645 Commits (6b2a8218a90c47b5e1dd9d12d775269ff6800aa2)
 

Author SHA1 Message Date
mittorn 6b2a8218a9 Implement autosave clean 6 years ago
mittorn bf9184bcf5 Change save names to make easier cleen automatic saves 6 years ago
mittorn 84962853e8 Restore frags when attaching state to player 6 years ago
mittorn 6f1a8c670c Enable ggm_pause for coop while no players spawned 6 years ago
mittorn e02d162762 Implement physics pause for g_fPause (should not break scripts anymore) 6 years ago
mittorn 474ed21423 Add function descriptions 6 years ago
mittorn 91e6494b67 Nullify pState when loading or changelevel 6 years ago
mittorn f324c92742 Fix glitch when time not null, clean map states when loading 6 years ago
mittorn 5c721ec162 Fix double ServerActivate checking 6 years ago
mittorn 5d386cf809 Workaround loading bugs 6 years ago
mittorn cf6aa96203 Always connect save bot, dup ServerActivate checking 6 years ago
mittorn 71881e3b5d Do not save at ServerActivate directly 6 years ago
mittorn 86090e1039 Fix player kick condition 6 years ago
mittorn fc8a277e3b Implement voteload, modify menu 6 years ago
mittorn 472a253943 GGM vote and temp ban system, remove old globalvote and player filter 6 years ago
mittorn 31de8a8b5c Automatic changelevel confirmation without touching trigger again 6 years ago
mittorn d9a68cf5e2 Add trigger vote activation 6 years ago
mittorn d631463662 Autosave, map start save 6 years ago
mittorn 978b2572c1 Uncommend missing macros 6 years ago
mittorn 843957125e Disable enginecallback hacks for client 6 years ago
mittorn c6c589ed7d Implement saving cooperative games 6 years ago
mittorn e35452b6bd Change next map detection 6 years ago
mittorn b8d5f9fc39 Refactoring 6 years ago
mittorn 2ddd855690 Rename (coop) 6 years ago
mittorn 80dc5295f0 Rename (player, ggm) 6 years ago
mittorn b4fb228903 Rename (tempstate, playerstate) 6 years ago
mittorn 2eb6c4f8bf Rename (login, persist) 6 years ago
mittorn 2fa8e24bd4 Rename (GGM_PlayerMenu) 6 years ago
mittorn f8098cfad2 Renaming (ggmdata) 6 years ago
mittorn db5e688d2f Add autocheckpoint, fix clearing lists, weapon list broadcast 6 years ago
mittorn d72458058d Update score display, fix crash 6 years ago
mittorn d2772b4f0d Improve train workarounds, fix logging 6 years ago
mittorn f70c3c6005 Fix loop prevention code breaking singleplayer 6 years ago
mittorn fb6fae045e Fix EntSelectSpawnPoint 6 years ago
mittorn 8e46aec68a Fix train priority 6 years ago
mittorn 7773bbef07 Force clean state 6 years ago
mittorn b55f4aeeb0 Get rid of old SavedCoords struct, rewrite transition code to new system 6 years ago
mittorn ecb31d4533 Get rid of mp_coop_changelevel, merge with mp_coop 6 years ago
mittorn 7286f61fd9 Add qsave/qload commands 6 years ago
mittorn 6b7ebc770b Force SpawnPlayer on restoring checkpoint when player dead 6 years ago
mittorn 197f20fe41 Remove some obsolete unused data 6 years ago
mittorn 8ce5c9d317 Update checkpoint system 6 years ago
mittorn e46a562572 Move landmark transition structs to coop.cpp 6 years ago
mittorn 7d68ba8375 Clean xen_ttrigger when no tree 6 years ago
mittorn a45dd7648b Add null pointer check 6 years ago
mittorn 7180dfb4d7 Experimental landmark transition system 6 years ago
mittorn 4399ab7fb5 Add structs for landmark transition (not implemented yet) 6 years ago
mittorn 7f4479dc1d Replace classptr with EHANDLE in tank controls 6 years ago
mittorn 3c9b8b9d4b Implement ggm_save/ggm_load 6 years ago
mittorn ec0a0a3699 Implement saving players 6 years ago