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@ -219,11 +219,12 @@ void IN_Move( float frametime, usercmd_t *cmd )
@@ -219,11 +219,12 @@ void IN_Move( float frametime, usercmd_t *cmd )
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if( ac_movecount ) |
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{ |
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IN_ToggleButtons( ac_forwardmove / ac_movecount, ac_sidemove / ac_movecount ); |
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if( ac_forwardmove ) |
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cmd->forwardmove = ac_forwardmove * cl_forwardspeed->value / ac_movecount; |
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cmd->forwardmove = ac_forwardmove * cl_forwardspeed->value / ac_movecount; |
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if( ac_sidemove ) |
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cmd->sidemove = ac_sidemove * cl_sidespeed->value / ac_movecount; |
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if( in_speed.state & 1 ) |
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if( ( in_speed.state & 1 ) && ( ac_sidemove || ac_forwardmove ) ) |
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{ |
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cmd->forwardmove *= cl_movespeedkey->value; |
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cmd->sidemove *= cl_movespeedkey->value; |
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