Xash3D FWGS engine.
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mittorn 5f31417bae ref_gl: fix missing vboarray split transition on some maps 11 months ago
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gl2_shim
vgl_shim
exports.txt
gl_alias.c ref: gl: adapt alias renderer to new gamma implementation (untested) 12 months ago
gl_backend.c ref: gl: remove vid_gamma/vid_brightness changed cvar value check 12 months ago
gl_beams.c ref: gl: remove GetPredictedOrigin call 1 year ago
gl_context.c ref: add R_GammaChanged function that engine calls on every gamma change 12 months ago
gl_cull.c engine, ref: RefAPI 5. Remove unused calls 1 year ago
gl_dbghulls.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
gl_decals.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
gl_draw.c
gl_export.h ref: gl: remove duplicates from gl_export.h 12 months ago
gl_frustum.c
gl_frustum.h
gl_image.c engine, ref: RefAPI 5. Remove unused calls 1 year ago
gl_local.h ref: gl: support overbrights, change the gamma applying order closer to the original renderer 12 months ago
gl_opengl.c ref: gl: support overbrights, change the gamma applying order closer to the original renderer 12 months ago
gl_rlight.c ref: gl: remove unused scale (remnants of r_lightmap_modulate), use integer values for non-interpolated lightstyles 12 months ago
gl_rmain.c ref: gl: fix overbrights with VBO 12 months ago
gl_rmath.c
gl_rmisc.c engine, ref: eliminate calls to global arrays, instead store array pointers at renderer side 1 year ago
gl_rpart.c ref: gl: move glBegin/glEnd outside of the loop in CL_DrawTracers 11 months ago
gl_rsurf.c ref_gl: fix missing vboarray split transition on some maps 11 months ago
gl_sprite.c ref: gl: convert to usage of ref_client_t to get client time 1 year ago
gl_studio.c ref: gl: don't depend on lightgamma in recursive light point 12 months ago
gl_triapi.c
gl_vgui.c
gl_warp.c ref: gl: fix ripple water is being blurry with gl_texture_nearest after startup 12 months ago
wscript