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YGGverse
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xash3d-fwgs
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xash3d-fwgs
/
engine
History
Alibek Omarov
51b5d7a41d
engine: host: ensure we always have right slashes under Windows
2023-01-04 19:39:52 +03:00
..
client
engine: client: speed up reconnect for legacy servers
2023-01-03 03:19:46 +03:00
common
engine: host: ensure we always have right slashes under Windows
2023-01-04 19:39:52 +03:00
platform
engine: platform: win32: simplify strings operations.
2022-12-20 16:06:25 +03:00
server
engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer
2023-01-03 07:01:39 +03:00
alias.h
…
anorms.h
…
cdll_exp.h
…
cdll_int.h
…
cursor_type.h
…
custom.h
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
customentity.h
…
edict.h
…
eiface.h
…
key_modifiers.h
…
keydefs.h
…
menu_int.h
engine: client: gameui: add new NET_CompareAdrSort function to menu API
2022-12-12 06:30:47 +03:00
mobility_int.h
…
physint.h
…
progdefs.h
…
ref_api.h
engine: change RenderAPI's RenderGetParm return type to intptr_t to insure compatibility with 64-bit
2022-09-20 18:06:19 +03:00
sequence.h
…
shake.h
…
sprite.h
…
studio.h
…
vgui_api.h
…
warpsin.h
…
wscript
wscript: check Android's log library globally
2022-11-17 01:23:33 +03:00