4 Commits (437ba6d7a2f3b0a63b8f48dad5b58387050094b0)

Author SHA1 Message Date
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn bccc0e63d5 Port VBO world renderer 6 years ago
mittorn 23d0f33ad1 Refactor extension detection, add VBO detection 6 years ago
Alibek Omarov 103a2fccaa sdl: vid: rework safegl option 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 6 years ago
Alibek Omarov 814b7eda07 Apply 4140 update 6 years ago
Alibek Omarov d9320f964e Crashhandler refactoring for POSIX systems. Shows engine version now. 6 years ago
Alibek Omarov 3f2a8f7704 Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2 6 years ago
Alibek Omarov efe8ddf151 Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 6 years ago
mittorn 050d2a3d0f Apply Apr18 update 6 years ago
Alibek Omarov be4b885254 Merge common SDL port changes 6 years ago
Alibek Omarov 8e508cf065 Remove WGL function pointers, remove HDC 6 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 6 years ago