diff --git a/engine/client/cl_main.c b/engine/client/cl_main.c index 8f6e439e..2aad47e1 100644 --- a/engine/client/cl_main.c +++ b/engine/client/cl_main.c @@ -1358,6 +1358,7 @@ void CL_ClearState( void ) MSG_Clear( &cls.netchan.message ); memset( &clgame.fade, 0, sizeof( clgame.fade )); memset( &clgame.shake, 0, sizeof( clgame.shake )); + clgame.mapname[0] = '\0'; Cvar_FullSet( "cl_background", "0", FCVAR_READ_ONLY ); cl.maxclients = 1; // allow to drawing player in menu cl.mtime[0] = cl.mtime[1] = 1.0f; // because level starts from 1.0f second