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/*
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console.c - developer console
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Copyright (C) 2007 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#include "common.h"
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#include "client.h"
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#include "keydefs.h"
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#include "protocol.h" // get the protocol version
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#include "con_nprint.h"
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#include "qfont.h"
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#include "wadfile.h"
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#include "input.h"
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convar_t *con_notifytime;
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convar_t *scr_conspeed;
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convar_t *con_fontsize;
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convar_t *con_charset;
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convar_t *con_fontscale;
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convar_t *con_fontnum;
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static int g_codepage = 0;
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static qboolean g_utf8 = false;
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#define CON_TIMES 4 // notify lines
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#define CON_MAX_TIMES 64 // notify max lines
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#define COLOR_DEFAULT '7'
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#define CON_HISTORY 64
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#define MAX_DBG_NOTIFY 128
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#if XASH_LOW_MEMORY
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#define CON_NUMFONTS 1 // do not load different font textures
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#define CON_TEXTSIZE 32768 // max scrollback buffer characters in console (32 kb)
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#define CON_MAXLINES 2048 // max scrollback buffer lines in console
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#else
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#define CON_NUMFONTS 3 // maxfonts
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#define CON_TEXTSIZE 1048576 // max scrollback buffer characters in console (1 Mb)
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#define CON_MAXLINES 16384 // max scrollback buffer lines in console
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#endif
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#define CON_LINES( i ) (con.lines[(con.lines_first + (i)) % con.maxlines])
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#define CON_LINES_COUNT con.lines_count
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#define CON_LINES_LAST() CON_LINES( CON_LINES_COUNT - 1 )
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// console color typeing
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rgba_t g_color_table[8] =
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{
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{ 0, 0, 0, 255 }, // black
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{ 255, 0, 0, 255 }, // red
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{ 0, 255, 0, 255 }, // green
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{ 255, 255, 0, 255 }, // yellow
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{ 0, 0, 255, 255 }, // blue
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{ 0, 255, 255, 255 }, // cyan
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{ 255, 0, 255, 255 }, // magenta
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{ 240, 180, 24, 255 }, // default color (can be changed by user)
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};
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typedef struct
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{
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string szNotify;
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float expire;
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rgba_t color;
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int key_dest;
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} notify_t;
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typedef struct con_lineinfo_s
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{
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char *start;
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size_t length;
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double addtime; // notify stuff
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} con_lineinfo_t;
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typedef struct
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{
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qboolean initialized;
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// conbuffer
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char *buffer; // common buffer for all console lines
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int bufsize; // CON_TEXSIZE
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con_lineinfo_t *lines; // console lines
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int maxlines; // CON_MAXLINES
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int lines_first; // cyclic buffer
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int lines_count;
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int num_times; // overlay lines count
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// console scroll
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int backscroll; // lines up from bottom to display
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int linewidth; // characters across screen
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// console animation
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float showlines; // how many lines we should display
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float vislines; // in scanlines
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// console images
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int background; // console background
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// console fonts
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cl_font_t chars[CON_NUMFONTS];// fonts.wad/font1.fnt
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cl_font_t *curFont, *lastUsedFont;
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// console input
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field_t input;
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// chatfiled
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field_t chat;
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string chat_cmd; // can be overrieded by user
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// console history
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field_t historyLines[CON_HISTORY];
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int historyLine; // the line being displayed from history buffer will be <= nextHistoryLine
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int nextHistoryLine; // the last line in the history buffer, not masked
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field_t backup;
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notify_t notify[MAX_DBG_NOTIFY]; // for Con_NXPrintf
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qboolean draw_notify; // true if we have NXPrint message
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// console update
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double lastupdate;
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} console_t;
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static console_t con;
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void Con_ClearField( field_t *edit );
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void Field_CharEvent( field_t *edit, int ch );
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/*
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================
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Con_Clear_f
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================
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*/
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void Con_Clear_f( void )
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{
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con.lines_count = 0;
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con.backscroll = 0; // go to end
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}
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/*
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================
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Con_SetColor_f
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================
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*/
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void Con_SetColor_f( void )
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{
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vec3_t color;
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switch( Cmd_Argc( ))
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{
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case 1:
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Con_Printf( "\"con_color\" is %i %i %i\n", g_color_table[7][0], g_color_table[7][1], g_color_table[7][2] );
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break;
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case 2:
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VectorSet( color, g_color_table[7][0], g_color_table[7][1], g_color_table[7][2] );
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Q_atov( color, Cmd_Argv( 1 ), 3 );
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Con_DefaultColor( color[0], color[1], color[2] );
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break;
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case 4:
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VectorSet( color, Q_atof( Cmd_Argv( 1 )), Q_atof( Cmd_Argv( 2 )), Q_atof( Cmd_Argv( 3 )));
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Con_DefaultColor( color[0], color[1], color[2] );
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break;
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default:
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Con_Printf( S_USAGE "con_color \"r g b\"\n" );
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break;
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}
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}
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/*
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================
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Con_ClearNotify
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================
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*/
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void Con_ClearNotify( void )
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{
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int i;
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for( i = 0; i < CON_LINES_COUNT; i++ )
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CON_LINES( i ).addtime = 0.0;
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}
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/*
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================
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Con_ClearTyping
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================
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*/
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void Con_ClearTyping( void )
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{
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int i;
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Con_ClearField( &con.input );
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con.input.widthInChars = con.linewidth;
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Cmd_AutoCompleteClear();
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}
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/*
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============
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Con_StringLength
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skipped color prefixes
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============
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*/
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int Con_StringLength( const char *string )
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{
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int len;
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const char *p;
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if( !string ) return 0;
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len = 0;
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p = string;
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while( *p )
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{
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if( IsColorString( p ))
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{
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p += 2;
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continue;
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}
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len++;
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p++;
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}
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return len;
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}
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/*
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================
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Con_MessageMode_f
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================
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*/
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void Con_MessageMode_f( void )
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{
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if( Cmd_Argc() == 2 )
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Q_strncpy( con.chat_cmd, Cmd_Argv( 1 ), sizeof( con.chat_cmd ));
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else Q_strncpy( con.chat_cmd, "say", sizeof( con.chat_cmd ));
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Key_SetKeyDest( key_message );
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}
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/*
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================
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Con_MessageMode2_f
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================
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*/
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void Con_MessageMode2_f( void )
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{
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Q_strncpy( con.chat_cmd, "say_team", sizeof( con.chat_cmd ));
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Key_SetKeyDest( key_message );
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}
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/*
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================
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Con_ToggleConsole_f
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================
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*/
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void Con_ToggleConsole_f( void )
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{
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if( !host.allow_console || UI_CreditsActive( ))
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return; // disabled
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// show console only in game or by special call from menu
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if( cls.state != ca_active || cls.key_dest == key_menu )
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return;
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Con_ClearTyping();
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Con_ClearNotify();
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if( cls.key_dest == key_console )
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{
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if( Cvar_VariableInteger( "sv_background" ) || Cvar_VariableInteger( "cl_background" ))
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UI_SetActiveMenu( true );
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else UI_SetActiveMenu( false );
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}
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else
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{
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UI_SetActiveMenu( false );
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Key_SetKeyDest( key_console );
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}
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}
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/*
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================
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Con_SetTimes_f
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================
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*/
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void Con_SetTimes_f( void )
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{
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int newtimes;
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if( Cmd_Argc() != 2 )
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{
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Con_Printf( S_USAGE "contimes <n lines>\n" );
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return;
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}
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newtimes = Q_atoi( Cmd_Argv( 1 ) );
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con.num_times = bound( CON_TIMES, newtimes, CON_MAX_TIMES );
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}
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/*
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================
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Con_FixTimes
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Notifies the console code about the current time
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(and shifts back times of other entries when the time
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went backwards)
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================
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*/
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void Con_FixTimes( void )
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{
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double diff;
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int i;
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if( con.lines_count <= 0 ) return;
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diff = cl.time - CON_LINES_LAST().addtime;
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if( diff >= 0.0 ) return; // nothing to fix
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for( i = 0; i < con.lines_count; i++ )
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CON_LINES( i ).addtime += diff;
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}
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/*
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================
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Con_DeleteLine
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Deletes the first line from the console history.
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================
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*/
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void Con_DeleteLine( void )
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{
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if( con.lines_count == 0 )
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return;
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con.lines_count--;
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con.lines_first = (con.lines_first + 1) % con.maxlines;
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}
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/*
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================
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Con_DeleteLastLine
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Deletes the last line from the console history.
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================
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*/
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void Con_DeleteLastLine( void )
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{
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if( con.lines_count == 0 )
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return;
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con.lines_count--;
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}
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/*
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================
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Con_BytesLeft
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Checks if there is space for a line of the given length, and if yes, returns a
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pointer to the start of such a space, and NULL otherwise.
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================
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*/
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static char *Con_BytesLeft( int length )
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{
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if( length > con.bufsize )
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return NULL;
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if( con.lines_count == 0 )
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{
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return con.buffer;
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}
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else
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{
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char *firstline_start = con.lines[con.lines_first].start;
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char *lastline_onepastend = CON_LINES_LAST().start + CON_LINES_LAST().length;
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// the buffer is cyclic, so we first have two cases...
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if( firstline_start < lastline_onepastend ) // buffer is contiguous
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{
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// put at end?
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if( length <= con.buffer + con.bufsize - lastline_onepastend )
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return lastline_onepastend;
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// put at beginning?
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else if( length <= firstline_start - con.buffer )
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return con.buffer;
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return NULL;
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}
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else
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{
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// buffer has a contiguous hole
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if( length <= firstline_start - lastline_onepastend )
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return lastline_onepastend;
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return NULL;
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}
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}
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}
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/*
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================
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Con_AddLine
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Appends a given string as a new line to the console.
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================
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*/
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void Con_AddLine( const char *line, int length, qboolean newline )
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{
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char *putpos;
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con_lineinfo_t *p;
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if( !con.initialized || !con.buffer )
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|
|
|
return;
|
|
|
|
|
|
|
|
Con_FixTimes();
|
|
|
|
length++; // reserve space for term
|
|
|
|
|
|
|
|
ASSERT( length < CON_TEXTSIZE );
|
|
|
|
|
|
|
|
while( !( putpos = Con_BytesLeft( length )) || con.lines_count >= con.maxlines )
|
|
|
|
Con_DeleteLine();
|
|
|
|
|
|
|
|
if( newline )
|
|
|
|
{
|
|
|
|
memcpy( putpos, line, length );
|
|
|
|
putpos[length - 1] = '\0';
|
|
|
|
con.lines_count++;
|
|
|
|
|
|
|
|
p = &CON_LINES_LAST();
|
|
|
|
p->start = putpos;
|
|
|
|
p->length = length;
|
|
|
|
p->addtime = cl.time;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
p = &CON_LINES_LAST();
|
|
|
|
putpos = p->start + Q_strlen( p->start );
|
|
|
|
memcpy( putpos, line, length - 1 );
|
|
|
|
p->length = Q_strlen( p->start );
|
|
|
|
putpos[p->length] = '\0';
|
|
|
|
p->addtime = cl.time;
|
|
|
|
p->length++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_CheckResize
|
|
|
|
|
|
|
|
If the line width has changed, reformat the buffer.
