Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Roman Chistokhodov 9b52ea82e9 Barney checks for player to avoid friendly fire (#305) 2 years ago
..
gearbox Apply crowbar fixes to knife (#314) 2 years ago
Android.mk
CMakeLists.txt Merge branch 'master' into opfor 2 years ago
Wxdebug.cpp
activity.h #ifdef->#if. 3 years ago
activitymap.h #ifdef->#if. 3 years ago
aflock.cpp
agrunt.cpp Merge branch 'master' into opfor 3 years ago
airtank.cpp
animating.cpp Fixed incorrect field types. (#219) 3 years ago
animation.cpp #ifdef->#if. 3 years ago
animation.h #ifdef->#if. 3 years ago
apache.cpp Merge branch 'master' into opfor 3 years ago
apache.h Merge branch 'master' into opfor-update 5 years ago
barnacle.cpp Merge branch 'master' into opfor 4 years ago
barney.cpp Barney checks for player to avoid friendly fire (#305) 2 years ago
barney.h Barney checks for player to avoid friendly fire (#305) 2 years ago
basemonster.h Merge branch 'master' into opfor 3 years ago
bigmomma.cpp Merge branch 'master' into opfor 4 years ago
bloater.cpp
bmodels.cpp
bullsquid.cpp Merge branch 'master' into opfor 4 years ago
bullsquid.h
buttons.cpp Fix func_button's sparks origin when func_button has origin brush (#291) 2 years ago
cbase.cpp Merge branch 'master' into opfor 4 years ago
cbase.h Merge branch 'master' into opfor 3 years ago
cdll_dll.h Merge branch 'master' into opfor 3 years ago
client.cpp Merge branch 'master' into opfor 2 years ago
client.h #ifdef->#if. 3 years ago
combat.cpp Merge branch 'master' into opfor 3 years ago
compile.bat Merge branch 'master' into opfor 2 years ago
controller.cpp Fix alien controllers facing in idle state (#282) 2 years ago
crossbow.cpp Fixed crossbow fire on empty sequence not playing. (#207) 3 years ago
crowbar.cpp Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2 years ago
decals.h Merge branch 'master' into opfor 3 years ago
defaultai.cpp
defaultai.h #ifdef->#if. 3 years ago
doors.cpp #ifdef->#if 4 years ago
doors.h #ifdef->#if. 3 years ago
effects.cpp Merge branch 'master' into opfor 3 years ago
effects.h Merge branch 'master' into opfor 3 years ago
egon.cpp Removed unused variables in ev_hldm.cpp (#218) 3 years ago
enginecallback.h #ifdef->#if. 3 years ago
explode.cpp
explode.h Merge branch 'master' into opfor 3 years ago
exportdef.h #ifdef->#if. 3 years ago
extdll.h #ifdef->#if. 3 years ago
flyingmonster.cpp
flyingmonster.h #ifdef->#if. 3 years ago
func_break.cpp Merge branch 'master' into opfor 3 years ago
func_break.h #ifdef->#if. 3 years ago
func_tank.cpp Merge branch 'master' into opfor-update 5 years ago
func_tank.h Merge branch 'master' into opfor-update 5 years ago
game.cpp Turn on fixes. 2 years ago
game.h Implement 'corpsephysics' cvar. Issue #190 (#255) 3 years ago
gamerules.cpp Merge branch 'master' into opfor-update 5 years ago
gamerules.h Merge branch 'master' into opfor 3 years ago
gargantua.cpp Merge branch 'master' into opfor 3 years ago
gauss.cpp Fix Gauss sound not stopping when players are not in the PAS. https://github.com/ValveSoftware/halflife/issues/3233 (#254) 3 years ago
genericmonster.cpp
genericmonster.h
ggrenade.cpp Add 'explosionfix' cvar to control explosions going through walls sometimes. Related issue: https://github.com/ValveSoftware/halflife/issues/3244 (#252) 3 years ago
globals.cpp
glock.cpp Got rid "defined". 4 years ago
gman.cpp
gman.h
h_ai.cpp
h_battery.cpp Fixed wrong base class specified. (#224) 3 years ago
h_cine.cpp
h_cycler.cpp #ifdef->#if. 3 years ago
h_export.cpp Revert breaking changes. 4 years ago
handgrenade.cpp Add HANDGRENADE_DEPLOY_FIX macros for fixing the handgrenade deploy animation after finishing a throw (#275) 2 years ago
hassassin.cpp Got rid "defined". 4 years ago
headcrab.cpp Merge branch 'master' into opfor-update 5 years ago
headcrab.h
healthkit.cpp Fixed wrong base class specified. (#223) 3 years ago
