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engine: sv_save: added entity_state_t->startpos to save fields
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@ -174,6 +174,7 @@ static TYPEDESCRIPTION gStaticEntry[] =
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DEFINE_FIELD( entity_state_t, framerate, FIELD_FLOAT ),
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DEFINE_FIELD( entity_state_t, mins, FIELD_VECTOR ),
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DEFINE_FIELD( entity_state_t, maxs, FIELD_VECTOR ),
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DEFINE_FIELD( entity_state_t, startpos, FIELD_VECTOR ),
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DEFINE_FIELD( entity_state_t, rendermode, FIELD_INTEGER ),
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DEFINE_FIELD( entity_state_t, renderamt, FIELD_FLOAT ),
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DEFINE_ARRAY( entity_state_t, rendercolor, FIELD_CHARACTER, sizeof( color24 )),
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