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_CheckResize( void )
|
|
|
|
{
|
|
|
|
int charWidth = 8;
|
|
|
|
int i, width;
|
|
|
|
|
|
|
|
if( con.curFont && con.curFont->hFontTexture )
|
|
|
|
charWidth = con.curFont->charWidths['O'] - 1;
|
|
|
|
|
|
|
|
width = ( refState.width / charWidth ) - 2;
|
|
|
|
if( !ref.initialized ) width = (640 / 5);
|
|
|
|
|
|
|
|
if( width == con.linewidth )
|
|
|
|
return;
|
|
|
|
|
|
|
|
Con_ClearNotify();
|
|
|
|
con.linewidth = width;
|
|
|
|
con.backscroll = 0;
|
|
|
|
|
|
|
|
con.input.widthInChars = con.linewidth;
|
|
|
|
|
|
|
|
for( i = 0; i < CON_HISTORY; i++ )
|
|
|
|
con.historyLines[i].widthInChars = con.linewidth;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_PageUp
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_PageUp( int lines )
|
|
|
|
{
|
|
|
|
con.backscroll += abs( lines );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_PageDown
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_PageDown( int lines )
|
|
|
|
{
|
|
|
|
con.backscroll -= abs( lines );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_Top
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_Top( void )
|
|
|
|
{
|
|
|
|
con.backscroll = CON_MAXLINES;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_Bottom
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_Bottom( void )
|
|
|
|
{
|
|
|
|
con.backscroll = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_Visible
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
int GAME_EXPORT Con_Visible( void )
|
|
|
|
{
|
|
|
|
return (con.vislines > 0);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_FixedFont
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
qboolean Con_FixedFont( void )
|
|
|
|
{
|
|
|
|
if( con.curFont && con.curFont->valid && con.curFont->type == FONT_FIXED )
|
|
|
|
return true;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
static qboolean Con_LoadFixedWidthFont( const char *fontname, cl_font_t *font )
|
|
|
|
{
|
|
|
|
int i, fontWidth;
|
|
|
|
|
|
|
|
if( font->valid )
|
|
|
|
return true; // already loaded
|
|
|
|
|
|
|
|
if( !FS_FileExists( fontname, false ))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
// keep source to print directly into conback image
|
|
|
|
font->hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, TF_FONT|TF_KEEP_SOURCE );
|
|
|
|
R_GetTextureParms( &fontWidth, NULL, font->hFontTexture );
|
|
|
|
|
|
|
|
if( font->hFontTexture && fontWidth != 0 )
|
|
|
|
{
|
|
|
|
font->charHeight = fontWidth / 16 * con_fontscale->value;
|
|
|
|
font->type = FONT_FIXED;
|
|
|
|
|
|
|
|
// build fixed rectangles
|
|
|
|
for( i = 0; i < 256; i++ )
|
|
|
|
{
|
|
|
|
font->fontRc[i].left = (i * (fontWidth / 16)) % fontWidth;
|
|
|
|
font->fontRc[i].right = font->fontRc[i].left + fontWidth / 16;
|
|
|
|
font->fontRc[i].top = (i / 16) * (fontWidth / 16);
|
|
|
|
font->fontRc[i].bottom = font->fontRc[i].top + fontWidth / 16;
|
|
|
|
font->charWidths[i] = fontWidth / 16 * con_fontscale->value;
|
|
|
|
}
|
|
|
|
font->valid = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
static qboolean Con_LoadVariableWidthFont( const char *fontname, cl_font_t *font )
|
|
|
|
{
|
|
|
|
int i, fontWidth;
|
|
|
|
byte *buffer;
|
|
|
|
fs_offset_t length;
|
|
|
|
qfont_t *src;
|
|
|
|
|
|
|
|
if( font->valid )
|
|
|
|
return true; // already loaded
|
|
|
|
|
|
|
|
if( !FS_FileExists( fontname, false ))
|
|
|
|
return false;
|
|
|
|
|
|
|
|
font->hFontTexture = ref.dllFuncs.GL_LoadTexture( fontname, NULL, 0, TF_FONT|TF_NEAREST );
|
|
|
|
R_GetTextureParms( &fontWidth, NULL, font->hFontTexture );
|
|
|
|
|
|
|
|
// setup consolefont
|
|
|
|
if( font->hFontTexture && fontWidth != 0 )
|
|
|
|
{
|
|
|
|
// half-life font with variable chars witdh
|
|
|
|
buffer = FS_LoadFile( fontname, &length, false );
|
|
|
|
|
|
|
|
if( buffer && length >= sizeof( qfont_t ))
|
|
|
|
{
|
|
|
|
src = (qfont_t *)buffer;
|
|
|
|
font->charHeight = src->rowheight * con_fontscale->value;
|
|
|
|
font->type = FONT_VARIABLE;
|
|
|
|
|
|
|
|
// build rectangles
|
|
|
|
for( i = 0; i < 256; i++ )
|
|
|
|
{
|
|
|
|
font->fontRc[i].left = (word)src->fontinfo[i].startoffset % fontWidth;
|
|
|
|
font->fontRc[i].right = font->fontRc[i].left + src->fontinfo[i].charwidth;
|
|
|
|
font->fontRc[i].top = (word)src->fontinfo[i].startoffset / fontWidth;
|
|
|
|
font->fontRc[i].bottom = font->fontRc[i].top + src->rowheight;
|
|
|
|
font->charWidths[i] = src->fontinfo[i].charwidth * con_fontscale->value;
|
|
|
|
}
|
|
|
|
font->valid = true;
|
|
|
|
}
|
|
|
|
if( buffer ) Mem_Free( buffer );
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_LoadConsoleFont
|
|
|
|
|
|
|
|
INTERNAL RESOURCE
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
static void Con_LoadConsoleFont( int fontNumber, cl_font_t *font )
|
|
|
|
{
|
|
|
|
const char *path = NULL;
|
|
|
|
dword crc = 0;
|
|
|
|
|
|
|
|
if( font->valid ) return; // already loaded
|
|
|
|
|
|
|
|
// replace default fonts.wad textures by current charset's font
|
|
|
|
if( !CRC32_File( &crc, "fonts.wad" ) || crc == 0x3c0a0029 )
|
|
|
|
{
|
|
|
|
const char *path2 = va("font%i_%s.fnt", fontNumber, Cvar_VariableString( "con_charset" ) );
|
|
|
|
if( FS_FileExists( path2, false ) )
|
|
|
|
path = path2;
|
|
|
|
}
|
|
|
|
|
|
|
|
// loading conchars
|
|
|
|
if( Sys_CheckParm( "-oldfont" ))
|
|
|
|
Con_LoadVariableWidthFont( "gfx/conchars.fnt", font );
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( !path )
|
|
|
|
path = va( "fonts/font%i", fontNumber );
|
|
|
|
|
|
|
|
Con_LoadVariableWidthFont( path, font );
|
|
|
|
}
|
|
|
|
|
|
|
|
// quake fixed font as fallback
|
|
|
|
if( !font->valid ) Con_LoadFixedWidthFont( "gfx/conchars", font );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_LoadConchars
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
static void Con_LoadConchars( void )
|
|
|
|
{
|
|
|
|
int i, fontSize;
|
|
|
|
|
|
|
|
// load all the console fonts
|
|
|
|
for( i = 0; i < CON_NUMFONTS; i++ )
|
|
|
|
Con_LoadConsoleFont( i, con.chars + i );
|
|
|
|
|
|
|
|
// select properly fontsize
|
|
|
|
if( refState.width <= 640 )
|
|
|
|
fontSize = 0;
|
|
|
|
else if( refState.width >= 1280 )
|
|
|
|
fontSize = 2;
|
|
|
|
else fontSize = 1;
|
|
|
|
|
|
|
|
if( fontSize > CON_NUMFONTS - 1 )
|
|
|
|
fontSize = CON_NUMFONTS - 1;
|
|
|
|
|
|
|
|
// sets the current font
|
|
|
|
con.lastUsedFont = con.curFont = &con.chars[fontSize];
|
|
|
|
}
|
|
|
|
|
|
|
|
// CP1251 table
|
|
|
|
|
|
|
|
int table_cp1251[64] = {
|
|
|
|
0x0402, 0x0403, 0x201A, 0x0453, 0x201E, 0x2026, 0x2020, 0x2021,
|
|
|
|
0x20AC, 0x2030, 0x0409, 0x2039, 0x040A, 0x040C, 0x040B, 0x040F,
|
|
|
|
0x0452, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014,
|
|
|
|
0x007F, 0x2122, 0x0459, 0x203A, 0x045A, 0x045C, 0x045B, 0x045F,
|
|
|
|
0x00A0, 0x040E, 0x045E, 0x0408, 0x00A4, 0x0490, 0x00A6, 0x00A7,
|
|
|
|
0x0401, 0x00A9, 0x0404, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x0407,
|
|
|
|
0x00B0, 0x00B1, 0x0406, 0x0456, 0x0491, 0x00B5, 0x00B6, 0x00B7,
|
|
|
|
0x0451, 0x2116, 0x0454, 0x00BB, 0x0458, 0x0405, 0x0455, 0x0457
|
|
|
|
};
|
|
|
|
|
|
|
|
/*
|
|
|
|
============================
|
|
|
|
Con_UtfProcessChar
|
|
|
|
|
|
|
|
Convert utf char to current font's single-byte encoding
|
|
|
|
============================
|
|
|
|
*/
|
|
|
|
int Con_UtfProcessCharForce( int in )
|
|
|
|
{
|
|
|
|
static int m = -1, k = 0; //multibyte state
|
|
|
|
static int uc = 0; //unicode char
|
|
|
|
|
|
|
|
if( !in )
|
|
|
|
{
|
|
|
|
m = -1;
|
|
|
|
k = 0;
|
|
|
|
uc = 0;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Get character length
|
|
|
|
if(m == -1)
|
|
|
|
{
|
|
|
|
uc = 0;
|
|
|
|
if( in >= 0xF8 )
|
|
|
|
return 0;
|
|
|
|
else if( in >= 0xF0 )
|
|
|
|
uc = in & 0x07, m = 3;
|
|
|
|
else if( in >= 0xE0 )
|
|
|
|
uc = in & 0x0F, m = 2;
|
|
|
|
else if( in >= 0xC0 )
|
|
|
|
uc = in & 0x1F, m = 1;
|
|
|
|
else if( in <= 0x7F)
|
|
|
|
return in; //ascii
