add RISC-V support(based on @archanox patches), add MIPS64 support
|
3 years ago |
Alibek Omarov
|
d9fd6aa05c
|
engine: server: restore log functionality from old engine. Thanks to @ValeTheVioletMote for initial patch.
|
3 years ago |
Владислав Сухов
|
1042291ad6
|
client: Don't change loading bar color
Don't change loading bar color (fix yellow loading bar in Half-Rats Parasomnia, it should be white)
|
3 years ago |
Владислав Сухов
|
c9e4912a2a
|
client: backport con_fontnum from old engine
|
3 years ago |
Alibek Omarov
|
621399c49b
|
engine: add safe ParseFile to client MobilityAPI
|
3 years ago |
Alibek Omarov
|
f3fedbfdba
|
engine: add safe ParseFile to menu extended API
|
3 years ago |
Alibek Omarov
|
29a8bfb1dc
|
engine: common: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
004e190435
|
engine: common: test ParseFile length return value
|
3 years ago |
Alibek Omarov
|
a8c877c841
|
engine: server: fix ParseFile calls
|
3 years ago |
Alibek Omarov
|
4ba95277b9
|
engine: client: fix ParseFile calls
|
3 years ago |