805 Commits (39cba17f0162e48942d278a090697b9a0e49ad6f)

Author SHA1 Message Date
Alibek Omarov 081cf9132b engine: client: read console_history.txt as binary, skip empty and repeating lines, reimplement it through FS_Gets for fun 8 months ago
Alibek Omarov 27100e7751 engine: client: hook sensitivity cvar registration and make it priveleged cvar 8 months ago
Alibek Omarov 7584bbe47e engine: client: fix sound mute when losing focus 9 months ago
SNMetamorph 73883b504f engine: client: improved bandwidth test logic 9 months ago
Alibek Omarov a508467aac engine: client: silently ignore if server didn't sent local player info in delta at spawn 9 months ago
Alibek Omarov e95a2da6d0 engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 9 months ago
Alibek Omarov 2ea7162287 engine: gameui: add GetNativeObject to extended menu API 9 months ago
Bohdan Shulyar f1bc9b87b1 platform: android: port to SDL 9 months ago
Alibek Omarov 3cea12627e engine: client: add cl_trace_stufftext from old engine 9 months ago
Alibek Omarov dec71850a1 engine: console: allow changing background filtering 9 months ago
Alibek Omarov b1860972c6 engine: font: fix inverted check, fix potential division by zero 9 months ago
Alibek Omarov c2da125358 engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 9 months ago
Alibek Omarov 31fa990d44 engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 9 months ago
Alibek Omarov d3e60c7d84 engine: gamma: higher brightness limit for compatibility 9 months ago
Alibek Omarov 240563cd1b engine: client: set r_lighting_modulate to 0.6 and save it to config for old Xash mods that use it internally 9 months ago
Alibek Omarov c8e1ffe0dd engine: client: use soundlist to acquire random sounds for temp entities 10 months ago
Alibek Omarov 33da68b013 engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 10 months ago
Alibek Omarov 618ec83c9d engine: client: don't trigger CheckGamma if there is no screenshot action 10 months ago
Alibek Omarov 85de61ebc8 engine: client: fix userid not being written to player info on userinfo change 10 months ago
Alibek Omarov 2feaae59f7 engine: client: bring back r_lighting_modulate, as a compatibility cvar 10 months ago
Alibek Omarov a3acb1c85b engine: gamma: validate gamma cvars in local games too 10 months ago
Alibek Omarov f67736180b engine: client: allow nearest filtering for loading and pause icons 10 months ago
Alibek Omarov a28d45fdb2 engine: console: fix TF_NEAREST missing from quake fixed font 10 months ago
Alibek Omarov 6ca5f7c6fb engine: client: request if font texture has nearest filtering from the renderer 10 months ago
Alibek Omarov af316bff14 engine: client: add hud_scale_minimal_width to limit scaling factor and potentially avoid unsupported hud sprites resolutions 10 months ago
Alibek Omarov 8c61a2f021 engine: server: cleanup server.h header from unused functions prototypes 10 months ago
Alibek Omarov 0b24810927 engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 10 months ago
Alibek Omarov b3d8fb03bf engine: client: add generic handler for simple types of screenshots commands 10 months ago
Alibek Omarov 2b6a550405 engine: clean up common.h header from unused function prototypes, or move them to appropriate header or C file 10 months ago
Alibek Omarov 75d476f9df engine: fix -Wmissing-prototypes 10 months ago
Alibek Omarov 2f2890cd11 engine: client: use PARM_TEX_FILTERING to figure out whether we should apply half-texel trick to HUD textures when scaling 10 months ago
Alibek Omarov 47bc50b8c6 engine: client: fix taking console color from colors.lst 10 months ago
Alibek Omarov 5d6cf62405 engine: client: voice: open microphone only after server sends svc_voiceinit to us and shutdown immediately after disconnect 10 months ago
Alibek Omarov 40041e30eb engine: console: add cvar con_oldfont to toggle usage between fonts.wad fonts or gfx.wad legacy font 10 months ago
Alibek Omarov 7e71e20714 engine: client: add cvar scr_drawversion to hide engine version in screenshots (sorry, Uncle Mike!) 10 months ago
Alibek Omarov cee6862924 engine: client: try to prepend media/ if audio stream couldn't be opened 10 months ago
Alibek Omarov 628ac376ed engine: client: s_dsp: refactoring from hldsp 10 months ago
Alibek Omarov 251e6ac1dc engine: client: s_dsp: use Cvar_DirectSet 10 months ago
Alibek Omarov 6acc97b0ef engine: client: restore my copyright on my DSP implementation from old engine branch 10 months ago
Alibek Omarov 51d4716bcb engine: client: rewrite trimming silence at the beginning and ending of the VOX word from scratch 10 months ago
Alibek Omarov 045caacfee engine: client: drop skipping random 0.1 second of an ambient sound 10 months ago
Alibek Omarov 266f9a6bc6 engine: client: add support for parsing IPv6 server list 10 months ago
Alibek Omarov be0a241244 engine: client: add tests for new gamma implementation 10 months ago
Alibek Omarov df6546d5b1 engine: client: add new gamma implementation 10 months ago
Alibek Omarov 380422a6dc engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior 11 months ago
Alibek Omarov be26ecf1c9 engine: client: don't spawn model effects for players, like GoldSrc 11 months ago
Alibek Omarov d2bbe9dfd2 engine: client: don't spawn multiple model effects 11 months ago
Alibek Omarov 9c929c1405 engine: client: don't spawn particles if time is stopped 11 months ago
Alibek Omarov c56e876043 engine: client: don't reset runfuncs for demoplayback 11 months ago
Alibek Omarov 9773d11464 engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them 11 months ago