|
|
|
|
// return 0 if we need more chars to decode one
|
|
|
|
k=0;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
// get more chars
|
|
|
|
else if( k <= m )
|
|
|
|
{
|
|
|
|
uc <<= 6;
|
|
|
|
uc += in & 0x3F;
|
|
|
|
k++;
|
|
|
|
}
|
|
|
|
if( in > 0xBF || m < 0 )
|
|
|
|
{
|
|
|
|
m = -1;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
if( k == m )
|
|
|
|
{
|
|
|
|
k = m = -1;
|
|
|
|
if( g_codepage == 1251 )
|
|
|
|
{
|
|
|
|
// cp1251 now
|
|
|
|
if( uc >= 0x0410 && uc <= 0x042F )
|
|
|
|
return uc - 0x410 + 0xC0;
|
|
|
|
if( uc >= 0x0430 && uc <= 0x044F )
|
|
|
|
return uc - 0x430 + 0xE0;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
for( i = 0; i < 64; i++ )
|
|
|
|
if( table_cp1251[i] == uc )
|
|
|
|
return i + 0x80;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if( g_codepage == 1252 )
|
|
|
|
{
|
|
|
|
if( uc < 255 )
|
|
|
|
return uc;
|
|
|
|
}
|
|
|
|
|
|
|
|
// not implemented yet
|
|
|
|
return '?';
|
|
|
|
}
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int GAME_EXPORT Con_UtfProcessChar( int in )
|
|
|
|
{
|
|
|
|
if( !g_utf8 )
|
|
|
|
return in;
|
|
|
|
else
|
|
|
|
return Con_UtfProcessCharForce( in );
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Con_UtfMoveLeft
|
|
|
|
|
|
|
|
get position of previous printful char
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
int Con_UtfMoveLeft( char *str, int pos )
|
|
|
|
{
|
|
|
|
int i, k = 0;
|
|
|
|
// int j;
|
|
|
|
if( !g_utf8 )
|
|
|
|
return pos - 1;
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
if(pos == 1) return 0;
|
|
|
|
for( i = 0; i < pos-1; i++ )
|
|
|
|
if( Con_UtfProcessChar( (unsigned char)str[i] ) )
|
|
|
|
k = i+1;
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
return k;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Con_UtfMoveRight
|
|
|
|
|
|
|
|
get next of previous printful char
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
int Con_UtfMoveRight( char *str, int pos, int length )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
if( !g_utf8 )
|
|
|
|
return pos + 1;
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
for( i = pos; i <= length; i++ )
|
|
|
|
{
|
|
|
|
if( Con_UtfProcessChar( (unsigned char)str[i] ) )
|
|
|
|
return i+1;
|
|
|
|
}
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
return pos+1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void Con_DrawCharToConback( int num, const byte *conchars, byte *dest )
|
|
|
|
{
|
|
|
|
int row, col;
|
|
|
|
const byte *source;
|
|
|
|
int drawline;
|
|
|
|
int x;
|
|
|
|
|
|
|
|
row = num >> 4;
|
|
|
|
col = num & 15;
|
|
|
|
source = conchars + (row << 10) + (col << 3);
|
|
|
|
|
|
|
|
drawline = 8;
|
|
|
|
|
|
|
|
while( drawline-- )
|
|
|
|
{
|
|
|
|
for( x = 0; x < 8; x++ )
|
|
|
|
if( source[x] != 255 )
|
|
|
|
dest[x] = 0x60 + source[x];
|
|
|
|
source += 128;
|
|
|
|
dest += 320;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_TextAdjustSize
|
|
|
|
|
|
|
|
draw charcters routine
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
static void Con_TextAdjustSize( int *x, int *y, int *w, int *h )
|
|
|
|
{
|
|
|
|
float xscale, yscale;
|
|
|
|
|
|
|
|
if( !x && !y && !w && !h ) return;
|
|
|
|
|
|
|
|
// scale for screen sizes
|
|
|
|
xscale = (float)refState.width / (float)clgame.scrInfo.iWidth;
|
|
|
|
yscale = (float)refState.height / (float)clgame.scrInfo.iHeight;
|
|
|
|
|
|
|
|
if( x ) *x *= xscale;
|
|
|
|
if( y ) *y *= yscale;
|
|
|
|
if( w ) *w *= xscale;
|
|
|
|
if( h ) *h *= yscale;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_DrawGenericChar
|
|
|
|
|
|
|
|
draw console single character
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
static int Con_DrawGenericChar( int x, int y, int number, rgba_t color )
|
|
|
|
{
|
|
|
|
int width, height;
|
|
|
|
float s1, t1, s2, t2;
|
|
|
|
wrect_t *rc;
|
|
|
|
|
|
|
|
number &= 255;
|
|
|
|
|
|
|
|
if( !con.curFont || !con.curFont->valid )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
number = Con_UtfProcessChar(number);
|
|
|
|
if( !number )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
if( y < -con.curFont->charHeight )
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
rc = &con.curFont->fontRc[number];
|
|
|
|
R_GetTextureParms( &width, &height, con.curFont->hFontTexture );
|
|
|
|
|
|
|
|
if( !width || !height )
|
|
|
|
return con.curFont->charWidths[number];
|
|
|
|
|
|
|
|
// don't apply color to fixed fonts it's already colored
|
|
|
|
if( con.curFont->type != FONT_FIXED || REF_GET_PARM( PARM_TEX_GLFORMAT, con.curFont->hFontTexture ) == 0x8045 ) // GL_LUMINANCE8_ALPHA8
|
|
|
|
ref.dllFuncs.Color4ub( color[0], color[1], color[2], color[3] );
|
|
|
|
else ref.dllFuncs.Color4ub( 255, 255, 255, color[3] );
|
|
|
|
|
|
|
|
// calc rectangle
|
|
|
|
s1 = (float)rc->left / width;
|
|
|
|
t1 = (float)rc->top / height;
|
|
|
|
s2 = (float)rc->right / width;
|
|
|
|
t2 = (float)rc->bottom / height;
|
|
|
|
width = ( rc->right - rc->left ) * con_fontscale->value;
|
|
|
|
height = ( rc->bottom - rc->top ) * con_fontscale->value;
|
|
|
|
|
|
|
|
if( clgame.ds.adjust_size )
|
|
|
|
Con_TextAdjustSize( &x, &y, &width, &height );
|
|
|
|
ref.dllFuncs.R_DrawStretchPic( x, y, width, height, s1, t1, s2, t2, con.curFont->hFontTexture );
|
|
|
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 ); // don't forget reset color
|
|
|
|
|
|
|
|
return con.curFont->charWidths[number];
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_SetFont
|
|
|
|
|
|
|
|
choose font size
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Con_SetFont( int fontNum )
|
|
|
|
{
|
|
|
|
fontNum = bound( 0, fontNum, CON_NUMFONTS - 1 );
|
|
|
|
con.curFont = &con.chars[fontNum];
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_RestoreFont
|
|
|
|
|
|
|
|
restore auto-selected console font
|
|
|
|
(that based on screen resolution)
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Con_RestoreFont( void )
|
|
|
|
{
|
|
|
|
con.curFont = con.lastUsedFont;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_DrawCharacter
|
|
|
|
|
|
|
|
client version of routine
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
int Con_DrawCharacter( int x, int y, int number, rgba_t color )
|
|
|
|
{
|
|
|
|
ref.dllFuncs.GL_SetRenderMode( kRenderTransTexture );
|
|
|
|
return Con_DrawGenericChar( x, y, number, color );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_DrawCharacterLen
|
|
|
|
|
|
|
|
returns character sizes in screen pixels
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Con_DrawCharacterLen( int number, int *width, int *height )
|
|
|
|
{
|
|
|
|
if( width && con.curFont ) *width = con.curFont->charWidths[number];
|
|
|
|
if( height && con.curFont ) *height = con.curFont->charHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_DrawStringLen
|
|
|
|
|
|
|
|
compute string width and height in screen pixels
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void GAME_EXPORT Con_DrawStringLen( const char *pText, int *length, int *height )
|
|
|
|
{
|
|
|
|
int curLength = 0;
|
|
|
|
|
|
|
|
if( !con.curFont ) return;
|
|
|
|
|
|
|
|
if( height ) *height = con.curFont->charHeight;
|
|
|
|
if( !length ) return;
|
|
|
|
|
|
|
|
*length = 0;
|
|
|
|
|
|
|
|
while( *pText )
|
|
|
|
{
|
|
|
|
byte c = *pText;
|
|
|
|
|
|
|
|
if( *pText == '\n' )
|
|
|
|
{
|
|
|
|
pText++;
|
|
|
|
curLength = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// skip color strings they are not drawing
|
|
|
|
if( IsColorString( pText ))
|
|
|
|
{
|
|
|
|
pText += 2;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Convert to unicode
|
|
|
|
c = Con_UtfProcessChar( c );
|
|
|
|
|
|
|
|
if( c )
|
|
|
|
curLength += con.curFont->charWidths[c];
|
|
|
|
|
|
|
|
pText++;
|
|
|
|
|
|
|
|
if( curLength > *length )
|
|
|
|
*length = curLength;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Con_DrawString
|
|
|
|
|
|
|
|
Draws a multi-colored string, optionally forcing
|
|
|
|
to a fixed color.