hgrunt.cpp Merge branch 'master' into opfor-update 5 years ago
hgrunt.h
hl.def Revert breaking changes. 4 years ago
hornet.cpp
hornet.h #ifdef->#if. 3 years ago
hornetgun.cpp Removed unused variables in ev_hldm.cpp (#218) 3 years ago
houndeye.cpp Merge branch 'master' into opfor 4 years ago
ichthyosaur.cpp Merge branch 'master' into opfor 4 years ago
islave.cpp Merge branch 'master' into opfor 3 years ago
items.cpp
items.h #ifdef->#if. 3 years ago
leech.cpp Merge branch 'master' into opfor 3 years ago
lights.cpp
maprules.cpp
maprules.h #ifdef->#if. 3 years ago
monsterevent.h #ifdef->#if. 3 years ago
monstermaker.cpp
monsters.cpp Opfor fixes (#242) 3 years ago
monsters.h Merge branch 'master' into opfor 3 years ago
monsterstate.cpp Merge branch 'master' into opfor 4 years ago
mortar.cpp
mp5.cpp Got rid "defined". 4 years ago
mpstubb.cpp
multiplay_gamerules.cpp Merge branch 'master' into opfor 4 years ago
nihilanth.cpp Got rid "defined". 4 years ago
nodes.cpp Fix graphs directory being created with strange permissions (#205) 3 years ago
nodes.h #ifdef->#if. 3 years ago
nodes_compat.h #ifdef->#if. 3 years ago
observer.cpp
osprey.cpp Merge branch 'master' into opfor 3 years ago
osprey.h
pathcorner.cpp Fixed wrong base class specified. (#225) 3 years ago
plane.cpp
plane.h #ifdef->#if. 3 years ago
plats.cpp Merge branch 'master' into opfor-update 5 years ago
player.cpp Merge branch 'master' into opfor 2 years ago
player.h Opfor fixes (#242) 3 years ago
playermonster.cpp
prop.cpp
python.cpp Got rid "defined". 4 years ago
rat.cpp
replace.sh
roach.cpp
rpg.cpp Add WEAPONS_ANIMATION_TIMES_FIX macros for fixing some weapons animation times 2 years ago
satchel.cpp Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2 years ago
saverestore.h #ifdef->#if. 3 years ago
schedule.cpp Merge branch 'master' into opfor 4 years ago
schedule.h Merge branch 'master' into opfor 3 years ago
scientist.cpp Apply sci pitch fix for cleansuit scientist. Fix pitch calculation for scientist (#311) 2 years ago
scientist.h
scripted.cpp Merge branch 'master' into opfor 3 years ago
scripted.h Merge branch 'master' into opfor 3 years ago
scriptevent.h #ifdef->#if. 3 years ago
shotgun.cpp Sync shotgun.cpp with master (#313) 2 years ago
singleplay_gamerules.cpp Add the latest steam changes for cl_autowepswitch cvar. 4 years ago
skill.cpp
skill.h Merge branch 'master' into opfor 3 years ago
sound.cpp Merge branch 'master' into opfor 3 years ago
soundent.cpp #ifdef->#if 4 years ago
soundent.h #ifdef->#if. 3 years ago
spectator.cpp
spectator.h #ifdef->#if. 3 years ago
squad.h #ifdef->#if. 3 years ago
squadmonster.cpp Fix removing squad member 4 years ago
squadmonster.h #ifdef->#if. 3 years ago
squeakgrenade.cpp Merge branch 'master' into opfor 2 years ago
stats.cpp
subs.cpp Merge branch 'master' into opfor-update 5 years ago
talkmonster.cpp Merge branch 'master' into opfor 3 years ago
talkmonster.h Merge branch 'master' into opfor 3 years ago
teamplay_gamerules.cpp #ifdef->#if 4 years ago
teamplay_gamerules.h #ifdef->#if. 3 years ago
tempmonster.cpp
tentacle.cpp Merge branch 'master' into opfor 4 years ago
trains.h #ifdef->#if. 3 years ago
triggers.cpp Merge branch 'master' into opfor 4 years ago
triggers.h
tripmine.cpp Merge branch 'master' into opfor 2 years ago
turret.cpp Merge branch 'master' into opfor 4 years ago
util.cpp Merge branch 'master' into opfor 3 years ago
util.h Merge branch 'master' into opfor 3 years ago
vector.h #ifdef->#if. 3 years ago
weapons.cpp Merge branch 'master' into opfor 2 years ago
weapons.h Apply crowbar fixes to knife (#314) 2 years ago
world.cpp Merge branch 'master' into opfor 3 years ago
wscript Merge branch 'master' into opfor 3 years ago
wxdebug.h
xen.cpp Merge branch 'master' into opfor-update 5 years ago
xen.h
zombie.cpp Merge branch 'master' into opfor 3 years ago
zombie.h