mittorn
5f31417bae
ref_gl: fix missing vboarray split transition on some maps
10 months ago
Alibek Omarov
150d98bd15
ref: gl: fix stuck single lightmap texture object when using VBO after updating lightmap
10 months ago
Alibek Omarov
f162fbd806
ref: gl: fix fog with enabled overbrights and no vbo
10 months ago
Alibek Omarov
7d8ea61ac2
ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers
10 months ago
Alibek Omarov
40041e30eb
engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font
10 months ago
Alibek Omarov
a247e139bf
engine: fix dedicated build
10 months ago
Alibek Omarov
00b2ca7f5a
ref: gl: remove duplicates from gl_export.h
10 months ago
Alibek Omarov
e58007aab3
wscript: disable /showIncludes based msvcdeps for now, it causes issues with non-English locales
10 months ago
Alibek Omarov
dca862a838
engine: host: execute valid rc script if game was started from -game parameter using default launcher
10 months ago
Alibek Omarov
7e71e20714
engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!)
10 months ago
Alibek Omarov
cee6862924
engine: client: try to prepend media/ if audio stream couldn't be opened
10 months ago
Alibek Omarov
a8cc68f6b9
ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup
10 months ago
Alibek Omarov
2af0adb629
mainui: update
10 months ago
Alibek Omarov
628ac376ed
engine: client: s_dsp: refactoring from hldsp
10 months ago
Alibek Omarov
251e6ac1dc
engine: client: s_dsp: use Cvar_DirectSet
10 months ago
Alibek Omarov
9b6518376c
engine: cvar: add Cvar_DirectSetValue function
10 months ago
Alibek Omarov
6c3fee7f27
engine: cvar: move common checks if cvar can be updated into generic function
10 months ago
Alibek Omarov
c111a59639
github: set 32-bit windows builds to vs2019, upgrade SDL2
10 months ago
Alibek Omarov
ba9bb70924
common: remove unused gamma definitions
10 months ago
Alibek Omarov
6acc97b0ef
engine: client: restore my copyright on my DSP implementation from old engine branch
10 months ago
Alibek Omarov
cd681d4303
engine: replace anorms.h with compatible header from GPL WinQuake sources
10 months ago
Alibek Omarov
46f30e215c
common: replace netadr.h with compatible definition from GPL Quake-2 sources
10 months ago
Alibek Omarov
2ae038c01c
common: fix broken STATIC_ASSERT macro again
10 months ago
Alibek Omarov
aaa9fbd50f
common: replace kbutton.h with compatible defintion from GPL WinQuake sources
10 months ago
Alibek Omarov
51d4716bcb
engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch
10 months ago
Alibek Omarov
045caacfee
engine: client: drop skipping random 0.1 second of an ambient sound
10 months ago
Andrey Akhmichin
95a5c670a2
utils: mdldec: res: activities.txt: remove completely useless ACT_VM_* activities.
10 months ago
Andrey Akhmichin
30259e1573
Documentation: opensource-mods.md: update.
10 months ago
Bohdan Shulyar
8b884132b7
ci: fix missing libs on nswitch
10 months ago
Alibek Omarov
266f9a6bc6
engine: client: add support for parsing IPv6 server list
10 months ago
Alibek Omarov
58177d9251
mainui: update
10 months ago
Alibek Omarov
69e801d6b8
engine: fix bug where user stucks after loading map/save while being connected to remote server
10 months ago
Alibek Omarov
388cc3061f
mainui: update
10 months ago
Alibek Omarov
c9d29b3955
ref: gl: fix overbrights with VBO
10 months ago
Alibek Omarov
371025dc8e
engine: dedicated: add TextureToGamma stub for imagelib
10 months ago
Alibek Omarov
cf7a79bff3
ref: gl: particles aren't supposed to care about gamma
10 months ago
Alibek Omarov
55dfa1bf44
ref: soft: reorder applying light gamma
10 months ago
Alibek Omarov
519c8a032a
ref: soft: adapt studio renderer to new gamma implementation
10 months ago
Alibek Omarov
c15822f375
ref: soft: don't depend on light gamma in recursive light point
10 months ago
Alibek Omarov
0e91deec19
ref: soft: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
10 months ago
Alibek Omarov
87b204c661
ref: gl: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles
10 months ago
Alibek Omarov
caefa0b7b9
engine: remove cvar r_lighting_modulate, it's some unindentifiable legacy
10 months ago
Alibek Omarov
a311923d4e
engine: imagelib: apply texgamma to palette (ideally should be applied only to BSP/WAD textures)
10 months ago
Alibek Omarov
ee4cb39f3e
ref: gl: adapt alias renderer to new gamma implementation (untested)
10 months ago
Alibek Omarov
18436a70eb
ref: gl: support overbrights, change the gamma applying order closer to the original renderer
10 months ago
Alibek Omarov
8298053e6a
ref: gl: don't depend on lightgamma in recursive light point
10 months ago
Alibek Omarov
9304a0041d
ref: gl: support kRenderFxLightMultiplier
...
* add undocumented kRenderFxLightMultiplier to const.h
10 months ago
Alibek Omarov
64f92003fa
ref: gl: adapt studio lightning to new gamma
...
* more accurate SHADE_LAMBERT value (extracted from v_lambert1 global variable)
10 months ago
Alibek Omarov
be0a241244
engine: client: add tests for new gamma implementation
10 months ago
Alibek Omarov
df6546d5b1
engine: client: add new gamma implementation
...
* immediately expose it in RefAPI. Bump RefAPI to version 7.
* remove VID_StartupGamma, it's not used anymore
* remove stub lightgamma and direct cvars
* add a temporary check for v_direct and v_lightgamma default values
10 months ago