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
int Con_DrawGenericString( int x, int y, const char *string, rgba_t setColor, qboolean forceColor, int hideChar )
|
|
|
|
{
|
|
|
|
rgba_t color;
|
|
|
|
int drawLen = 0;
|
|
|
|
int numDraws = 0;
|
|
|
|
const char *s;
|
|
|
|
|
|
|
|
if( !con.curFont ) return 0; // no font set
|
|
|
|
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
|
|
|
|
// draw the colored text
|
|
|
|
*(uint *)color = *(uint *)setColor;
|
|
|
|
s = string;
|
|
|
|
|
|
|
|
while( *s )
|
|
|
|
{
|
|
|
|
if( *s == '\n' )
|
|
|
|
{
|
|
|
|
s++;
|
|
|
|
if( !*s ) break; // at end the string
|
|
|
|
drawLen = 0; // begin new row
|
|
|
|
y += con.curFont->charHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( IsColorString( s ))
|
|
|
|
{
|
|
|
|
if( !forceColor )
|
|
|
|
{
|
|
|
|
memcpy( color, g_color_table[ColorIndex(*(s+1))], sizeof( color ));
|
|
|
|
color[3] = setColor[3];
|
|
|
|
}
|
|
|
|
|
|
|
|
s += 2;
|
|
|
|
numDraws++;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
|
|
|
|
// hide char for overstrike mode
|
|
|
|
if( hideChar == numDraws )
|
|
|
|
drawLen += con.curFont->charWidths[*s];
|
|
|
|
else drawLen += Con_DrawCharacter( x + drawLen, y, *s, color );
|
|
|
|
|
|
|
|
numDraws++;
|
|
|
|
s++;
|
|
|
|
}
|
|
|
|
|
|
|
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
|
|
|
return drawLen;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Con_DrawString
|
|
|
|
|
|
|
|
client version of routine
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
int Con_DrawString( int x, int y, const char *string, rgba_t setColor )
|
|
|
|
{
|
|
|
|
return Con_DrawGenericString( x, y, string, setColor, false, -1 );
|
|
|
|
}
|
|
|
|
|
|
|
|
void Con_LoadHistory( void )
|
|
|
|
{
|
|
|
|
const byte *aFile = FS_LoadFile( "console_history.txt", NULL, true );
|
|
|
|
const char *pLine = (char *)aFile, *pFile = (char *)aFile;
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if( !aFile )
|
|
|
|
return;
|
|
|
|
|
|
|
|
while( true )
|
|
|
|
{
|
|
|
|
if( !*pFile )
|
|
|
|
break;
|
|
|
|
if( *pFile == '\n')
|
|
|
|
{
|
|
|
|
int len = pFile - pLine + 1;
|
|
|
|
field_t *f;
|
|
|
|
if( len > 255 ) len = 255;
|
|
|
|
Con_ClearField( &con.historyLines[con.nextHistoryLine] );
|
|
|
|
f = &con.historyLines[con.nextHistoryLine % CON_HISTORY];
|
|
|
|
f->widthInChars = con.linewidth;
|
|
|
|
f->cursor = len - 1;
|
|
|
|
Q_strncpy( f->buffer, pLine, len);
|
|
|
|
con.nextHistoryLine++;
|
|
|
|
pLine = pFile + 1;
|
|
|
|
}
|
|
|
|
pFile++;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( i = con.nextHistoryLine; i < CON_HISTORY; i++ )
|
|
|
|
{
|
|
|
|
Con_ClearField( &con.historyLines[i] );
|
|
|
|
con.historyLines[i].widthInChars = con.linewidth;
|
|
|
|
}
|
|
|
|
|
|
|
|
con.historyLine = con.nextHistoryLine;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
void Con_SaveHistory( void )
|
|
|
|
{
|
|
|
|
int historyStart = con.nextHistoryLine - CON_HISTORY;
|
|
|
|
int i;
|
|
|
|
file_t *f;
|
|
|
|
|
|
|
|
if( historyStart < 0 )
|
|
|
|
historyStart = 0;
|
|
|
|
|
|
|
|
f = FS_Open("console_history.txt", "w", true );
|
|
|
|
|
|
|
|
for( i = historyStart; i < con.nextHistoryLine; i++ )
|
|
|
|
FS_Printf( f, "%s\n", con.historyLines[i % CON_HISTORY].buffer );
|
|
|
|
|
|
|
|
FS_Close(f);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_Init
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_Init( void )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
|
|
|
|
if( host.type == HOST_DEDICATED )
|
|
|
|
return; // dedicated server already have console
|
|
|
|
|
|
|
|
// must be init before startup video subsystem
|
|
|
|
scr_conspeed = Cvar_Get( "scr_conspeed", "600", FCVAR_ARCHIVE, "console moving speed" );
|
|
|
|
con_notifytime = Cvar_Get( "con_notifytime", "3", FCVAR_ARCHIVE, "notify time to live" );
|
|
|
|
con_fontsize = Cvar_Get( "con_fontsize", "1", FCVAR_ARCHIVE, "console font number (0, 1 or 2)" );
|
|
|
|
con_charset = Cvar_Get( "con_charset", "cp1251", FCVAR_ARCHIVE, "console font charset (only cp1251 supported now)" );
|
|
|
|
con_fontscale = Cvar_Get( "con_fontscale", "1.0", FCVAR_ARCHIVE, "scale font texture" );
|
|
|
|
con_fontnum = Cvar_Get( "con_fontnum", "-1", FCVAR_ARCHIVE, "console font number (0, 1 or 2), -1 for autoselect" );
|
|
|
|
|
|
|
|
// init the console buffer
|
|
|
|
con.bufsize = CON_TEXTSIZE;
|
|
|
|
con.buffer = (char *)Z_Calloc( con.bufsize );
|
|
|
|
con.maxlines = CON_MAXLINES;
|
|
|
|
con.lines = (con_lineinfo_t *)Z_Calloc( con.maxlines * sizeof( *con.lines ));
|
|
|
|
con.lines_first = con.lines_count = 0;
|
|
|
|
con.num_times = CON_TIMES; // default as 4
|
|
|
|
|
|
|
|
Con_CheckResize();
|
|
|
|
|
|
|
|
Con_ClearField( &con.input );
|
|
|
|
con.input.widthInChars = con.linewidth;
|
|
|
|
|
|
|
|
Con_ClearField( &con.chat );
|
|
|
|
con.chat.widthInChars = con.linewidth;
|
|
|
|
|
|
|
|
Cmd_AddCommand( "toggleconsole", Con_ToggleConsole_f, "opens or closes the console" );
|
|
|
|
Cmd_AddCommand( "con_color", Con_SetColor_f, "set a custom console color" );
|
|
|
|
Cmd_AddCommand( "clear", Con_Clear_f, "clear console history" );
|
|
|
|
Cmd_AddCommand( "messagemode", Con_MessageMode_f, "enable message mode \"say\"" );
|
|
|
|
Cmd_AddCommand( "messagemode2", Con_MessageMode2_f, "enable message mode \"say_team\"" );
|
|
|
|
Cmd_AddCommand( "contimes", Con_SetTimes_f, "change number of console overlay lines (4-64)" );
|
|
|
|
con.initialized = true;
|
|
|
|
|
|
|
|
Con_Printf( "Console initialized.\n" );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_Shutdown
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_Shutdown( void )
|
|
|
|
{
|
|
|
|
con.initialized = false;
|
|
|
|
|
|
|
|
if( con.buffer )
|
|
|
|
Mem_Free( con.buffer );
|
|
|
|
|
|
|
|
if( con.lines )
|
|
|
|
Mem_Free( con.lines );
|
|
|
|
|
|
|
|
con.buffer = NULL;
|
|
|
|
con.lines = NULL;
|
|
|
|
Con_SaveHistory();
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_Print
|
|
|
|
|
|
|
|
Handles cursor positioning, line wrapping, etc
|
|
|
|
All console printing must go through this in order to be displayed
|
|
|
|
If no console is visible, the notify window will pop up.
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_Print( const char *txt )
|
|
|
|
{
|
|
|
|
static int cr_pending = 0;
|
|
|
|
static char buf[MAX_PRINT_MSG];
|
|
|
|
qboolean norefresh = false;
|
|
|
|
static int lastlength = 0;
|
|
|
|
static qboolean inupdate;
|
|
|
|
static int bufpos = 0;
|
|
|
|
int c, mask = 0;
|
|
|
|
|
|
|
|
// client not running
|
|
|
|
if( !con.initialized || !con.buffer )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( txt[0] == 2 )
|
|
|
|
{
|
|
|
|
// go to colored text
|
|
|
|
if( Con_FixedFont( ))
|
|
|
|
mask = 128;
|
|
|
|
txt++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( txt[0] == 3 )
|
|
|
|
{
|
|
|
|
norefresh = true;
|
|
|
|
txt++;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( ; *txt; txt++ )
|
|
|
|
{
|
|
|
|
if( cr_pending )
|
|
|
|
{
|
|
|
|
Con_DeleteLastLine();
|
|
|
|
cr_pending = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
c = *txt;
|
|
|
|
|
|
|
|
switch( c )
|
|
|
|
{
|
|
|
|
case '\0':
|
|
|
|
break;
|
|
|
|
case '\r':
|
|
|
|
Con_AddLine( buf, bufpos, true );
|
|
|
|
lastlength = CON_LINES_LAST().length;
|
|
|
|
cr_pending = 1;
|
|
|
|
bufpos = 0;
|
|
|
|
break;
|
|
|
|
case '\n':
|
|
|
|
Con_AddLine( buf, bufpos, true );
|
|
|
|
lastlength = CON_LINES_LAST().length;
|
|
|
|
bufpos = 0;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
buf[bufpos++] = c | mask;
|
|
|
|
if(( bufpos >= sizeof( buf ) - 1 ) || bufpos >= ( con.linewidth - 1 ))
|
|
|
|
{
|
|
|
|
Con_AddLine( buf, bufpos, true );
|
|
|
|
lastlength = CON_LINES_LAST().length;
|
|
|
|
bufpos = 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if( norefresh ) return;
|
|
|
|
|
|
|
|
// custom renderer cause problems while updates screen on-loading
|
|
|
|
if( SV_Active() && cls.state < ca_active && !cl.video_prepped && !cls.disable_screen )
|
|
|
|
{
|
|
|
|
if( bufpos != 0 )
|
|
|
|
{
|
|
|
|
Con_AddLine( buf, bufpos, lastlength != 0 );
|
|
|
|
lastlength = 0;
|
|
|
|
bufpos = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// pump messages to avoid window hanging
|
|
|
|
if( con.lastupdate < Sys_DoubleTime( ))
|
|
|
|
{
|
|
|
|
con.lastupdate = Sys_DoubleTime() + 1.0;
|
|
|
|
Host_InputFrame();
|
|
|
|
}
|
|
|
|
|
|
|
|
// FIXME: disable updating screen, because when texture is bound any console print
|
|
|
|
// can re-bound it to console font texture
|
|
|
|
#if 0
|
|
|
|
if( !inupdate )
|
|
|
|
{
|
|
|
|
inupdate = true;
|
|
|
|
SCR_UpdateScreen ();
|
|
|
|
inupdate = false;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_NPrint
|
|
|
|
|
|
|
|
Draw a single debug line with specified height
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void GAME_EXPORT Con_NPrintf( int idx, const char *fmt, ... )
|
|
|
|
{
|
|
|
|
va_list args;
|
|
|
|
|
|
|
|
if( idx < 0 || idx >= MAX_DBG_NOTIFY )
|
|
|
|
return;
|
|
|
|
|
|
|
|
memset( con.notify[idx].szNotify, 0, MAX_STRING );
|
|
|
|
|
|
|
|
va_start( args, fmt );
|
|
|
|
Q_vsnprintf( con.notify[idx].szNotify, MAX_STRING, fmt, args );
|
|
|
|
va_end( args );
|
|
|
|
|
|
|
|
// reset values
|
|
|
|
con.notify[idx].key_dest = key_game;
|
|
|
|
con.notify[idx].expire = host.realtime + 4.0f;
|
|
|
|
MakeRGBA( con.notify[idx].color, 255, 255, 255, 255 );
|
|
|
|
con.draw_notify = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_NXPrint
|
|
|
|
|
|
|
|
