Alibek Omarov
|
41025c0049
|
engine: client: reset connection retries counter on changelevel
Fixes an issue when connection retry counter near the failure state
and the server changes level
|
2 years ago |
Tim Schumacher
|
6518a5cf8b
|
engine: whereami: Add SerenityOS
|
2 years ago |
Alibek Omarov
|
248be5458f
|
engine: common: hpak: do not print hashpak contents in quiet mode
|
2 years ago |
Alibek Omarov
|
2e7306e96a
|
engine: network: fix missing newline in IP port allocation error message
|
2 years ago |
Alibek Omarov
|
101a7a1240
|
engine: client: try to fix random crash in CL_ClearWorld when using legacy protocol
|
2 years ago |
Alibek Omarov
|
25d6b2b069
|
engine: client: fix FlushEntityPacket message overflow on legacy servers
|
2 years ago |
Alibek Omarov
|
f67b97e63c
|
engine: common: mod_bmodel: remove useless copy before Q_strnlwr, as Q_strnlwr already copies string
|
2 years ago |
Alibek Omarov
|
9a24cb8c96
|
engine: client: console: remove useless function Con_StringLength
|
2 years ago |
Alibek Omarov
|
de88aec958
|
filesystem: restore DarkPlaces contributors copyrights lost in filesystem_stdio
* Add Xash3D FWGS contributors copyrights
|
2 years ago |
Alibek Omarov
|
7f31871b5a
|
engine: common: zone: restore Id Software and Darkplaces copyrights, add Xash3D FWGS copyrights
|
2 years ago |
Alibek Omarov
|
824a34ee1e
|
engine: common: imgelib: fix declaration after statement in test code
|
2 years ago |
Alibek Omarov
|
4d4162336a
|
engine: common: mod_bmodel: apply code style fixes to match existing code, for consistency
|
2 years ago |
Jonathan Poncelet
|
372514151d
|
engine: common: mod_bmodel: Fixed default texture name check
REF_DEFAULT_TEXTURE defines the canonical name, so is used
instead of a string literal.
|
2 years ago |
Jonathan Poncelet
|
6c9ce478a9
|
engine: common: mod_bmodel: Fixed Con_Printf warnings
Some formatting characters did not match up with their
values.
|
2 years ago |
Jonathan Poncelet
|
78555ab125
|
engine: common: mod_bmodel: Tidied texture loading procedure
|
2 years ago |
Alibek Omarov
|
129de871e3
|
engine: common: hpak: use statically allocated hpk_maxsize cvar because gamedll can re-register it for some reason
|
2 years ago |
Alibek Omarov
|
c24a1fafc5
|
engine: add missing HPAK_CheckSize/Integrity calls
|
2 years ago |
Alibek Omarov
|
cee3757e6f
|
engine: common: hpak: add hpak deletion in validate function
|
2 years ago |
Alibek Omarov
|
12ed092446
|
engine: client: register VGui surface cvars
|
2 years ago |
Alibek Omarov
|
dc0982932b
|
engine: common: sequence: static-ize private functions
|
2 years ago |
Alibek Omarov
|
5d387101b9
|
engine: client: remove unused Key_IsBind
|
2 years ago |
Alibek Omarov
|
eef1e1868a
|
engine: common: remove unused BaseCmd_Replace
|
2 years ago |
Alibek Omarov
|
4005ef831a
|
engine: common: remove unused IsBackgroundMap/Demo calls, remove unused gamma function
|
2 years ago |
Alibek Omarov
|
b0c71c598f
|
engine: common: remove unused Mod_AmbientLevels
|
2 years ago |
Alibek Omarov
|
d7848b7b8d
|
engine: client: efx: remove unused CL_FreeParticle
|
2 years ago |
Alibek Omarov
|
9cdce1ce69
|
engine: network: remove unused MSG_Read/WriteBitFloat
|
2 years ago |
Alibek Omarov
|
84edd9d0c4
|
engine: client: use ReadVec3Angles in svc_setangle, as server uses WriteVec3Angles
|
2 years ago |
Alibek Omarov
|
d8355a651f
|
engine: add missing Sequence_Init and Sequence_OnLevelLoad calls
|
2 years ago |
Alibek Omarov
|
004ac8105e
|
engine: common: identification: static-ize all functions
|
2 years ago |
Alibek Omarov
|
2e8ab13242
|
engine: client: fix parsing svc_spawnentity on old protocol
|
2 years ago |
Alibek Omarov
|
27d9fc0afe
|
engine: client: sound: remove unused functions
|
2 years ago |
Alibek Omarov
|
192d510924
|
engine: client: remove unused function CL_FreeEntity and everything that used it
|
2 years ago |
Alibek Omarov
|
3614cfa878
|
engine: client: avi: remove unused function
|
2 years ago |
Alibek Omarov
|
12efcf1c44
|
engine: network: remove some totally ununsed functions
|
2 years ago |
Alibek Omarov
|
a8de11643c
|
engine: platform: sdl: make GL_CreateContext and GL_DeleteContext functions static
|
2 years ago |
Alibek Omarov
|
597027277c
|
engine: server: remove some totally unused functions
|
2 years ago |
Alibek Omarov
|
48988e66bd
|
engine: client: fix missing HTTP_ResetProcessState call
|
2 years ago |
Alibek Omarov
|
01e0542223
|
engine: server: move master announce logic to masterlist, keep unique heartbeat challenge and heartbeat timer for each master
|
2 years ago |
Alibek Omarov
|
93a7ccd14f
|
engine: network: add net_gai_state_t enum for NET_StringToAdrNB result value
|
2 years ago |
Alibek Omarov
|
892e5c59eb
|
engine: server: convert public_server cvar to static allocation
|
2 years ago |
Alibek Omarov
|
c2992afb4a
|
engine: network: make all HTTP commands and cvars restricted, except http_addcustomserver. Also zero http_useragent by default (it's autogenerated now)
|
2 years ago |
Alibek Omarov
|
b99e7a6304
|
engine: network: include build info to default HTTP useragent
|
2 years ago |
Alibek Omarov
|
8888b456df
|
engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions
|
2 years ago |
Alibek Omarov
|
53987f47e2
|
engine: client: use alternative ease-in ease-out function in sound fade
|
2 years ago |
Alibek Omarov
|
6c62136f11
|
engine: client: avi: convert filename to wide characters before passing it into VFW API
|
2 years ago |
Alibek Omarov
|
f34b35be5a
|
engine: client: avi: re-attribute AVI support code by restoring original author copyright
|
2 years ago |
Alibek Omarov
|
4b5ee87de1
|
engine: client: adapt to RefAPI 4 changes. Fix interpolation issue after reloading a save
|
2 years ago |
Alibek Omarov
|
f1487cf576
|
engine: ref_api: bump RefAPI version to 4, R_StudioEstimateFrame now has time argument
|
2 years ago |
SNMetamorph
|
b2ea8c9d18
|
engine: platform: win32: enabled attaching to existing console instead of creating new
|
2 years ago |
Alibek Omarov
|
6e27926a10
|
engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value
|
2 years ago |