Add info_pitworm_steam_lock and pitworm_gibshooter

This commit is contained in:
Roman Chistokhodov 2019-08-08 09:29:57 +03:00
parent 29259ba417
commit 6f4dbd2484
4 changed files with 156 additions and 52 deletions

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@ -51,7 +51,6 @@ set (SVDLL_SOURCES
gearbox/func_tank_of.cpp
# gearbox/gearbox_client.cpp
gearbox/gearbox_effects.cpp
gearbox/gearbox_subs.cpp
gearbox/gearbox_triggers.cpp
gearbox/gearbox_utils.cpp
gearbox/generic_items.cpp

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@ -22,47 +22,160 @@
//=========================================================
// CPitwormGibShooter
//=========================================================
class CPitwormGibShooter : public CGibShooter
class CPitwormGib : public CBaseEntity
{
public:
void Precache(void);
virtual CGib *CreateGib(void);
void Spawn();
void Precache();
void EXPORT GibFloat();
};
LINK_ENTITY_TO_CLASS(pitworm_gibshooter, CPitwormGibShooter);
LINK_ENTITY_TO_CLASS(pitworm_gib, CPitwormGib)
void CPitwormGib::Precache()
{
PRECACHE_MODEL("models/pit_worm_gibs.mdl");
}
void CPitwormGib::Spawn()
{
Precache();
pev->movetype = MOVETYPE_BOUNCE;
pev->friction = 0.55; // deading the bounce a bit
pev->renderamt = 255;
pev->rendermode = kRenderNormal;
pev->renderfx = kRenderFxNone;
pev->solid = SOLID_NOT;
pev->classname = MAKE_STRING( "pitworm_gib" );
SET_MODEL( ENT( pev ), "models/pit_worm_gibs.mdl" );
UTIL_SetSize( pev, Vector( -8, -8, -4 ), Vector( 8, 8, 16 ) );
pev->nextthink = gpGlobals->time + 0.1;
SetThink(&CPitwormGib::GibFloat);
}
void CPitwormGib::GibFloat()
{
if (pev->waterlevel == 3)
{
pev->movetype = MOVETYPE_FLY;
pev->velocity = pev->velocity * 0.8;
pev->avelocity = pev->avelocity * 0.9;
pev->velocity.z += 8;
}
else if (pev->waterlevel)
{
pev->velocity.z -= 8;
}
else
{
pev->movetype = MOVETYPE_BOUNCE;
pev->velocity.z -= 8;
}
pev->nextthink = gpGlobals->time + 0.1;
}
class CPitwormGibShooter : public CBaseDelay
{
public:
void Spawn();
void Precache(void);
void KeyValue( KeyValueData *pkvd );
void EXPORT ShootThink( void );
void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
CPitwormGib *CreateGib(void);
virtual int Save( CSave &save );
virtual int Restore( CRestore &restore );
static TYPEDESCRIPTION m_SaveData[];
int m_iGibModelIndex;
float m_flGibVelocity;
};
TYPEDESCRIPTION CPitwormGibShooter::m_SaveData[] =
{
DEFINE_FIELD( CPitwormGibShooter, m_flGibVelocity, FIELD_FLOAT ),
};
IMPLEMENT_SAVERESTORE( CPitwormGibShooter, CBaseDelay )
LINK_ENTITY_TO_CLASS(pitworm_gibshooter, CPitwormGibShooter)
//---------------------------------------------------------
// Purpose:
//---------------------------------------------------------
void CPitwormGibShooter::Precache(void)
{
m_iGibModelIndex = PRECACHE_MODEL("models/pit_worm_gibs.mdl");
UTIL_PrecacheOther("pitworm_gib");
}
//---------------------------------------------------------
// Purpose:
//---------------------------------------------------------
CGib *CPitwormGibShooter::CreateGib(void)
void CPitwormGibShooter::Spawn()
{
Precache();
pev->solid = SOLID_NOT;
pev->effects = EF_NODRAW;
if( m_flDelay == 0 )
{
m_flDelay = 0.1;
}
SetMovedir( pev );
pev->body = MODEL_FRAMES( m_iGibModelIndex );
}
void CPitwormGibShooter::KeyValue( KeyValueData *pkvd )
{
if( FStrEq( pkvd->szKeyName, "m_flVelocity" ) )
{
m_flGibVelocity = atof( pkvd->szValue );
pkvd->fHandled = TRUE;
}
else
{
CBaseDelay::KeyValue( pkvd );
}
}
void CPitwormGibShooter::Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value )
{
SetThink( &CPitwormGibShooter::ShootThink );
pev->nextthink = gpGlobals->time;
}
CPitwormGib *CPitwormGibShooter::CreateGib(void)
{
if (CVAR_GET_FLOAT("violence_hgibs") == 0)
return NULL;
CGib *pGib = GetClassPtr((CGib *)NULL);
pGib->Spawn("models/pit_worm_gibs.mdl");
pGib->m_bloodColor = BLOOD_COLOR_RED;
CPitwormGib *pGib = GetClassPtr((CPitwormGib *)NULL);
pGib->Spawn();
if (pev->body <= 1)
{
ALERT(at_aiconsole, "PitwormGibShooter Body is <= 1!\n");
}
pGib->pev->body = RANDOM_LONG(1, pev->body - 1);// avoid throwing random amounts of the 0th gib. (skull).
pGib->pev->body = RANDOM_LONG(0, pev->body - 1);
return pGib;
}
void CPitwormGibShooter::ShootThink()
{
UTIL_MakeVectors(pev->angles);
CPitwormGib *pGib = CreateGib();
if (pGib)
{
pGib->pev->origin = pev->origin;
pGib->pev->velocity = gpGlobals->v_forward * m_flGibVelocity;
}
SetThink( &CBaseEntity::SUB_Remove );
pev->nextthink = gpGlobals->time + 0.1;
}
#include "displacerball.h"
#include "shock.h"
#include "sporegrenade.h"

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@ -1,34 +0,0 @@
/***
*
* Copyright (c) 1996-2001, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
/*
===== gearbox_subs.cpp ========================================================
frequently used global functions
*/
#include "extdll.h"
#include "util.h"
#include "cbase.h"
#include "saverestore.h"
class CPitwormSteamLock : public CBaseEntity
{
public:
};
LINK_ENTITY_TO_CLASS(info_pitworm_steam_lock, CBaseEntity);

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@ -1374,3 +1374,29 @@ void CPitWorm::TrackEnemy()
m_posDesired.z = m_flLevels[m_iLevel];
}
}
class CPitWormSteamTrigger : public CBaseEntity
{
public:
void Spawn();
void Use( CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value );
};
LINK_ENTITY_TO_CLASS(info_pitworm_steam_lock, CPitWormSteamTrigger)
void CPitWormSteamTrigger::Spawn()
{
pev->solid = SOLID_NOT;
pev->movetype = MOVETYPE_NONE;
pev->effects = EF_NODRAW;
UTIL_SetOrigin(pev, pev->origin);
}
void CPitWormSteamTrigger::Use(CBaseEntity *pActivator, CBaseEntity *pCaller, USE_TYPE useType, float value)
{
CPitWorm* pWorm = (CPitWorm*)UTIL_FindEntityByClassname(0, "monster_pitworm_up");
if (pWorm)
{
pWorm->LockTopLevel();
}
}