Draw a single debug line with specified height, color and time to live
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void GAME_EXPORT Con_NXPrintf( con_nprint_t *info, const char *fmt, ... )
|
|
|
|
{
|
|
|
|
va_list args;
|
|
|
|
|
|
|
|
if( !info ) return;
|
|
|
|
|
|
|
|
if( info->index < 0 || info->index >= MAX_DBG_NOTIFY )
|
|
|
|
return;
|
|
|
|
|
|
|
|
memset( con.notify[info->index].szNotify, 0, MAX_STRING );
|
|
|
|
|
|
|
|
va_start( args, fmt );
|
|
|
|
Q_vsnprintf( con.notify[info->index].szNotify, MAX_STRING, fmt, args );
|
|
|
|
va_end( args );
|
|
|
|
|
|
|
|
// setup values
|
|
|
|
con.notify[info->index].key_dest = key_game;
|
|
|
|
con.notify[info->index].expire = host.realtime + info->time_to_live;
|
|
|
|
MakeRGBA( con.notify[info->index].color, (byte)(info->color[0] * 255), (byte)(info->color[1] * 255), (byte)(info->color[2] * 255), 255 );
|
|
|
|
con.draw_notify = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
UI_NPrint
|
|
|
|
|
|
|
|
Draw a single debug line with specified height (menu version)
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void GAME_EXPORT UI_NPrintf( int idx, const char *fmt, ... )
|
|
|
|
{
|
|
|
|
va_list args;
|
|
|
|
|
|
|
|
if( idx < 0 || idx >= MAX_DBG_NOTIFY )
|
|
|
|
return;
|
|
|
|
|
|
|
|
memset( con.notify[idx].szNotify, 0, MAX_STRING );
|
|
|
|
|
|
|
|
va_start( args, fmt );
|
|
|
|
Q_vsnprintf( con.notify[idx].szNotify, MAX_STRING, fmt, args );
|
|
|
|
va_end( args );
|
|
|
|
|
|
|
|
// reset values
|
|
|
|
con.notify[idx].key_dest = key_menu;
|
|
|
|
con.notify[idx].expire = host.realtime + 4.0f;
|
|
|
|
MakeRGBA( con.notify[idx].color, 255, 255, 255, 255 );
|
|
|
|
con.draw_notify = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
UI_NXPrint
|
|
|
|
|
|
|
|
Draw a single debug line with specified height, color and time to live (menu version)
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void GAME_EXPORT UI_NXPrintf( con_nprint_t *info, const char *fmt, ... )
|
|
|
|
{
|
|
|
|
va_list args;
|
|
|
|
|
|
|
|
if( !info ) return;
|
|
|
|
|
|
|
|
if( info->index < 0 || info->index >= MAX_DBG_NOTIFY )
|
|
|
|
return;
|
|
|
|
|
|
|
|
memset( con.notify[info->index].szNotify, 0, MAX_STRING );
|
|
|
|
|
|
|
|
va_start( args, fmt );
|
|
|
|
Q_vsnprintf( con.notify[info->index].szNotify, MAX_STRING, fmt, args );
|
|
|
|
va_end( args );
|
|
|
|
|
|
|
|
// setup values
|
|
|
|
con.notify[info->index].key_dest = key_menu;
|
|
|
|
con.notify[info->index].expire = host.realtime + info->time_to_live;
|
|
|
|
MakeRGBA( con.notify[info->index].color, (byte)(info->color[0] * 255), (byte)(info->color[1] * 255), (byte)(info->color[2] * 255), 255 );
|
|
|
|
con.draw_notify = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=============================================================================
|
|
|
|
|
|
|
|
EDIT FIELDS
|
|
|
|
|
|
|
|
=============================================================================
|
|
|
|
*/
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_ClearField
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_ClearField( field_t *edit )
|
|
|
|
{
|
|
|
|
memset(edit->buffer, 0, MAX_STRING);
|
|
|
|
edit->cursor = 0;
|
|
|
|
edit->scroll = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Field_Paste
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Field_Paste( field_t *edit )
|
|
|
|
{
|
|
|
|
char *cbd;
|
|
|
|
int i, pasteLen;
|
|
|
|
|
|
|
|
cbd = Sys_GetClipboardData();
|
|
|
|
if( !cbd ) return;
|
|
|
|
|
|
|
|
// send as if typed, so insert / overstrike works properly
|
|
|
|
pasteLen = Q_strlen( cbd );
|
|
|
|
for( i = 0; i < pasteLen; i++ )
|
|
|
|
Field_CharEvent( edit, cbd[i] );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=================
|
|
|
|
Field_KeyDownEvent
|
|
|
|
|
|
|
|
Performs the basic line editing functions for the console,
|
|
|
|
in-game talk, and menu fields
|
|
|
|
|
|
|
|
Key events are used for non-printable characters, others are gotten from char events.
|
|
|
|
=================
|
|
|
|
*/
|
|
|
|
void Field_KeyDownEvent( field_t *edit, int key )
|
|
|
|
{
|
|
|
|
int len;
|
|
|
|
|
|
|
|
// shift-insert is paste
|
|
|
|
if((( key == K_INS ) || ( key == K_KP_INS )) && Key_IsDown( K_SHIFT ))
|
|
|
|
{
|
|
|
|
Field_Paste( edit );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
len = Q_strlen( edit->buffer );
|
|
|
|
|
|
|
|
if( key == K_DEL )
|
|
|
|
{
|
|
|
|
if( edit->cursor < len )
|
|
|
|
memmove( edit->buffer + edit->cursor, edit->buffer + edit->cursor + 1, len - edit->cursor );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_BACKSPACE )
|
|
|
|
{
|
|
|
|
if( edit->cursor > 0 )
|
|
|
|
{
|
|
|
|
int newcursor = Con_UtfMoveLeft( edit->buffer, edit->cursor );
|
|
|
|
memmove( edit->buffer + newcursor, edit->buffer + edit->cursor, len - edit->cursor + 1 );
|
|
|
|
edit->cursor = newcursor;
|
|
|
|
if( edit->scroll ) edit->scroll--;
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_RIGHTARROW )
|
|
|
|
{
|
|
|
|
if( edit->cursor < len ) edit->cursor = Con_UtfMoveRight( edit->buffer, edit->cursor, edit->widthInChars );
|
|
|
|
if( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len )
|
|
|
|
edit->scroll++;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_LEFTARROW )
|
|
|
|
{
|
|
|
|
if( edit->cursor > 0 ) edit->cursor= Con_UtfMoveLeft( edit->buffer, edit->cursor );
|
|
|
|
if( edit->cursor < edit->scroll ) edit->scroll--;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_HOME || ( Q_tolower(key) == 'a' && Key_IsDown( K_CTRL )))
|
|
|
|
{
|
|
|
|
edit->cursor = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_END || ( Q_tolower(key) == 'e' && Key_IsDown( K_CTRL )))
|
|
|
|
{
|
|
|
|
edit->cursor = len;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_INS )
|
|
|
|
{
|
|
|
|
host.key_overstrike = !host.key_overstrike;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Field_CharEvent
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Field_CharEvent( field_t *edit, int ch )
|
|
|
|
{
|
|
|
|
int len;
|
|
|
|
|
|
|
|
if( ch == 'v' - 'a' + 1 )
|
|
|
|
{
|
|
|
|
// ctrl-v is paste
|
|
|
|
Field_Paste( edit );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( ch == 'c' - 'a' + 1 )
|
|
|
|
{
|
|
|
|
// ctrl-c clears the field
|
|
|
|
Con_ClearField( edit );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
len = Q_strlen( edit->buffer );
|
|
|
|
|
|
|
|
if( ch == 'a' - 'a' + 1 )
|
|
|
|
{
|
|
|
|
// ctrl-a is home
|
|
|
|
edit->cursor = 0;
|
|
|
|
edit->scroll = 0;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( ch == 'e' - 'a' + 1 )
|
|
|
|
{
|
|
|
|
// ctrl-e is end
|
|
|
|
edit->cursor = len;
|
|
|
|
edit->scroll = edit->cursor - edit->widthInChars;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ignore any other non printable chars
|
|
|
|
if( ch < 32 ) return;
|
|
|
|
|
|
|
|
if( host.key_overstrike )
|
|
|
|
{
|
|
|
|
if ( edit->cursor == MAX_STRING - 1 ) return;
|
|
|
|
edit->buffer[edit->cursor] = ch;
|
|
|
|
edit->cursor++;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// insert mode
|
|
|
|
if ( len == MAX_STRING - 1 ) return; // all full
|
|
|
|
memmove( edit->buffer + edit->cursor + 1, edit->buffer + edit->cursor, len + 1 - edit->cursor );
|
|
|
|
edit->buffer[edit->cursor] = ch;
|
|
|
|
edit->cursor++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( edit->cursor >= edit->widthInChars ) edit->scroll++;
|
|
|
|
if( edit->cursor == len + 1 ) edit->buffer[edit->cursor] = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Field_DrawInputLine
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Field_DrawInputLine( int x, int y, field_t *edit )
|
|
|
|
{
|
|
|
|
int len, cursorChar;
|
|
|
|
int drawLen, hideChar = -1;
|
|
|
|
int prestep, curPos;
|
|
|
|
char str[MAX_SYSPATH];
|
|
|
|
byte *colorDefault;
|
|
|
|
|
|
|
|
drawLen = edit->widthInChars;
|
|
|
|
len = Q_strlen( edit->buffer ) + 1;
|
|
|
|
colorDefault = g_color_table[ColorIndex( COLOR_DEFAULT )];
|
|
|
|
|
|
|
|
// guarantee that cursor will be visible
|
|
|
|
if( len <= drawLen )
|
|
|
|
{
|
|
|
|
prestep = 0;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( edit->scroll + drawLen > len )
|
|
|
|
{
|
|
|
|
edit->scroll = len - drawLen;
|
|
|
|
if( edit->scroll < 0 ) edit->scroll = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
prestep = edit->scroll;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( prestep + drawLen > len )
|
|
|
|
drawLen = len - prestep;
|
|
|
|
|
|
|
|
// extract <drawLen> characters from the field at <prestep>
|
|
|
|
drawLen = Q_min( drawLen, MAX_SYSPATH - 1 );
|
|
|
|
|
|
|
|
memcpy( str, edit->buffer + prestep, drawLen );
|
|
|
|
str[drawLen] = 0;
|
|
|
|
|
|
|
|
// save char for overstrike
|
|
|
|
cursorChar = str[edit->cursor - prestep];
|
|
|
|
|
|
|
|
if( host.key_overstrike && cursorChar && !((int)( host.realtime * 4 ) & 1 ))
|
|
|
|
hideChar = edit->cursor - prestep; // skip this char
|
|
|
|
|
|
|
|
// draw it
|
|
|
|
Con_DrawGenericString( x, y, str, colorDefault, false, hideChar );
|
|
|
|
|
|
|
|
// draw the cursor
|
|
|
|
if((int)( host.realtime * 4 ) & 1 ) return; // off blink
|
|
|
|
|
|
|
|
// calc cursor position
|
|
|
|
str[edit->cursor - prestep] = 0;
|
|
|
|
Con_DrawStringLen( str, &curPos, NULL );
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
|
|
|
|
if( host.key_overstrike && cursorChar )
|
|
|
|
{
|
|
|
|
// overstrike cursor
|
|
|
|
#if 0
|
|
|
|
pglEnable( GL_BLEND );
|
|
|
|
pglDisable( GL_ALPHA_TEST );
|
|
|
|
pglBlendFunc( GL_ONE_MINUS_SRC_ALPHA, GL_SRC_ALPHA );
