Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Night Owl b64e033a0f Merge branch 'master' into poke646 8 years ago
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poke646 Other solution for weapon animation. 8 years ago
AI_BaseNPC_Schedule.cpp move useless files to useless/dlls directory. 9 years ago
Android.mk Merge @malortie's patches for poke646. 8 years ago
CMakeLists.txt Merge @malortie's patches for poke646. 8 years ago
Makefile Use ?= on compilers. Remove D_LINUX from client Makefile 8 years ago
Wxdebug.cpp move useless files to useless/dlls directory. 9 years ago
activity.h Server format. 8 years ago
activitymap.h CRLF to LF all. 9 years ago
aflock.cpp Fix "too quality" @nekonomicon's PR 8 years ago
agrunt.cpp Server format. 8 years ago
airtank.cpp Server format. 8 years ago
animating.cpp Server format. 8 years ago
animation.cpp Server format. 8 years ago
animation.h Server format. 8 years ago
apache.cpp Server format. 8 years ago
barnacle.cpp Merge forgotten change. 8 years ago
barney.cpp Server format. 8 years ago
basemonster.h Server format. 8 years ago
bigmomma.cpp Server format. 8 years ago
bloater.cpp Server format. 8 years ago
bmodels.cpp Server format. 8 years ago
bullsquid.cpp Server format. 8 years ago
buttons.cpp Fix -Wshadow. 8 years ago
cbase.cpp Server format. 8 years ago
cbase.h Merge @malortie's patches for poke646. 8 years ago
cdll_dll.h Server format. 8 years ago
client.cpp Merge @malortie's patches for poke646. 8 years ago
client.h Server format. 8 years ago
combat.cpp Fix traceattack. 8 years ago
controller.cpp Server format. 8 years ago
crossbow.cpp Merge branch 'master' into poke646 8 years ago
crossbow.h Merge branch 'master' into poke646 8 years ago
crowbar.cpp Fix "too quality" @nekonomicon's PR 8 years ago
decals.h Reformat some files yet. 8 years ago
defaultai.cpp Server format. 8 years ago
defaultai.h CRLF to LF all. 9 years ago
doors.cpp Remove vendetta code. 8 years ago
doors.h Server format. 8 years ago
effects.cpp Merge branch 'master' into poke646 8 years ago
effects.h Server format. 8 years ago
egon.cpp Server format. 8 years ago
enginecallback.h Server format. 8 years ago
explode.cpp Server format. 8 years ago
explode.h Merge @malortie's patches for poke646. 8 years ago
exportdef.h Server format. 8 years ago
extdll.h Fix build on some enviroments 8 years ago
flyingmonster.cpp Server format. 8 years ago
flyingmonster.h Server format. 8 years ago
func_break.cpp Merge @malortie's patches for poke646. 8 years ago
func_break.h Server format. 8 years ago
func_tank.cpp Server format. 8 years ago
game.cpp Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
game.h Server format. 8 years ago
gamerules.cpp Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
gamerules.h Oops. Fix my mistakes. 8 years ago
gargantua.cpp Server format. 8 years ago
gauss.cpp Fix -Wshadow. 8 years ago
genericmonster.cpp Server format. 8 years ago
ggrenade.cpp Merge @malortie's patches for poke646. 8 years ago
globals.cpp Server format. 8 years ago
glock.cpp Server format. 8 years ago
gman.cpp Server format. 8 years ago
h_ai.cpp Server format. 8 years ago
h_battery.cpp Server format. 8 years ago
h_cine.cpp Revert some changes from PR 8 years ago
h_cycler.cpp Server format. 8 years ago
h_export.cpp Server format. 8 years ago
handgrenade.cpp Server format. 8 years ago
hassassin.cpp Server format. 8 years ago
headcrab.cpp Server format. 8 years ago
healthkit.cpp Merge @malortie's patches for poke646. 8 years ago
hgrunt.cpp Merge @malortie's patches for poke646. 8 years ago
hl.def Upload first port 9 years ago
hl.dsp Upload first port 9 years ago
hornet.cpp Server format. 8 years ago
hornet.h Server format. 8 years ago
hornetgun.cpp Server format. 8 years ago
houndeye.cpp Server format. 8 years ago
ichthyosaur.cpp Server format. 8 years ago
islave.cpp Server format. 8 years ago
