Alibek Omarov
|
cf17b4f63c
|
waf: update binary waf
|
5 years ago |
Alibek Omarov
|
d1ac48b2a1
|
waifulib: allow compiling using host clang and NDK sysroots, thus enabling building engine from any environment that has clang(termux as example)
|
5 years ago |
Alibek Omarov
|
3032ce3bee
|
engine: android: fix building dlsym_weak on latest NDK
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5 years ago |
Alibek Omarov
|
ba69f9e62a
|
travis: comment osx autobuilds #61
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5 years ago |
Alibek Omarov
|
8323df240b
|
engine: implement menu extensions to allow choosing renderers from GUI
|
5 years ago |
Alibek Omarov
|
a1ae770f70
|
engine: ref: add optional export to determine actual human readable renderer name
|
5 years ago |
Alibek Omarov
|
56938344b8
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engine: win32: include shellapi.h
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5 years ago |
Alibek Omarov
|
a862e641f1
|
game_launch: fix build on windows
|
5 years ago |
Alibek Omarov
|
00b9ac676e
|
engine: win32: fix inconsistent dll linkage
|
5 years ago |
Alibek Omarov
|
8bb6aa2c51
|
engine: don't include windows headers, as they globally included by port.h already
|
5 years ago |
Alibek Omarov
|
505392c2f8
|
imagelib: png: include correct winsock
|
5 years ago |
Alibek Omarov
|
37f9c25212
|
port: include winsock2 explicitly, so winsock1 would not be included with windows.h
|
5 years ago |
Alibek Omarov
|
ee2c1ad8fa
|
engine: net_ws: include engine headers first
|
5 years ago |
Alibek Omarov
|
7771356e66
|
engine: net_ws: fix dedicated build
|
5 years ago |
Alibek Omarov
|
cb417a3d51
|
engine: client: implement connectionprogress partially
|
5 years ago |
Alibek Omarov
|
01dcb52b4c
|
mainui: update submodule, add connectionprogress calls to engine
|
5 years ago |
Alibek Omarov
|
24adb6e3e0
|
ref_gl: update wrappers
|
5 years ago |
Alibek Omarov
|
d992f8525b
|
ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes
|
5 years ago |
Alibek Omarov
|
7be094b563
|
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
|
5 years ago |
Alibek Omarov
|
386a68e334
|
engine: fix wrong function called on closing socket on Win32
|
5 years ago |
Alibek Omarov
|
ca57c8424d
|
filesystem: follow C89
|
5 years ago |
Jonathan Poncelet
|
214f53b8a7
|
SV_DropClient: Prevented transmission to fake clients
|
5 years ago |
Alibek Omarov
|
143310bdb7
|
travis: android: make it more quiet
|
5 years ago |
Alibek Omarov
|
dc8b8ccab3
|
travis: android: accept all licenses
|
5 years ago |
Alibek Omarov
|
e3c095a3fa
|
travis: specify android version
|
5 years ago |
Alibek Omarov
|
61f49938e5
|
travis: build for android, not publish until touch controls are not done
|
5 years ago |
Alibek Omarov
|
d697421d81
|
scripts: waifulib: add ndk r20 support
|
5 years ago |
Alibek Omarov
|
f71619d541
|
public: build: fix wrong hardfp abi detection
|
5 years ago |
Alibek Omarov
|
0eb1d4c7c0
|
engine: build: fix armhf compiling
|
5 years ago |
Alibek Omarov
|
5cfe9ef181
|
ref_gl: update gles1 and gles2 wrappers
|
5 years ago |
Alibek Omarov
|
d790292829
|
engine: replace CFG_END macro with function, add saving support for R_GetConfigName
|
5 years ago |
Alibek Omarov
|
fce0ef6ad2
|
ref_gl: change gl_round_down flag, remove executing configs, implement GetConfigName call
|
5 years ago |
Alibek Omarov
|
f9269dcc1c
|
engine: ref: implement executing renderer config before creating context from engine and video config before loading refdll, update api, add r_refdll cvar to video.cfg
|
5 years ago |
Alibek Omarov
|
4b163e6d30
|
engine: hide FCVAR_RENDERINFO from renderdll, remove OpenGLConfigHack from engine functions, add GetConfigName to renderdll functions
|
5 years ago |
Alibek Omarov
|
147c702f2f
|
defaults: specify two default renderers, one is accelerated, second is software
|
5 years ago |
Alibek Omarov
|
b1f23f9ff6
|
engine: patch dedicated to build
|
5 years ago |
Alibek Omarov
|
53eb569216
|
scripts: fix linux build again
|
5 years ago |
Alibek Omarov
|
7c8105247c
|
scripts: allow building dedicated, rename appimage to lower-case, fix warnings found by shellcheck
|
5 years ago |
Alibek Omarov
|
35ae421ac1
|
wscript: add shortened option for win-style-install
|
5 years ago |
Alibek Omarov
|
e3e161f281
|
scripts: explicitly name appimage
|
5 years ago |
Alibek Omarov
|
8f9800eb3c
|
ref: move R_DrawTree from refdll to engine, implement using ref's triapi
|
5 years ago |
Alibek Omarov
|
a5593963c5
|
scripts: fix amd64 build
|
5 years ago |
Alibek Omarov
|
e308281b0b
|
engine: fix buffer overflow in COM_ParseFile
|
5 years ago |
Alibek Omarov
|
0ce8d92f27
|
wscript: ease debugging with sanitizers under Clang
|
5 years ago |
Alibek Omarov
|
938a9f372f
|
engine: add stub function for new undocumented function in clientdll api
|
5 years ago |
Alibek Omarov
|
a0514c242b
|
travis: fix-up arch name from amd64 to x86_64
|
5 years ago |
Alibek Omarov
|
b96eb14cf7
|
travis: restore accidentally removed zlib for i686 build
|
5 years ago |
Alibek Omarov
|
1636d36dc2
|
travis: try to fix linux builds #2
|
5 years ago |
Alibek Omarov
|
9bb2870e38
|
travis: try to fix travis
|
5 years ago |
Alibek Omarov
|
d9545e5e78
|
cl_game: fix missing }
|
5 years ago |