|
|
|
|
pglTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE );
|
|
|
|
#endif
|
|
|
|
Con_DrawGenericChar( x + curPos, y, cursorChar, colorDefault );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Con_UtfProcessChar( 0 );
|
|
|
|
Con_DrawCharacter( x + curPos, y, '_', colorDefault );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=============================================================================
|
|
|
|
|
|
|
|
CONSOLE LINE EDITING
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
/*
|
|
|
|
====================
|
|
|
|
Key_Console
|
|
|
|
|
|
|
|
Handles history and console scrollback
|
|
|
|
====================
|
|
|
|
*/
|
|
|
|
void Key_Console( int key )
|
|
|
|
{
|
|
|
|
// ctrl-L clears screen
|
|
|
|
if( key == 'l' && Key_IsDown( K_CTRL ))
|
|
|
|
{
|
|
|
|
Cbuf_AddText( "clear\n" );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// enter finishes the line
|
|
|
|
if( key == K_ENTER || key == K_KP_ENTER )
|
|
|
|
{
|
|
|
|
// if not in the game explicitly prepent a slash if needed
|
|
|
|
if( cls.state != ca_active && con.input.buffer[0] != '\\' && con.input.buffer[0] != '/' )
|
|
|
|
{
|
|
|
|
char temp[MAX_SYSPATH];
|
|
|
|
|
|
|
|
Q_strncpy( temp, con.input.buffer, sizeof( temp ));
|
|
|
|
Q_sprintf( con.input.buffer, "\\%s", temp );
|
|
|
|
con.input.cursor++;
|
|
|
|
}
|
|
|
|
|
|
|
|
// backslash text are commands, else chat
|
|
|
|
if( con.input.buffer[0] == '\\' || con.input.buffer[0] == '/' )
|
|
|
|
Cbuf_AddText( con.input.buffer + 1 ); // skip backslash
|
|
|
|
else Cbuf_AddText( con.input.buffer ); // valid command
|
|
|
|
Cbuf_AddText( "\n" );
|
|
|
|
|
|
|
|
// echo to console
|
|
|
|
Con_Printf( ">%s\n", con.input.buffer );
|
|
|
|
|
|
|
|
// copy line to history buffer
|
|
|
|
con.historyLines[con.nextHistoryLine % CON_HISTORY] = con.input;
|
|
|
|
con.nextHistoryLine++;
|
|
|
|
con.historyLine = con.nextHistoryLine;
|
|
|
|
|
|
|
|
Con_ClearField( &con.input );
|
|
|
|
con.input.widthInChars = con.linewidth;
|
|
|
|
Con_Bottom();
|
|
|
|
|
|
|
|
if( cls.state == ca_disconnected )
|
|
|
|
{
|
|
|
|
// force an update, because the command may take some time
|
|
|
|
SCR_UpdateScreen ();
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// command completion
|
|
|
|
if( key == K_TAB )
|
|
|
|
{
|
|
|
|
Con_CompleteCommand( &con.input );
|
|
|
|
Con_Bottom();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// command history (ctrl-p ctrl-n for unix style)
|
|
|
|
if(( key == K_MWHEELUP && Key_IsDown( K_SHIFT )) || ( key == K_UPARROW ) || (( Q_tolower(key) == 'p' ) && Key_IsDown( K_CTRL )))
|
|
|
|
{
|
|
|
|
if( con.historyLine == con.nextHistoryLine )
|
|
|
|
con.backup = con.input;
|
|
|
|
if( con.nextHistoryLine - con.historyLine < CON_HISTORY && con.historyLine > 0 )
|
|
|
|
con.historyLine--;
|
|
|
|
con.input = con.historyLines[con.historyLine % CON_HISTORY];
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(( key == K_MWHEELDOWN && Key_IsDown( K_SHIFT )) || ( key == K_DOWNARROW ) || (( Q_tolower(key) == 'n' ) && Key_IsDown( K_CTRL )))
|
|
|
|
{
|
|
|
|
if( con.historyLine >= con.nextHistoryLine - 1 )
|
|
|
|
con.input = con.backup;
|
|
|
|
else
|
|
|
|
{
|
|
|
|
con.historyLine++;
|
|
|
|
con.input = con.historyLines[con.historyLine % CON_HISTORY];
|
|
|
|
}
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// console scrolling
|
|
|
|
if( key == K_PGUP )
|
|
|
|
{
|
|
|
|
Con_PageUp( 1 );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_PGDN )
|
|
|
|
{
|
|
|
|
Con_PageDown( 1 );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_MWHEELUP )
|
|
|
|
{
|
|
|
|
if( Key_IsDown( K_CTRL ))
|
|
|
|
Con_PageUp( 8 );
|
|
|
|
else Con_PageUp( 2 );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_MWHEELDOWN )
|
|
|
|
{
|
|
|
|
if( Key_IsDown( K_CTRL ))
|
|
|
|
Con_PageDown( 8 );
|
|
|
|
else Con_PageDown( 2 );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ctrl-home = top of console
|
|
|
|
if( key == K_HOME && Key_IsDown( K_CTRL ))
|
|
|
|
{
|
|
|
|
Con_Top();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// ctrl-end = bottom of console
|
|
|
|
if( key == K_END && Key_IsDown( K_CTRL ))
|
|
|
|
{
|
|
|
|
Con_Bottom();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// pass to the normal editline routine
|
|
|
|
Field_KeyDownEvent( &con.input, key );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Key_Message
|
|
|
|
|
|
|
|
In game talk message
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Key_Message( int key )
|
|
|
|
{
|
|
|
|
char buffer[MAX_SYSPATH];
|
|
|
|
|
|
|
|
if( key == K_ESCAPE )
|
|
|
|
{
|
|
|
|
Key_SetKeyDest( key_game );
|
|
|
|
Con_ClearField( &con.chat );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( key == K_ENTER || key == K_KP_ENTER )
|
|
|
|
{
|
|
|
|
if( con.chat.buffer[0] && cls.state == ca_active )
|
|
|
|
{
|
|
|
|
Q_snprintf( buffer, sizeof( buffer ), "%s \"%s\"\n", con.chat_cmd, con.chat.buffer );
|
|
|
|
Cbuf_AddText( buffer );
|
|
|
|
}
|
|
|
|
|
|
|
|
Key_SetKeyDest( key_game );
|
|
|
|
Con_ClearField( &con.chat );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
Field_KeyDownEvent( &con.chat, key );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
DRAWING
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_DrawInput
|
|
|
|
|
|
|
|
The input line scrolls horizontally if typing goes beyond the right edge
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_DrawInput( int lines )
|
|
|
|
{
|
|
|
|
int y;
|
|
|
|
|
|
|
|
// don't draw anything (always draw if not active)
|
|
|
|
if( cls.key_dest != key_console || !con.curFont )
|
|
|
|
return;
|
|
|
|
|
|
|
|
y = lines - ( con.curFont->charHeight * 2 );
|
|
|
|
Con_DrawCharacter( con.curFont->charWidths[' '], y, ']', g_color_table[7] );
|
|
|
|
Field_DrawInputLine( con.curFont->charWidths[' ']*2, y, &con.input );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_DrawDebugLines
|
|
|
|
|
|
|
|
Custom debug messages
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
int Con_DrawDebugLines( void )
|
|
|
|
{
|
|
|
|
int i, count = 0;
|
|
|
|
int defaultX;
|
|
|
|
int y = 20;
|
|
|
|
|
|
|
|
defaultX = refState.width / 4;
|
|
|
|
|
|
|
|
for( i = 0; i < MAX_DBG_NOTIFY; i++ )
|
|
|
|
{
|
|
|
|
if( host.realtime < con.notify[i].expire && con.notify[i].key_dest == cls.key_dest )
|
|
|
|
{
|
|
|
|
int x, len;
|
|
|
|
int fontTall = 0;
|
|
|
|
|
|
|
|
Con_DrawStringLen( con.notify[i].szNotify, &len, &fontTall );
|
|
|
|
x = refState.width - Q_max( defaultX, len ) - 10;
|
|
|
|
fontTall += 1;
|
|
|
|
|
|
|
|
if( y + fontTall > refState.height - 20 )
|
|
|
|
return count;
|
|
|
|
|
|
|
|
count++;
|
|
|
|
y = 20 + fontTall * i;
|
|
|
|
Con_DrawString( x, y, con.notify[i].szNotify, con.notify[i].color );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return count;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_DrawDebug
|
|
|
|
|
|
|
|
Draws the debug messages (not passed to console history)
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_DrawDebug( void )
|
|
|
|
{
|
|
|
|
static double timeStart;
|
|
|
|
string dlstring;
|
|
|
|
int x, y;
|
|
|
|
|
|
|
|
if( scr_download->value != -1.0f )
|
|
|
|
{
|
|
|
|
Q_snprintf( dlstring, sizeof( dlstring ), "Downloading [%d remaining]: ^2%s^7 %5.1f%% time %.f secs",
|
|
|
|
host.downloadcount, host.downloadfile, scr_download->value, Sys_DoubleTime() - timeStart );
|
|
|
|
x = refState.width - 500;
|
|
|
|
y = con.curFont->charHeight * 1.05f;
|
|
|
|
Con_DrawString( x, y, dlstring, g_color_table[7] );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
timeStart = Sys_DoubleTime();
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !host_developer.value || Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" ))
|
|
|
|
return;
|
|
|
|
|
|
|
|
if( con.draw_notify && !Con_Visible( ))
|
|
|
|
{
|
|
|
|
if( Con_DrawDebugLines() == 0 )
|
|
|
|
con.draw_notify = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_DrawNotify
|
|
|
|
|
|
|
|
Draws the last few lines of output transparently over the game top
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_DrawNotify( void )
|
|
|
|
{
|
|
|
|
double time = cl.time;
|
|
|
|
int i, x, y = 0;
|
|
|
|
|
|
|
|
if( !con.curFont ) return;
|
|
|
|
|
|
|
|
x = con.curFont->charWidths[' ']; // offset one space at left screen side
|
|
|
|
|
|
|
|
if( host_developer.value && ( !Cvar_VariableInteger( "cl_background" ) && !Cvar_VariableInteger( "sv_background" )))
|
|
|
|
{
|
|
|
|
for( i = CON_LINES_COUNT - con.num_times; i < CON_LINES_COUNT; i++ )
|
|
|
|
{
|
|
|
|
con_lineinfo_t *l = &CON_LINES( i );
|
|
|
|
|
|
|
|
if( l->addtime < ( time - con_notifytime->value ))
|
|
|
|
continue;
|
|
|
|
|
|
|
|
Con_DrawString( x, y, l->start, g_color_table[7] );
|
|
|
|
y += con.curFont->charHeight;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if( cls.key_dest == key_message )
|
|
|
|
{
|
|
|
|
string buf;
|
|
|
|
int len;
|
|
|
|
|
|
|
|
// update chatline position from client.dll
|
|
|
|
if( clgame.dllFuncs.pfnChatInputPosition )
|
|
|
|
clgame.dllFuncs.pfnChatInputPosition( &x, &y );
|
|
|
|
|
|
|
|
Q_snprintf( buf, sizeof( buf ), "%s: ", con.chat_cmd );
|
|
|
|
|
|
|
|
Con_DrawStringLen( buf, &len, NULL );
|
|
|
|
Con_DrawString( x, y, buf, g_color_table[7] );
|
|
|
|
|
|
|
|
Field_DrawInputLine( x + len, y, &con.chat );
|
|
|
|
}
|
|
|
|
|
|
|
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_DrawConsoleLine
|
|
|
|
|
|
|
|
Draws a line of the console; returns its height in lines.
