Alibek Omarov
|
5d7d5319fd
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engine: move ref cvars to static allocation
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2 years ago |
Alibek Omarov
|
d4470402ee
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engine: move vid cvars to static allocation
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2 years ago |
Alibek Omarov
|
d13f7f06e4
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engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy
|
2 years ago |
SNMetamorph
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c366e25a10
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ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples
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3 years ago |
Alibek Omarov
|
9d826016b0
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engine: finish sdl1.2 port
|
5 years ago |
mittorn
|
7f6395fa7d
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ref: display transformation API
|
5 years ago |
Alibek Omarov
|
3fef353291
|
android: initial port
|
6 years ago |
mittorn
|
d5b6ccb3e2
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ref: REF_SOFTWARE support with SDL_Surface/SDL_Renderer
|
6 years ago |
mittorn
|
aabf5f5621
|
ref: remove convar_t from renderer, disable engine-related definitions in mod_local
|
6 years ago |
mittorn
|
57320c0c25
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ref: get rid of vidState, add GL_SwapBuffers to engine exports
|
6 years ago |
Alibek Omarov
|
e5000742f1
|
ref: context creating prototype, not working yet
|
6 years ago |
Alibek Omarov
|
574f03c139
|
ref: initial engine to ref API draft, not compiling, work in progress [ci skip]
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6 years ago |
Alibek Omarov
|
e193ac2c04
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ref: more @mittorn's changes on RefAPI
|
6 years ago |
Alibek Omarov
|
99bd7c81da
|
ref: render code moved out of engine, doesn't compile, first API prototype
|
6 years ago |
Alibek Omarov
|
960e46c564
|
engine: adapt engine code to new platform backends system
|
6 years ago |
Alibek Omarov
|
3f2a8f7704
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Remove vid_mode. VID_GetModeString now returns only supported modes from SDL2
|
7 years ago |
Alibek Omarov
|
fc7ed1ab75
|
Add SDL video backend
|
7 years ago |