Xash3D FWGS engine.
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Alibek Omarov f0a856d9c8 engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2 years ago
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server.h engine: server: make PEntityOfEntIndex bug-compatible with GoldSrc 3 years ago
sv_client.c engine: server: don't issue an assert on invalid client names 3 years ago
sv_cmds.c engine: server: fix output of maps command 3 years ago
sv_custom.c engine: server: fix possible array overruns 3 years ago
sv_filter.c common: cleanup port.h 3 years ago
sv_frame.c engine: decrease instanced baseline index by minus one to avoid zero offset which interpreted as no baseline at all 4 years ago
sv_game.c engine: server: fix writing message size for engine messages, as it's expected to be 2-bytes 2 years ago
sv_init.c engine: server: fix ParseFile calls 3 years ago
sv_log.c engine: various const qualifier fixes 3 years ago
sv_main.c engine: server: fix server dll leak when no map was loaded 3 years ago
sv_move.c public: rename mathlib to xash3d_mathlib. 5 years ago
sv_phys.c Trim all trailing whitespace 4 years ago
sv_pmove.c engine: pmove: initialize trace argument in PM_TraceModel 2 years ago
sv_save.c engine: sv_save: added entity_state_t->startpos to save fields 3 years ago
sv_world.c engine: common: add generic trace_t initialize function 2 years ago