|
|
|
|
If alpha is 0, the line is not drawn, but still wrapped and its height
|
|
|
|
returned.
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
int Con_DrawConsoleLine( int y, int lineno )
|
|
|
|
{
|
|
|
|
con_lineinfo_t *li = &CON_LINES( lineno );
|
|
|
|
|
|
|
|
if( !li || !li->start || *li->start == '\1' )
|
|
|
|
return 0; // this string will be shown only at notify
|
|
|
|
|
|
|
|
if( y >= con.curFont->charHeight )
|
|
|
|
Con_DrawGenericString( con.curFont->charWidths[' '], y, li->start, g_color_table[7], false, -1 );
|
|
|
|
|
|
|
|
return con.curFont->charHeight;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_LastVisibleLine
|
|
|
|
|
|
|
|
Calculates the last visible line index and how much to show
|
|
|
|
of it based on con.backscroll.
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
static void Con_LastVisibleLine( int *lastline )
|
|
|
|
{
|
|
|
|
int i, lines_seen = 0;
|
|
|
|
|
|
|
|
con.backscroll = Q_max( 0, con.backscroll );
|
|
|
|
*lastline = 0;
|
|
|
|
|
|
|
|
// now count until we saw con_backscroll actual lines
|
|
|
|
for( i = CON_LINES_COUNT - 1; i >= 0; i-- )
|
|
|
|
{
|
|
|
|
// line is the last visible line?
|
|
|
|
*lastline = i;
|
|
|
|
|
|
|
|
if( lines_seen + 1 > con.backscroll && lines_seen <= con.backscroll )
|
|
|
|
return;
|
|
|
|
|
|
|
|
lines_seen += 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// if we get here, no line was on screen - scroll so that one line is visible then.
|
|
|
|
con.backscroll = lines_seen - 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_DrawConsole
|
|
|
|
|
|
|
|
Draws the console with the solid background
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_DrawSolidConsole( int lines )
|
|
|
|
{
|
|
|
|
int i, x, y;
|
|
|
|
float fraction;
|
|
|
|
int start;
|
|
|
|
|
|
|
|
if( lines <= 0 ) return;
|
|
|
|
|
|
|
|
// draw the background
|
|
|
|
ref.dllFuncs.GL_SetRenderMode( kRenderNormal );
|
|
|
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 ); // to prevent grab color from screenfade
|
|
|
|
if( refState.width * 3 / 4 < refState.height && lines >= refState.height )
|
|
|
|
ref.dllFuncs.R_DrawStretchPic( 0, lines - refState.height, refState.width, refState.height - refState.width * 3 / 4, 0, 0, 1, 1, R_GetBuiltinTexture( REF_BLACK_TEXTURE) );
|
|
|
|
ref.dllFuncs.R_DrawStretchPic( 0, lines - refState.width * 3 / 4, refState.width, refState.width * 3 / 4, 0, 0, 1, 1, con.background );
|
|
|
|
|
|
|
|
if( !con.curFont || !host.allow_console )
|
|
|
|
return; // nothing to draw
|
|
|
|
|
|
|
|
if( host.allow_console )
|
|
|
|
{
|
|
|
|
// draw current version
|
|
|
|
int stringLen, width = 0, charH;
|
|
|
|
string curbuild;
|
|
|
|
byte color[4];
|
|
|
|
|
|
|
|
memcpy( color, g_color_table[7], sizeof( color ));
|
|
|
|
|
|
|
|
|
|
|
|
Q_snprintf( curbuild, MAX_STRING, "%s %i/%s (%s-%s build %i)", XASH_ENGINE_NAME, PROTOCOL_VERSION, XASH_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
|
|
|
|
|
|
|
Con_DrawStringLen( curbuild, &stringLen, &charH );
|
|
|
|
start = refState.width - stringLen;
|
|
|
|
stringLen = Con_StringLength( curbuild );
|
|
|
|
|
|
|
|
fraction = lines / (float)refState.height;
|
|
|
|
color[3] = Q_min( fraction * 2.0f, 1.0f ) * 255; // fadeout version number
|
|
|
|
|
|
|
|
for( i = 0; i < stringLen; i++ )
|
|
|
|
width += Con_DrawCharacter( start + width, 0, curbuild[i], color );
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw the text
|
|
|
|
if( CON_LINES_COUNT > 0 )
|
|
|
|
{
|
|
|
|
int ymax = lines - (con.curFont->charHeight * 2.0f);
|
|
|
|
int lastline;
|
|
|
|
|
|
|
|
Con_LastVisibleLine( &lastline );
|
|
|
|
y = ymax - con.curFont->charHeight;
|
|
|
|
|
|
|
|
if( con.backscroll )
|
|
|
|
{
|
|
|
|
start = con.curFont->charWidths[' ']; // offset one space at left screen side
|
|
|
|
|
|
|
|
// draw red arrows to show the buffer is backscrolled
|
|
|
|
for( x = 0; x < con.linewidth; x += 4 )
|
|
|
|
Con_DrawCharacter(( x + 1 ) * start, y, '^', g_color_table[1] );
|
|
|
|
y -= con.curFont->charHeight;
|
|
|
|
}
|
|
|
|
x = lastline;
|
|
|
|
|
|
|
|
while( 1 )
|
|
|
|
{
|
|
|
|
y -= Con_DrawConsoleLine( y, x );
|
|
|
|
|
|
|
|
// top of console buffer or console window
|
|
|
|
if( x == 0 || y < con.curFont->charHeight )
|
|
|
|
break;
|
|
|
|
x--;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// draw the input prompt, user text, and cursor if desired
|
|
|
|
Con_DrawInput( lines );
|
|
|
|
|
|
|
|
y = lines - ( con.curFont->charHeight * 1.2f );
|
|
|
|
SCR_DrawFPS( max( y, 4 )); // to avoid to hide fps counter
|
|
|
|
|
|
|
|
ref.dllFuncs.Color4ub( 255, 255, 255, 255 );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Con_DrawConsole
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Con_DrawConsole( void )
|
|
|
|
{
|
|
|
|
// never draw console when changelevel in-progress
|
|
|
|
if( cls.state != ca_disconnected && ( cls.changelevel || cls.changedemo ))
|
|
|
|
return;
|
|
|
|
|
|
|
|
// check for console width changes from a vid mode change
|
|
|
|
Con_CheckResize ();
|
|
|
|
|
|
|
|
if( cls.state == ca_connecting || cls.state == ca_connected )
|
|
|
|
{
|
|
|
|
if( !cl_allow_levelshots->value )
|
|
|
|
{
|
|
|
|
if(( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" )) && cls.key_dest != key_console )
|
|
|
|
con.vislines = con.showlines = 0;
|
|
|
|
else con.vislines = con.showlines = refState.height;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
con.showlines = 0;
|
|
|
|
|
|
|
|
if( host_developer.value >= DEV_EXTENDED )
|
|
|
|
Con_DrawNotify(); // draw notify lines
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// if disconnected, render console full screen
|
|
|
|
switch( cls.state )
|
|
|
|
{
|
|
|
|
case ca_disconnected:
|
|
|
|
if( cls.key_dest != key_menu )
|
|
|
|
{
|
|
|
|
Con_DrawSolidConsole( refState.height );
|
|
|
|
Key_SetKeyDest( key_console );
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case ca_connecting:
|
|
|
|
case ca_connected:
|
|
|
|
case ca_validate:
|
|
|
|
// force to show console always for -dev 3 and higher
|
|
|
|
Con_DrawSolidConsole( con.vislines );
|
|
|
|
break;
|
|
|
|
case ca_active:
|
|
|
|
case ca_cinematic:
|
|
|
|
if( Cvar_VariableInteger( "cl_background" ) || Cvar_VariableInteger( "sv_background" ))
|
|
|
|
{
|
|
|
|
if( cls.key_dest == key_console )
|
|
|
|
Con_DrawSolidConsole( refState.height );
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if( con.vislines )
|
|
|
|
Con_DrawSolidConsole( con.vislines );
|
|
|
|
else if( cls.state == ca_active && ( cls.key_dest == key_game || cls.key_dest == key_message ))
|
|
|
|
Con_DrawNotify(); // draw notify lines
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !Con_Visible( )) SCR_DrawFPS( 4 );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Con_DrawVersion
|
|
|
|
|
|
|
|
Used by menu
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Con_DrawVersion( void )
|
|
|
|
{
|
|
|
|
// draws the current build
|
|
|
|
byte *color = g_color_table[7];
|
|
|
|
int i, stringLen, width = 0, charH = 0;
|
|
|
|
int start, height = refState.height;
|
|
|
|
qboolean draw_version = false;
|
|
|
|
string curbuild;
|
|
|
|
|
|
|
|
switch( cls.scrshot_action )
|
|
|
|
{
|
|
|
|
case scrshot_normal:
|
|
|
|
case scrshot_snapshot:
|
|
|
|
draw_version = true;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !host.force_draw_version )
|
|
|
|
{
|
|
|
|
if(( cls.key_dest != key_menu && !draw_version ) || CL_IsDevOverviewMode() == 2 || net_graph->value )
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( host.force_draw_version_time > host.realtime )
|
|
|
|
host.force_draw_version = false;
|
|
|
|
|
|
|
|
if( host.force_draw_version || draw_version )
|
|
|
|
