Xash3D FWGS engine.
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a1batross ab43486ee0
engine: client: don't segfault when client wasn't loaded
2 years ago
..
avi
vgui engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 3 years ago
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c
cl_events.c
cl_frame.c
cl_game.c engine: added changeport parameter for NET_Config 2 years ago
cl_gameui.c engine: client: deprecate and remove ChangeInstance menu call 3 years ago
cl_main.c engine: client: backported NAT bypass feature 2 years ago
cl_mobile.c
cl_netgraph.c engine: client: cl_netgraph: fixed netgraph position calculation in center mode 3 years ago
cl_parse.c
cl_pmove.c engine: pmove: initialize trace argument in PM_TraceModel 3 years ago
cl_qparse.c
cl_remap.c
cl_render.c
cl_scrn.c engine: client: drop loading plaque on second signon, remove servercount check 3 years ago
cl_securedstub.c
cl_tent.c engine: client: make temp entity buffer larger in case of long textmessages 3 years ago
cl_tent.h
cl_video.c
cl_view.c
client.h engine: client: fix sprites array size, it wasn't meant to be increased after previous commit 3 years ago
console.c engine: client: also drop loading plaque on toggleconsole, in case if it's stuck 3 years ago
in_joy.c
in_touch.c
input.c engine: client: don't segfault when client wasn't loaded 2 years ago
input.h
keys.c
mod_dbghulls.c
ref_common.c
ref_common.h
s_dsp.c
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c engine: various const qualifier fixes 3 years ago
sound.h
titles.c
vid_common.c
vid_common.h
vox.h