items.cpp Merge @malortie's patches for poke646. 8 years ago
items.h Server format. 8 years ago
leech.cpp Reformat some files yet. 8 years ago
lights.cpp Server format. 8 years ago
maprules.cpp Comment useless header. 9 years ago
maprules.h Remove extra commas and semicolons. Format. 9 years ago
monsterevent.h Reformat some files yet. 8 years ago
monstermaker.cpp Server format. 8 years ago
monsters.cpp Fix -Wshadow. 8 years ago
monsters.h Reformat some files yet. 8 years ago
monsterstate.cpp Server format. 8 years ago
mortar.cpp Server format. 8 years ago
mp5.cpp Reformat some files yet. 8 years ago
mpstubb.cpp Apply fixes from gravgun branch 8 years ago
multiplay_gamerules.cpp Rework initialization. 8 years ago
nihilanth.cpp Server format. 8 years ago
nodes.cpp Fix visual studio server build 8 years ago
nodes.h Remove extra commas and semicolons. Format. 9 years ago
osprey.cpp Server format. 8 years ago
pathcorner.cpp Server format. 8 years ago
physcallback.h Remove extra commas and semicolons. Format. 9 years ago
plane.cpp Server format. 8 years ago
plane.h Server format. 8 years ago
plats.cpp Reformat some files yet. 8 years ago
player.cpp Update player.cpp 8 years ago
player.h Merge @malortie's patches for poke646. 8 years ago
playermonster.cpp Server format. 8 years ago
prop.cpp Reformat some files yet. 8 years ago
python.cpp Server format. 8 years ago
rat.cpp Server format. 8 years ago
replace.sh Add sed script and convert all SetXXX macros 9 years ago
roach.cpp Server format. 8 years ago
rpg.cpp Merge @malortie's patches for poke646. 8 years ago
satchel.cpp Server format. 8 years ago
saverestore.h Remove extra commas and semicolons. Format. 9 years ago
schedule.cpp Server format. 8 years ago
schedule.h Remove extra commas and semicolons. Format. 9 years ago
scientist.cpp Server format. 8 years ago
scripted.cpp Server format. 8 years ago
scripted.h Remove extra commas and semicolons. Format. 9 years ago
scriptevent.h Remove extra commas and semicolons. Format. 9 years ago
shotgun.cpp Merge @malortie's patches for poke646. 8 years ago
singleplay_gamerules.cpp Server format. 8 years ago
skill.cpp Server format. 8 years ago
skill.h Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
sound.cpp Use different damage values for bradnailer and nailgun. Remove cvars which was not found in game. 8 years ago
soundent.cpp Reformat some files yet. 8 years ago
soundent.h Remove extra commas and semicolons. Format. 9 years ago
spectator.cpp Server format. 8 years ago
spectator.h Server format. 8 years ago
squad.h Remove extra commas and semicolons. Format. 9 years ago
squadmonster.cpp Server format. 8 years ago
squadmonster.h Server format. 8 years ago
squeakgrenade.cpp Merge @malortie's patches for poke646. 8 years ago
stats.cpp Apply fixes from gravgun branch 8 years ago
subs.cpp Server format. 8 years ago
talkmonster.cpp Prevent crash when pressed USE and called scripted_sequence. 8 years ago
talkmonster.h Remove extra commas and semicolons. Format. 9 years ago
teamplay_gamerules.cpp Rework initialization. 8 years ago
teamplay_gamerules.h Server format. 8 years ago
tempmonster.cpp Revert some changes from PR 8 years ago
tentacle.cpp Server format. 8 years ago
trains.h Server format. 8 years ago
triggers.cpp Merge @malortie's patches for poke646. 8 years ago
tripmine.cpp Merge @malortie's patches for poke646. 8 years ago
turret.cpp Server format. 8 years ago
util.cpp Fix build 8 years ago
util.h Merge branch 'master' of https://github.com/FWGS/hlsdk-xash3d 8 years ago
vector.h Server format. 8 years ago
weapons.cpp Merge branch 'master' into poke646 8 years ago
weapons.h Time override. 8 years ago
world.cpp Other solution for weapon animation. 8 years ago
wxdebug.h move useless files to useless/dlls directory. 9 years ago
xen.cpp Server format. 8 years ago
zombie.cpp Server format. 8 years ago