8 Commits (master)

Author SHA1 Message Date
Alibek Omarov 7e9f87de2d engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 12 months ago
Alibek Omarov a6af32dafd ref: gl: connect ripply water to others parts of renderer (init, reset, animation and rendering) 1 year ago
Alibek Omarov 34d7664342 ref: gl: disable TGA flip for detail textures, GoldSrc ignores it, so we will too 1 year ago
Alibek Omarov 3a57f26351 ref: gl: move ref_gl cvars to static allocation 2 years ago
Alibek Omarov cb3b16e2ec engine: client: implement v_dark in engine, instead of making it ref-specific 2 years ago
Alibek Omarov 8f207362a5 public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2 years ago
Andrey Akhmichin 7555fefc18 ref: gl: simplify strings operations. 2 years ago
Alibek Omarov 61c142e2db ref: move renderers into ref subdirectory 2 years ago
Alibek Omarov 5e4fc64430 filesystem: introduce new module, based on engine filesystem. 2 years ago
Alibek Omarov 8ce448cc77 ref_gl: fix ParseFile calls 3 years ago
Alibek Omarov 9e5d5e0ea3 public: moved COM_ParseFileSafe to libpublic, added optional argument for length and overflow checking 3 years ago
Gleb Mazovetskiy 5e0a0765ce Trim all trailing whitespace 4 years ago
Alibek Omarov 8f9800eb3c ref: move R_DrawTree from refdll to engine, implement using ref's triapi 5 years ago
Alibek Omarov 4beba75159 engine: fix various compiler warnings 5 years ago
Alibek Omarov 92b89936b3 ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
mittorn 297ca08e81 ref: replace model (un)loading by Mod_ProcessRenderData 6 years ago
Alibek Omarov 199ebfed48 ref: implement engine ref API 6 years ago
Alibek Omarov 234507b7f1 ref: fix all undefined references 6 years ago
Alibek Omarov d0d5fd1a3f ref: fix some undefined references, compile-in mathlib and crtlib to refdll 6 years ago
Alibek Omarov e7234bada2 ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals 6 years ago
mittorn 437ba6d7a2 ref:Fix some clgame, world and renderapi usages, import renderapi funcs from engine 6 years ago
Alibek Omarov 574f03c139 ref: initial engine to ref API draft, not compiling, work in progress [ci skip] 6 years ago
Alibek Omarov e193ac2c04 ref: more @mittorn's changes on RefAPI 6 years ago
Alibek Omarov 99bd7c81da ref: render code moved out of engine, doesn't compile, first API prototype 6 years ago
mittorn bccc0e63d5 Port VBO world renderer 6 years ago
Alibek Omarov 622de7a7f1 Apply 4312 update 6 years ago
Alibek Omarov aae3510763 Apply 4281 update 6 years ago
mittorn 5c738b3402 Apply 4253 update 6 years ago
Alibek Omarov 1e7f9d00c3 Apply 4150 update 7 years ago
Alibek Omarov 8d6e3b7f79 Pure engine source code(LF line endings, UTF8 encoded) 7 years ago