Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Andrey Akhmichin da5efc7146 Get rid of project files for MSVC 98. 4 years ago
..
AI_BaseNPC_Schedule.cpp #ifdef->#if 4 years ago
Android.mk
CMakeLists.txt CMakeLists: remove legacy 64 postfix 5 years ago
Wxdebug.cpp
activity.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
activitymap.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
aflock.cpp Partially fix double promotion. 5 years ago
agrunt.cpp Partially fix double promotion. 5 years ago
airtank.cpp
animating.cpp Partially fix double promotion. 5 years ago
animation.cpp Fix VectorCopy to work correctly with pointers again 5 years ago
animation.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
apache.cpp #ifdef->#if 4 years ago
barnacle.cpp #ifdef->#if 4 years ago
barney.cpp Partially fix double promotion. 5 years ago
basemonster.h server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
bigmomma.cpp Got rid "defined". 4 years ago
bloater.cpp
bmodels.cpp Partially fix double promotion. 5 years ago
bullsquid.cpp Remove redundant casts to float when retrieving model frames 4 years ago
buttons.cpp Merge 2ca64e11b0 4 years ago
cbase.cpp #ifdef->#if 4 years ago
cbase.h #ifdef->#if 4 years ago
cdll_dll.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
client.cpp Got rid "defined". 4 years ago
client.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
combat.cpp Fix some potential troubles. 5 years ago
compile.bat Avoid .def-file usage. 4 years ago
controller.cpp Got rid "defined". 4 years ago
crossbow.cpp Fix compilation. 4 years ago
crowbar.cpp #ifdef->#if 4 years ago
decals.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
defaultai.cpp
defaultai.h
doors.cpp #ifdef->#if 4 years ago
doors.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
effects.cpp Partially fix double promotion. 5 years ago
effects.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
egon.cpp Got rid "defined". 4 years ago
enginecallback.h Revert "Do not precache sounds for xash3d-only builds." 4 years ago
explode.cpp Partially fix double promotion. 5 years ago
explode.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
exportdef.h #ifdef->#if 4 years ago
extdll.h #ifdef->#if 4 years ago
flyingmonster.cpp Partially fix double promotion. 5 years ago
flyingmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
func_break.cpp Fix some potential troubles. 5 years ago
func_break.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
func_tank.cpp Partially fix double promotion. 5 years ago
game.cpp Set monsteryawspeedfix cvar to 1 by default. 4 years ago
game.h server: Use separate cvar instead of macro for monster yaw speed fix. 4 years ago
gamerules.cpp Add "cl_autowepswitch" cvar implementation. 5 years ago
gamerules.h Add "cl_autowepswitch" cvar implementation. 5 years ago
gargantua.cpp #ifdef->#if 4 years ago
gauss.cpp Got rid "defined". 4 years ago
genericmonster.cpp
ggrenade.cpp More double promotion fixes. 5 years ago
globals.cpp
glock.cpp Got rid "defined". 4 years ago
gman.cpp
h_ai.cpp Partially fix double promotion. 5 years ago
h_battery.cpp Partially fix double promotion. 5 years ago
h_cine.cpp Partially fix double promotion. 5 years ago
h_cycler.cpp Fix compilation. 4 years ago
h_export.cpp Avoid .def-file usage. 4 years ago
handgrenade.cpp #ifdef->#if 4 years ago
hassassin.cpp Got rid "defined". 4 years ago
headcrab.cpp Partially fix double promotion. 5 years ago
healthkit.cpp Partially fix double promotion. 5 years ago
hgrunt.cpp Fix some potential troubles. 5 years ago
hornet.cpp Fix some potential troubles. 5 years ago
hornet.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
hornetgun.cpp Got rid "defined". 4 years ago
houndeye.cpp Allow special beam color for houndeye squad of size 5 4 years ago
ichthyosaur.cpp Got rid "defined". 4 years ago
islave.cpp Fix some potential troubles. 5 years ago
items.cpp Partially fix double promotion. 5 years ago
items.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
leech.cpp Partially fix double promotion. 5 years ago
lights.cpp Partially fix double promotion. 5 years ago
maprules.cpp
maprules.h
monsterevent.h
monstermaker.cpp
monsters.cpp #ifdef->#if 4 years ago
monsters.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
monsterstate.cpp Fix checking for gag spawnflag (#143) 4 years ago
mortar.cpp
mp5.cpp Got rid "defined". 4 years ago
mpstubb.cpp
multiplay_gamerules.cpp #ifdef->#if 4 years ago
nihilanth.cpp Got rid "defined". 4 years ago
nodes.cpp #ifdef->#if 4 years ago
nodes.h Fix compilation. 4 years ago
nodes_compat.h Replaced magic numbers with defines in dlls/nodes* 6 years ago
observer.cpp Partially fix double promotion. 5 years ago
osprey.cpp Fix some potential troubles. 5 years ago
pathcorner.cpp
plane.cpp
plane.h
plats.cpp Fix some potential troubles. 5 years ago
player.cpp Got rid "defined". 4 years ago
player.h Add "cl_autowepswitch" cvar implementation. 5 years ago
playermonster.cpp All copyright symbols to (c) 7 years ago
prop.cpp
python.cpp Got rid "defined". 4 years ago
rat.cpp
replace.sh
roach.cpp Partially fix double promotion. 5 years ago
rpg.cpp Got rid "defined". 4 years ago
satchel.cpp Got rid "defined". 4 years ago
saverestore.h #ifdef->#if 4 years ago
schedule.cpp #ifdef->#if 4 years ago
schedule.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
scientist.cpp Fix scientist's sound mask. Same as https://github.com/ValveSoftware/halflife/issues/2982. 4 years ago
scripted.cpp Partially fix double promotion. 5 years ago
scripted.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
scriptevent.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
shotgun.cpp Got rid "defined". 4 years ago
singleplay_gamerules.cpp Add the latest steam changes for cl_autowepswitch cvar. 4 years ago
skill.cpp
skill.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
sound.cpp Fix possible null pointer dereference. 5 years ago
soundent.cpp #ifdef->#if 4 years ago
soundent.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
spectator.cpp
spectator.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
squad.h All copyright symbols to (c) 7 years ago
squadmonster.cpp Fix removing squad member 4 years ago
squadmonster.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
squeakgrenade.cpp Got rid "defined". 4 years ago
stats.cpp All copyright symbols to (c) 7 years ago
subs.cpp Partially fix double promotion. 5 years ago
talkmonster.cpp Fix some potential troubles. 5 years ago
talkmonster.h Partially fix double promotion. 5 years ago
teamplay_gamerules.cpp #ifdef->#if 4 years ago
teamplay_gamerules.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
tempmonster.cpp
tentacle.cpp Got rid "defined". 4 years ago
trains.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
triggers.cpp Fix trigger_camera fps dependency. Same as https://github.com/ValveSoftware/halflife/issues/2924. 4 years ago
tripmine.cpp #ifdef->#if 4 years ago
turret.cpp Precache missing sounds for sentry gun. 4 years ago
util.cpp Got rid "defined". 4 years ago
util.h Got rid "defined". 4 years ago
vector.h Do not reorganize variables in classes. Add missing #pragma once directives and more #include guards. 7 years ago
weapons.cpp Got rid "defined". 4 years ago
weapons.h Got rid "defined". 4 years ago
world.cpp #ifdef->#if 4 years ago
wscript Avoid .def-file usage. 4 years ago
wxdebug.h
xen.cpp Partially fix double promotion. 5 years ago
zombie.cpp More double promotion fixes. 5 years ago