Xash3D FWGS engine.
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Alibek Omarov 7333ddc1d9 engine: client: move some RenderAPI GetParm queries to engine 1 year ago
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avi engine: add size argument to COM_Default/ReplaceExtension calls 1 year ago
vgui engine: vgui: add EnableTextInput to the API 1 year ago
cl_cmds.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 1 year ago
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 1 year ago
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 1 year ago
cl_demo.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 1 year ago
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 1 year ago
cl_efx.c engine: client: efx: remove unused CL_FreeParticle 1 year ago
cl_events.c engine: client: fix array overruns 2 years ago
cl_font.c engine: client: font: add CL_DrawStringf wrapper 1 year ago
cl_frame.c engine: client: fix FlushEntityPacket message overflow on legacy servers 1 year ago
cl_game.c engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE 1 year ago
cl_gameui.c engine: add size argument to COM_Default/ReplaceExtension calls 1 year ago
cl_main.c engine: client: check if filesystem was initialized during client shutdown 1 year ago
cl_mobile.c engine: client: introduce bare-bones font manager and text drawing manager 1 year ago
cl_netgraph.c engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 1 year ago
cl_parse.c engine: client: implement v_dark in engine, instead of making it ref-specific 1 year ago
cl_pmove.c engine: fix functions returning void returning void value 1 year ago
cl_qparse.c engine: minimize SetCursorType calls count 2 years ago
cl_remap.c engine: add size argument to COM_FileBase calls 1 year ago
cl_render.c engine: client: move some RenderAPI GetParm queries to engine 1 year ago
cl_scrn.c engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 1 year ago
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 1 year ago
cl_tent.c engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions 1 year ago
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 5 years ago
cl_video.c engine: client: Fix access to uninitialized variable. 2 years ago
cl_view.c public: move FOV calculating functions out of libpublic, as they are very specific to engine view 1 year ago
client.h engine: client: cl_game: static-ize engine functions in client API 1 year ago
console.c engine: simplify force version drawing logic 1 year ago
in_joy.c engine: client: in_joy: do not create cvar on shutdown 1 year ago
in_touch.c engine: add size argument to COM_FileBase calls 1 year ago
input.c engine: simplify XASH_USE_EVDEV macro usage by giving it's defined positive value 1 year ago
input.h engine: minimize SetCursorType calls count 2 years ago
keys.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 1 year ago
mod_dbghulls.c engine: use GCC provided offsetof implementation 3 years ago
ref_common.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 1 year ago
ref_common.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 1 year ago
s_dsp.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2 years ago
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 1 year ago
s_main.c engine: client: sound: remove unused functions 1 year ago
s_mix.c engine: client: sound: remove unused functions 1 year ago
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 1 year ago
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 1 year ago
s_utils.c Trim all trailing whitespace 4 years ago
s_vox.c engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences 1 year ago
sound.h engine: client: sound: remove unused functions 1 year ago
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 1 year ago
vid_common.c engine: vid: position window in center by default 1 year ago
vid_common.h engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
voice.c engine: client: voice: do not reinitialize voice with same parameters 1 year ago
voice.h engine: client: voice: new version, move to Opus Custom codec 2 years ago
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2 years ago