Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Alibek Omarov bc88c81f7c gearbox: fix -Werror=parentheses 4 years ago
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blkop_apache.cpp Merge branch 'master' into opfor-update 5 years ago
blkop_osprey.cpp
cleansuit_scientist.cpp Add suspicious parameter for talk monsters 5 years ago
ctf_gamerules.cpp gearbox: fix -Werror=parentheses 4 years ago
ctf_gamerules.h
ctf_items.cpp Update compile.bat files for old msvc. Patch for #101 5 years ago
ctf_items.h
ctf_powerups.cpp
ctf_powerups.h
displacer.cpp Update displacer 5 years ago
displacerball.h Update displacer 5 years ago
drillsergeant.cpp Update drill sergeant 5 years ago
eagle.cpp Hide desert eagle laser spot on tank usage 5 years ago
fgrunt.cpp Add dead_canyon animation for dead opfor grunt 5 years ago
func_tank_of.cpp
gearbox_client.cpp
gearbox_effects.cpp Don't require alive target for env_blowercannon 5 years ago
gearbox_explode.h
gearbox_monsters.h
gearbox_player.h
gearbox_triggers.cpp Add trigger_geneworm_hit 5 years ago
gearbox_utils.cpp
gearbox_utils.h
gearbox_weapons.h
generic_items.cpp Fix item_generic 5 years ago
geneworm.cpp gearbox: fix -Werror=parentheses 4 years ago
gonome.cpp Fix gonome double sounds, fix gut attachment 5 years ago
grapple.cpp Don't interrupt grapple pull sound by impact sound 5 years ago
grapple_tonguetip.cpp
grapple_tonguetip.h
houndeye_dead.cpp
islave_dead.cpp
knife.cpp Update knife 5 years ago
loader.cpp Update op4loader 5 years ago
m249.cpp Update m249 5 years ago
massn.cpp Add monster_massassin_dead (Not used in game, but exists in code 5 years ago
nuclearbomb.cpp Update nuclearbomb 5 years ago
op4mortar.cpp Fix op4mortar 5 years ago
otis.cpp Add suspicious parameter for talk monsters 5 years ago
penguin.cpp gearbox: penguin: fix wrong comparison 4 years ago
pipewrench.cpp
pitdrone.cpp Use int instead of float in pitdrone's BodyChange (#147) 4 years ago
pitworm.cpp Add info_pitworm_steam_lock and pitworm_gibshooter 5 years ago
recruit.cpp
ropes.cpp Init ropes in Activated instead of delayed think 5 years ago
ropes.h Init ropes in Activated instead of delayed think 5 years ago
shock.cpp Add opfor decals 5 years ago
shock.h Update shockrifle and shock effect 5 years ago
shockrifle.cpp Update shockrifle and shock effect 5 years ago
shockroach.cpp Fix shockroach 5 years ago
shockroach.h Another try to make shockroach dropping closer to original behavior 5 years ago
skeleton.cpp
sniperrifle.cpp Update sniperrifle 5 years ago
spore_ammo.cpp
sporegrenade.cpp Add opfor decals 5 years ago
sporegrenade.h
sporelauncher.cpp
strooper.cpp Another try to make shockroach dropping closer to original behavior 5 years ago
voltigore.cpp Replace ResetTouch with SetTouch(NULL) in voltigore code (#145) 4 years ago
zombie_barney.cpp
zombie_soldier.cpp