From f42a1744825241cca68af3ee9aa598964ad7f828 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sat, 11 Feb 2023 06:45:20 +0300 Subject: [PATCH] engine: client: empty current map name in CL_ClearState --- engine/client/cl_main.c | 1 + 1 file changed, 1 insertion(+) diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index 8f6e439e..2aad47e1 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -1358,6 +1358,7 @@ void CL_ClearState( void ) MSG_Clear( &cls.netchan.message ); memset( &clgame.fade, 0, sizeof( clgame.fade )); memset( &clgame.shake, 0, sizeof( clgame.shake )); + clgame.mapname[0] = '\0'; Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY ); cl.maxclients = 1; // allow to drawing player in menu cl.mtime[0] = cl.mtime[1] = 1.0f; // because level starts from 1.0f second