Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
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Roman Chistokhodov 5cbcc4db42 Merge branch 'master' into opfor-update 5 years ago
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blkop_apache.cpp Merge branch 'master' into opfor-update 5 years ago
blkop_osprey.cpp Merge branch 'master' into opfor 7 years ago
cleansuit_scientist.cpp Add suspicious parameter for talk monsters 5 years ago
ctf_gamerules.cpp Add snow step sound 5 years ago
ctf_gamerules.h Fix build. 8 years ago
ctf_items.cpp Update compile.bat files for old msvc. Patch for #101 5 years ago
ctf_items.h Fix build. 8 years ago
ctf_powerups.cpp Merge branch 'master' into opfor 7 years ago
ctf_powerups.h Fix build. 8 years ago
displacer.cpp Update displacer 5 years ago
displacerball.h Update displacer 5 years ago
drillsergeant.cpp Update drill sergeant 5 years ago
eagle.cpp Hide desert eagle laser spot on tank usage 5 years ago
fgrunt.cpp Add dead_canyon animation for dead opfor grunt 5 years ago
func_tank_of.cpp Merge @malortie's patches for "HL: Opposing Force". 8 years ago
gearbox_client.cpp Merge @malortie's patches for "HL: Opposing Force". 8 years ago
gearbox_effects.cpp Don't require alive target for env_blowercannon 5 years ago
gearbox_explode.h Merge @malortie's patches for "HL: Opposing Force". 8 years ago
gearbox_monsters.h Merge @malortie's patches for "HL: Opposing Force". 8 years ago
gearbox_player.h Fix build. 8 years ago
gearbox_triggers.cpp Add trigger_geneworm_hit 5 years ago
gearbox_utils.cpp Merge @malortie's patches for "HL: Opposing Force". 8 years ago
gearbox_utils.h Merge @malortie's patches for "HL: Opposing Force". 8 years ago
gearbox_weapons.h Merge @malortie's patches for "HL: Opposing Force". 8 years ago
generic_items.cpp Fix item_generic 5 years ago
geneworm.cpp Update geneworm 5 years ago
gonome.cpp Fix gonome double sounds, fix gut attachment 5 years ago
grapple.cpp Don't interrupt grapple pull sound by impact sound 5 years ago
grapple_tonguetip.cpp Update grapple 5 years ago
grapple_tonguetip.h Update grapple 5 years ago
houndeye_dead.cpp Merge branch 'master' into opfor 7 years ago
islave_dead.cpp Merge branch 'master' into opfor 7 years ago
knife.cpp Update knife 5 years ago
loader.cpp Update op4loader 5 years ago
m249.cpp Update m249 5 years ago
massn.cpp Add monster_massassin_dead (Not used in game, but exists in code 5 years ago
nuclearbomb.cpp Update nuclearbomb 5 years ago
op4mortar.cpp Fix op4mortar 5 years ago
otis.cpp Add suspicious parameter for talk monsters 5 years ago
penguin.cpp Make penguins explosive 5 years ago
pipewrench.cpp Update pipewrench 5 years ago
pitdrone.cpp Update grapple 5 years ago
pitworm.cpp Add info_pitworm_steam_lock and pitworm_gibshooter 5 years ago
recruit.cpp Merge @malortie's patches for "HL: Opposing Force". 8 years ago
ropes.cpp Init ropes in Activated instead of delayed think 5 years ago
ropes.h Init ropes in Activated instead of delayed think 5 years ago
shock.cpp Add opfor decals 5 years ago
shock.h Update shockrifle and shock effect 5 years ago
shockrifle.cpp Update shockrifle and shock effect 5 years ago
shockroach.cpp Fix shockroach 5 years ago
shockroach.h Another try to make shockroach dropping closer to original behavior 5 years ago
skeleton.cpp Merge branch 'master' into opfor 7 years ago
sniperrifle.cpp Update sniperrifle 5 years ago
spore_ammo.cpp Update spore launcher 5 years ago
sporegrenade.cpp Add opfor decals 5 years ago
sporegrenade.h Update spore launcher 5 years ago
sporelauncher.cpp Update spore launcher 5 years ago
strooper.cpp Another try to make shockroach dropping closer to original behavior 5 years ago
voltigore.cpp Make voltigore prioritize enemy chasing when enemy is occluded 5 years ago
zombie_barney.cpp Merge @malortie's patches for "HL: Opposing Force". 8 years ago
zombie_soldier.cpp Merge branch 'master' into opfor 7 years ago