Alibek Omarov
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ac308f7298
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engine: platform: sdl: fix SDL1.2 build
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2 years ago |
Alibek Omarov
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7a88379917
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game_launch: fix win32 build
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2 years ago |
Alibek Omarov
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e44718d531
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engine: fix build
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2 years ago |
Alibek Omarov
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e6a2c207de
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engine: implement change game with execv in-engine. For now it enabled for all platforms, will probably disabled selectively
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2 years ago |
Alibek Omarov
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df83b155a1
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game_launch: rip out execv code
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2 years ago |
Alibek Omarov
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cc2c97cfad
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engine: include whereami library to detect current executable path, may be reworked later if needed
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2 years ago |
Alibek Omarov
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c69ea00e79
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wscript: better _FILE_OFFSET_BITS check, as suggested by @nekonomicon
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2 years ago |
Alibek Omarov
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f63dd72260
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scripts: gha: fix including vgui.dll
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2 years ago |
Alibek Omarov
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5b0b917468
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vgui_support: re-add as submodule
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2 years ago |
Alibek Omarov
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b138a63502
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vgui_support: remove it from the engine
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2 years ago |
Alibek Omarov
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8eec5389fe
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game_launch: fix gamedir pointer being lost
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2 years ago |
Alibek Omarov
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5524aaae1e
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engine: server: fix server dll leak when no map was loaded
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2 years ago |
Alibek Omarov
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acffeb1dad
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wscript: enable gl4es for Android builds
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2 years ago |
Alibek Omarov
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6c7d57e1eb
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engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves
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2 years ago |
Alibek Omarov
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7c9f5f8ab1
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engine: remove LoadLibrary macros, to avoid possible misuse. Although macros moved to game_launch, it's part of it's own problem from now
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2 years ago |
Andrey Akhmichin
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6b4f55c4bf
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engine: common: filesystem.c: do not load archives with zip extention again
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2 years ago |
Velaron
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89335938c1
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remove accidentally added submodule
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2 years ago |
Velaron
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437630d26d
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platform: win32: remove forgotten code
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2 years ago |
Bohdan Shulyar
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341c9dae39
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paltform: win32: fix typo >_<
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2 years ago |
Velaron
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c10b70cb61
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game_launch: explicitly check for SDL2 on win32 platforms
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2 years ago |
Velaron
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4c7bf1ff44
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platform: win32: improve error reporting when loading DLLs and move custom DLL loader to a separate file
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2 years ago |
Alibek Omarov
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f467d0c807
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game_launch: fix Windows build (as suggested by @SNMetamorph)
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2 years ago |
Alibek Omarov
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a717b7fc49
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game_launch: declare environ variable, by standard it must be declared by user program
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2 years ago |
Alibek Omarov
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07a9c4602d
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game_launch: change game with execve on supported platforms
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2 years ago |
Alibek Omarov
|
eeb170af22
|
engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error
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2 years ago |
Alibek Omarov
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c532c3032c
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engine: menu_int: hack to compile on MotoMAGX
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2 years ago |
Alibek Omarov
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ae6ad74994
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update: mainui
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2 years ago |
Andrey Akhmichin
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f417433f59
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Documentation: opensource-mods.md: update
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2 years ago |
Andrey Akhmichin
|
080dc38f11
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ci: upgrade freebsd tasks
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2 years ago |
Alibek Omarov
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13f93412cd
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engine: platform: sdl: forgot to add an include, sorry\!
|
3 years ago |
Alibek Omarov
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ca975d0168
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mainui: update
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3 years ago |
Alibek Omarov
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b82d0bad7a
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engine: client: vgui: unload client DLLL if no vgui_support export was found
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3 years ago |
Alibek Omarov
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d1de9e2802
|
engine: platform: sdl: proper cursors allocation and free
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3 years ago |
Alibek Omarov
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efdf9e3599
|
scripts: gha: include activities.txt on win32 continious builds
|
3 years ago |
Alibek Omarov
|
060835cf2f
|
waf.bat: correctly parse reg query on Windows 10+, fallback only to py.exe wrapper
|
3 years ago |
Alibek Omarov
|
74485f30d3
|
ref_gl: gl4es: update
|
3 years ago |
Alibek Omarov
|
8dda35a128
|
mainui: update
|
3 years ago |
Alibek Omarov
|
978ec27a57
|
waf: upgrade to temporary waifu branch with absolute path clang compilation database generator
|
3 years ago |
Alibek Omarov
|
113f18cfb0
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ref_soft: use correct types for pointer arithmetics
|
3 years ago |
Alibek Omarov
|
6f36edfd16
|
engine: various const qualifier fixes
|
3 years ago |
Alibek Omarov
|
5fb4edeb36
|
ref: simplify gldebug switchcase in output function, kinda fix const qualifiers
|
3 years ago |
Alibek Omarov
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dd29e705f8
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engine: menu_int: add _format and NORETURN attributes to MenuAPI
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3 years ago |
Alibek Omarov
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8445567ab4
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engine: server: remove unused arguments passed to Con_Printf
|
3 years ago |
Alibek Omarov
|
11d4cb0f1e
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engine: client: securedstub: cosmetic changes
|
3 years ago |
Alibek Omarov
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db48d0ded7
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engine: server: fix useless double assignment
|
3 years ago |
Alibek Omarov
|
86a777880f
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engine: common: mark AbortCurrentFrame as NORETURN, fix noreturn warnings
|
3 years ago |
Alibek Omarov
|
0d195ee6fe
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engine: server: fix output of maps command
|
3 years ago |
Alibek Omarov
|
5e4996b119
|
engine: server: fix bot count
|
3 years ago |
Alibek Omarov
|
f25254369d
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engine: set useful format attribute for RefAPI, set Host_Error as NORETURN
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3 years ago |
Alibek Omarov
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9ce8edcb38
|
public: moved compiler attributes to xash3d_types.h
|
3 years ago |