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@ -1980,11 +1980,11 @@ void NET_Config( qboolean multiplayer, qboolean changeport )
@@ -1980,11 +1980,11 @@ void NET_Config( qboolean multiplayer, qboolean changeport )
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nov6 = net.allow_ip6 && NET_IsSocketError( net.ip6_sockets[NS_SERVER] ); |
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if( nov4 && nov6 ) |
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Host_Error( "Couldn't allocate IPv4 and IPv6 server ports." ); |
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Host_Error( "Couldn't allocate IPv4 and IPv6 server ports.\n" ); |
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else if( nov4 && !nov6 ) |
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Con_Printf( S_ERROR "Couldn't allocate IPv4 server port" ); |
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Con_Printf( S_ERROR "Couldn't allocate IPv4 server port\n" ); |
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else if( !nov4 && nov6 ) |
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Con_Printf( S_ERROR "Couldn't allocate IPv6 server_port" ); |
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Con_Printf( S_ERROR "Couldn't allocate IPv6 server_port\n" ); |
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} |
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// get our local address, if possible
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