401 Commits

Author SHA1 Message Date
d47081
fa56588b0c
Merge branch 'bot10-yggverse' into respawn-bots-configured-2 2024-01-14 04:31:16 +02:00
ghost
c675fba4d9 fix respawn state check 2024-01-14 04:29:46 +02:00
ghost
af277a035b remove state changing to BOT_IDLE on bot thinking 2024-01-14 04:28:09 +02:00
d47081
349efc6117
Merge pull request #9 from YGGverse/bot10-extra-skins
update bot name
2024-01-14 01:09:21 +02:00
ghost
68793b3d5d update bot name 2024-01-14 01:07:53 +02:00
d47081
f8f20374ab
Merge pull request #8 from YGGverse/bot10-crash-test
Bot10 crash test
2024-01-13 17:21:02 +02:00
ghost
0c3acdf066 rollback 8d9120c10b4eb5c9c493119f718a8ea9c1d3e611 2024-01-13 16:46:54 +02:00
ghost
37809daf3b add missed bot_respawn meta reset 2024-01-13 16:44:45 +02:00
d47081
23f7f67f2f
Merge pull request #7 from YGGverse/bot10-crash-test
add missed respawn_time delay by current implementation
2024-01-13 06:49:36 +02:00
ghost
09c481fb8e add missed respawn_time delay by current implementation 2024-01-13 06:21:02 +02:00
d47081
01cee7a294
Merge pull request #6 from YGGverse/bot10-crash-test
fix time offset
2024-01-13 05:20:22 +02:00
ghost
8d9120c10b fix time offset 2024-01-13 05:18:52 +02:00
d47081
aa508a176e
Merge pull request #5 from YGGverse/bot10-extra-skins
increase new skin index
2024-01-13 02:49:10 +02:00
ghost
a14caa5757 increase new skin index 2024-01-13 02:48:01 +02:00
d47081
6d2f4bc58f
respawn configured bots (#422)
Co-authored-by: ghost <localhost>
2024-01-11 22:16:47 +00:00
d47081
bcf4799915
allow min_bots=0 #421 (#423)
Co-authored-by: ghost <localhost>
2024-01-11 22:14:57 +00:00
d47081
1ae7735133
Merge pull request #3 from YGGverse/respawn-bots-configured
respawn configured bots
2024-01-11 18:28:39 +02:00
d47081
bbffb97736
Merge pull request #2 from YGGverse/bot10-allow-min_bots-0
allow min_bots=0
2024-01-11 18:28:26 +02:00
ghost
9f6a976898 allow min_bots=0 #421 2024-01-11 18:20:30 +02:00
ghost
c786c8a460 respawn configured bots 2024-01-11 17:41:59 +02:00
ghost
498b9c459c add putin bot 2024-01-05 04:30:27 +02:00
Andrey Akhmichin
9ab3af8261
Merge branch 'master' into bot10 2023-03-06 13:45:31 +05:00
Bohdan Shulyar
eceb28a304
Remove useless macro from weapons.h (#352) 2023-01-09 15:03:07 +00:00
Andrey Akhmichin
63e3769c46
Fix animation code accessing invalid sequence descriptor.
https://github.com/ValveSoftware/halflife/issues/3308
2022-11-26 02:30:26 +05:00
Roman Chistokhodov
1c80e4bbcd
Add a cvar fixing pushable excessive acceleration (#343) 2022-11-25 09:41:42 +00:00
Andrey Akhmichin
0dbe8eff94
Merge branch 'master' into bot10 2022-11-16 06:09:19 +05:00
Andrey Akhmichin
813aa0ae91
More safe string copying. 2022-11-16 05:45:28 +05:00
Andrey Akhmichin
9774dd8a32
Merge branch 'master' into bot10 2022-11-15 10:58:08 +05:00
Andrey Akhmichin
58f78b4f1c
More safe strncpy usage. 2022-11-14 08:47:47 +05:00
Andrey Akhmichin
368fdf1259
More safe _snprintf usage. 2022-11-14 08:19:12 +05:00
Andrey Akhmichin
60bd3121fb
Prevent possible null pointer dereference. 2022-11-08 23:25:27 +05:00
Andrey Akhmichin
5c7ec62ee2
Merge branch 'master' into bot10 2022-10-26 18:57:06 +05:00
Roman Chistokhodov
901d1947fb
Fix tripmines blowing up after loading save game in c1a3d with TRIPMINE_BEAM_DUPLICATION_FIX enabled (#332) 2022-09-26 14:55:19 +00:00
Roman Chistokhodov
5db68d4076
Revert changes to LinearMove (#331) 2022-09-25 22:40:52 +00:00
Alibek Omarov
1394637ce8
server: func_tank: prevent domain error on barrel adjust (#328)
When target is too close to the tank origin, `d2 - r2` expression may become negative
causing domain error on square root, and poisoning other fields and even other entities with NaN
2022-09-18 20:49:58 +00:00
Andrey Akhmichin
ad6b7d05ec
Merge branch 'master' into bot10 2022-08-06 20:43:34 +05:00
Roman Chistokhodov
e12d1aa743
Replace usage of m_ForceSendAnimations with entvars to avoid changing the class data layout (#306) 2022-08-06 14:40:26 +00:00
Roman Chistokhodov
ae4d65439c
Don't play tripmine draw animation after placing the last tripmine (#300) 2022-08-05 13:22:36 +00:00
Roman Chistokhodov
4053dca7a9
Fix deploy animations sometimes not playing on weapon pickup (#299) 2022-08-05 13:22:03 +00:00
Roman Chistokhodov
abf08e4520
Fix client tripmine body and weapon bodies passed to EV_WeaponAnimation (#298) 2022-08-05 13:21:43 +00:00
Roman Chistokhodov
8d91e9b4c0
Use MAX_WEAPONS constant instead of magic numbers (#294) 2022-07-27 05:24:22 +00:00
Roman Chistokhodov
b69d37e30e
Fix scientist's voice pitch selection (#292) 2022-07-22 12:56:02 +00:00
Roman Chistokhodov
3b0046cb3d
Fix func_button's sparks origin when func_button has origin brush (#291) 2022-07-22 01:12:08 +00:00
Roman Chistokhodov
ed676a5413
Fix deploy animations on fast weapon switching (#289) 2022-07-21 14:40:51 +00:00
Roman Chistokhodov
25ba2b4e5f
Fix ServerActivate check for clients (#288) 2022-07-21 14:23:22 +00:00
Roman Chistokhodov
6648265594
compile.bat in release mode. Remove BOM from tripmine.cpp (#284) 2022-07-19 12:29:44 +00:00
nekonomicon
51aaeaab94
Merge pull request #280 from FreeSlave/weapon_animation_times
Add WEAPONS_ANIMATION_TIMES_FIX macros. Fix #172
2022-07-19 11:37:32 +00:00
Roman Chistokhodov
e51878c45b
Fix alien controllers facing in idle state (#282) 2022-07-19 11:35:27 +00:00
Roman Chistokhodov
74f3ec7f61 Fix crowbar idle animation time regardless of WEAPONS_ANIMATION_TIMES_FIX macro 2022-07-19 12:32:51 +03:00
Roman Chistokhodov
058626fc18 Remove redundant assignment to m_flTimeWeaponIdle in CSatchel::Deploy 2022-07-19 12:29:32 +03:00