Q_snprintf( curbuild, MAX_STRING, "%s v%i/%s (%s-%s build %i)", XASH_ENGINE_NAME, PROTOCOL_VERSION, XASH_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
|
|
|
else Q_snprintf( curbuild, MAX_STRING, "v%i/%s (%s-%s build %i)", PROTOCOL_VERSION, XASH_VERSION, Q_buildos(), Q_buildarch(), Q_buildnum( ));
|
|
|
|
|
|
|
|
Con_DrawStringLen( curbuild, &stringLen, &charH );
|
|
|
|
start = refState.width - stringLen * 1.05f;
|
|
|
|
stringLen = Con_StringLength( curbuild );
|
|
|
|
height -= charH * 1.05f;
|
|
|
|
|
|
|
|
for( i = 0; i < stringLen; i++ )
|
|
|
|
width += Con_DrawCharacter( start + width, height, curbuild[i], color );
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==================
|
|
|
|
Con_RunConsole
|
|
|
|
|
|
|
|
Scroll it up or down
|
|
|
|
==================
|
|
|
|
*/
|
|
|
|
void Con_RunConsole( void )
|
|
|
|
{
|
|
|
|
float lines_per_frame;
|
|
|
|
|
|
|
|
// decide on the destination height of the console
|
|
|
|
if( host.allow_console && cls.key_dest == key_console )
|
|
|
|
{
|
|
|
|
if( cls.state < ca_active || cl.first_frame )
|
|
|
|
con.showlines = refState.height; // full screen
|
|
|
|
else con.showlines = (refState.height >> 1); // half screen
|
|
|
|
}
|
|
|
|
else con.showlines = 0; // none visible
|
|
|
|
|
|
|
|
lines_per_frame = fabs( scr_conspeed->value ) * host.realframetime;
|
|
|
|
|
|
|
|
if( con.showlines < con.vislines )
|
|
|
|
{
|
|
|
|
con.vislines -= lines_per_frame;
|
|
|
|
if( con.showlines > con.vislines )
|
|
|
|
con.vislines = con.showlines;
|
|
|
|
}
|
|
|
|
else if( con.showlines > con.vislines )
|
|
|
|
{
|
|
|
|
con.vislines += lines_per_frame;
|
|
|
|
if( con.showlines < con.vislines )
|
|
|
|
con.vislines = con.showlines;
|
|
|
|
}
|
|
|
|
|
|
|
|
if( FBitSet( con_charset->flags, FCVAR_CHANGED ) ||
|
|
|
|
FBitSet( con_fontscale->flags, FCVAR_CHANGED ) ||
|
|
|
|
FBitSet( con_fontnum->flags, FCVAR_CHANGED ) ||
|
|
|
|
FBitSet( cl_charset->flags, FCVAR_CHANGED ) )
|
|
|
|
{
|
|
|
|
// update codepage parameters
|
|
|
|
g_codepage = 0;
|
|
|
|
if( !Q_stricmp( con_charset->string, "cp1251" ) )
|
|
|
|
g_codepage = 1251;
|
|
|
|
else if( !Q_stricmp( con_charset->string, "cp1252" ) )
|
|
|
|
g_codepage = 1252;
|
|
|
|
|
|
|
|
g_utf8 = !Q_stricmp( cl_charset->string, "utf-8" );
|
|
|
|
Con_InvalidateFonts();
|
|
|
|
Con_LoadConchars();
|
|
|
|
cls.creditsFont.valid = false;
|
|
|
|
SCR_LoadCreditsFont();
|
|
|
|
ClearBits( con_charset->flags, FCVAR_CHANGED );
|
|
|
|
ClearBits( con_fontnum->flags, FCVAR_CHANGED );
|
|
|
|
ClearBits( con_fontscale->flags, FCVAR_CHANGED );
|
|
|
|
ClearBits( cl_charset->flags, FCVAR_CHANGED );
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
==============================================================================
|
|
|
|
|
|
|
|
CONSOLE INTERFACE
|
|
|
|
|
|
|
|
==============================================================================
|
|
|
|
*/
|
|
|
|
/*
|
|
|
|
================
|
|
|
|
Con_CharEvent
|
|
|
|
|
|
|
|
Console input
|
|
|
|
================
|
|
|
|
*/
|
|
|
|
void Con_CharEvent( int key )
|
|
|
|
{
|
|
|
|
// distribute the key down event to the apropriate handler
|
|
|
|
if( cls.key_dest == key_console )
|
|
|
|
{
|
|
|
|
Field_CharEvent( &con.input, key );
|
|
|
|
}
|
|
|
|
else if( cls.key_dest == key_message )
|
|
|
|
{
|
|
|
|
Field_CharEvent( &con.chat, key );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=========
|
|
|
|
Con_VidInit
|
|
|
|
|
|
|
|
INTERNAL RESOURCE
|
|
|
|
=========
|
|
|
|
*/
|
|
|
|
void Con_VidInit( void )
|
|
|
|
{
|
|
|
|
Con_LoadConchars();
|
|
|
|
Con_CheckResize();
|
|
|
|
#if XASH_LOW_MEMORY
|
|
|
|
con.background = R_GetBuiltinTexture( REF_BLACK_TEXTURE );
|
|
|
|
#else
|
|
|
|
// loading console image
|
|
|
|
if( host.allow_console )
|
|
|
|
{
|
|
|
|
// trying to load truecolor image first
|
|
|
|
if( FS_FileExists( "gfx/shell/conback.bmp", false ) || FS_FileExists( "gfx/shell/conback.tga", false ))
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/conback", NULL, 0, TF_IMAGE );
|
|
|
|
|
|
|
|
if( !con.background )
|
|
|
|
{
|
|
|
|
if( FS_FileExists( "cached/conback640", false ))
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback640", NULL, 0, TF_IMAGE );
|
|
|
|
else if( FS_FileExists( "cached/conback", false ))
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/conback", NULL, 0, TF_IMAGE );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
// trying to load truecolor image first
|
|
|
|
if( FS_FileExists( "gfx/shell/loading.bmp", false ) || FS_FileExists( "gfx/shell/loading.tga", false ))
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/shell/loading", NULL, 0, TF_IMAGE );
|
|
|
|
|
|
|
|
if( !con.background )
|
|
|
|
{
|
|
|
|
if( FS_FileExists( "cached/loading640", false ))
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading640", NULL, 0, TF_IMAGE );
|
|
|
|
else if( FS_FileExists( "cached/loading", false ))
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "cached/loading", NULL, 0, TF_IMAGE );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if( !con.background ) // last chance - quake conback image
|
|
|
|
{
|
|
|
|
qboolean draw_to_console = false;
|
|
|
|
fs_offset_t length = 0;
|
|
|
|
const byte *buf;
|
|
|
|
|
|
|
|
// NOTE: only these games want to draw build number into console background
|
|
|
|
if( !Q_stricmp( FS_Gamedir(), "id1" ))
|
|
|
|
draw_to_console = true;
|
|
|
|
|
|
|
|
if( !Q_stricmp( FS_Gamedir(), "hipnotic" ))
|
|
|
|
draw_to_console = true;
|
|
|
|
|
|
|
|
if( !Q_stricmp( FS_Gamedir(), "rogue" ))
|
|
|
|
draw_to_console = true;
|
|
|
|
|
|
|
|
if( draw_to_console && con.curFont &&
|
|
|
|
( buf = ref.dllFuncs.R_GetTextureOriginalBuffer( con.curFont->hFontTexture )) != NULL )
|
|
|
|
{
|
|
|
|
lmp_t *cb = (lmp_t *)FS_LoadFile( "gfx/conback.lmp", &length, false );
|
|
|
|
char ver[64];
|
|
|
|
byte *dest;
|
|
|
|
int x, y;
|
|
|
|
|
|
|
|
if( cb && cb->width == 320 && cb->height == 200 )
|
|
|
|
{
|
|
|
|
Q_snprintf( ver, 64, "%i", Q_buildnum( )); // can store only buildnum
|
|
|
|
dest = (byte *)(cb + 1) + 320 * 186 + 320 - 11 - 8 * Q_strlen( ver );
|
|
|
|
y = Q_strlen( ver );
|
|
|
|
for( x = 0; x < y; x++ )
|
|
|
|
Con_DrawCharToConback( ver[x], buf, dest + (x << 3));
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "#gfx/conback.lmp", (byte *)cb, length, TF_IMAGE );
|
|
|
|
}
|
|
|
|
if( cb ) Mem_Free( cb );
|
|
|
|
}
|
|
|
|
|
|
|
|
if( !con.background ) // trying the load unmodified conback
|
|
|
|
con.background = ref.dllFuncs.GL_LoadTexture( "gfx/conback.lmp", NULL, 0, TF_IMAGE );
|
|
|
|
}
|
|
|
|
|
|
|
|
// missed console image will be replaced as gray background like X-Ray or Crysis
|
|
|
|
if( con.background == R_GetBuiltinTexture( REF_DEFAULT_TEXTURE ) || con.background == 0 )
|
|
|
|
con.background = R_GetBuiltinTexture( REF_GRAY_TEXTURE );
|
|
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=========
|
|
|
|
Con_InvalidateFonts
|
|
|
|
|
|
|
|
=========
|
|
|
|
*/
|
|
|
|
void Con_InvalidateFonts( void )
|
|
|
|
{
|
|
|
|
memset( con.chars, 0, sizeof( con.chars ));
|
|
|
|
con.curFont = con.lastUsedFont = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=========
|
|
|
|
Con_FastClose
|
|
|
|
|
|
|
|
immediately close the console
|
|
|
|
=========
|
|
|
|
*/
|
|
|
|
void Con_FastClose( void )
|
|
|
|
{
|
|
|
|
Con_ClearField( &con.input );
|
|
|
|
Con_ClearNotify();
|
|
|
|
con.showlines = 0;
|
|
|
|
con.vislines = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
=========
|
|
|
|
Con_DefaultColor
|
|
|
|
|
|
|
|
called from MainUI
|
|
|
|
=========
|
|
|
|
*/
|
|
|
|
void GAME_EXPORT Con_DefaultColor( int r, int g, int b )
|
|
|
|
{
|
|
|
|
r = bound( 0, r, 255 );
|
|
|
|
g = bound( 0, g, 255 );
|
|
|
|
b = bound( 0, b, 255 );
|
|
|
|
MakeRGBA( g_color_table[7], r, g, b, 255 );
|
|
|
|
}
|