Xash3D FWGS engine.
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Alibek Omarov 87a56a5fa1 engine: client: initialize netadr_t structure in LAN games scan 1 year ago
..
avi
vgui
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c engine: client: fix appending extra .dem in record command 1 year ago
cl_efrag.c
cl_efx.c
cl_events.c engine: client: restore cl_trace_events from old engine branch 1 year ago
cl_font.c
cl_frame.c
cl_game.c engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 1 year ago
cl_gameui.c engine: common: static-ize common.c functions, set GAME_EXPORT to API functions 1 year ago
cl_main.c engine: client: initialize netadr_t structure in LAN games scan 1 year ago
cl_mobile.c
cl_netgraph.c
cl_parse.c engine: client: implement map CRC32 checking on client side 1 year ago
cl_parse_48.c engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 1 year ago
cl_pmove.c
cl_qparse.c engine: client: make it more obvious that CL_InitEdicts depends on maxclients value 1 year ago
cl_remap.c engine: client: fix heap-buffer-overflow in remap when we switch model that have more remap textures than previous 1 year ago
cl_render.c
cl_scrn.c
cl_securedstub.c
cl_tent.c
cl_tent.h
cl_video.c
cl_view.c engine: client: make ref params static so client.dll can save address of it and don't trigger ASan 1 year ago
client.h engine: client: restore cl_trace_events from old engine branch 1 year ago
console.c
in_joy.c
in_touch.c
input.c
input.h
keys.c
mod_dbghulls.c
ref_common.c engine: client: ref_common: fix missing newline in Host_Error 1 year ago
ref_common.h
s_dsp.c
s_load.c
s_main.c
s_mix.c
s_mouth.c
s_stream.c
s_utils.c
s_vox.c engine: remove czeror sequence parser 1 year ago
sound.h
titles.c
vid_common.c
vid_common.h
voice.c
voice.h
vox.h