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@ -1358,6 +1358,7 @@ void CL_ClearState( void )
@@ -1358,6 +1358,7 @@ void CL_ClearState( void )
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MSG_Clear( &cls.netchan.message ); |
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memset( &clgame.fade, 0, sizeof( clgame.fade )); |
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memset( &clgame.shake, 0, sizeof( clgame.shake )); |
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clgame.mapname[0] = '\0'; |
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Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY ); |
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cl.maxclients = 1; // allow to drawing player in menu
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cl.mtime[0] = cl.mtime[1] = 1.0f; // because level starts from 1.0f second
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