xash3d-fwgs/engine/client
2018-06-19 16:59:53 +03:00
..
avi Merge 4140 update 2018-06-11 14:04:50 +03:00
vgui Apply 4140 update 2018-06-09 01:28:35 +03:00
cl_cmds.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
cl_custom.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
cl_debug.c Apply 4150 update 2018-06-19 16:22:30 +03:00
cl_demo.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_events.c Apply 4140 update 2018-06-09 01:28:35 +03:00
cl_frame.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_game.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_gameui.c Merge 4140 update 2018-06-11 14:04:50 +03:00
cl_main.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_mobile.c Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
cl_netgraph.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
cl_parse.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_pmove.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_qparse.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_remap.c Apply 4140 update 2018-06-09 01:28:35 +03:00
cl_scrn.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_tent.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
cl_tent.h Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
cl_video.c Apply 4150 update 2018-06-19 16:22:30 +03:00
cl_view.c Integrate FWGS vgui_support 2018-04-14 01:49:14 +03:00
client.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
console.c Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future 2018-06-14 21:19:04 +03:00
gl_alias.c Merge 4140 update 2018-06-11 14:04:50 +03:00
gl_backend.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_beams.c Merge 4143 update 2018-06-12 12:18:14 +03:00
gl_cull.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
gl_decals.c Merge 4140 update 2018-06-11 14:04:50 +03:00
gl_draw.c Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
gl_export.h Merge branch 'original' (except gldebug, msaa) 2018-04-19 20:47:41 +00:00
gl_frustum.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
gl_frustum.h Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
gl_image.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_local.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_refrag.c Apply 4150 update 2018-06-19 16:22:30 +03:00
gl_rlight.c Apply 4143 update 2018-06-12 12:14:56 +03:00
gl_rmain.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_rmath.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
gl_rmisc.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_rpart.c Merge 4140 update 2018-06-11 14:04:50 +03:00
gl_rsurf.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_sprite.c Merge 4140 update 2018-06-11 14:04:50 +03:00
gl_studio.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
gl_warp.c Merge 4140 update 2018-06-11 14:04:50 +03:00
in_evdev.c Add masterlist from engine. Use non-blocking network name resolution 2018-06-01 20:44:16 +03:00
in_joy.c Adapt input code to newer engine 2018-04-17 03:48:02 +03:00
in_touch.c Merge 4140 update 2018-06-11 14:04:50 +03:00
input.c Move client-only parts to client 2018-04-18 18:10:32 +03:00
input.h Move client-only parts to client 2018-04-18 18:10:32 +03:00
keys.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 2018-04-23 23:07:54 +03:00
mod_dbghulls.c Fix dedicated compiling errors 2018-06-14 20:31:46 +03:00
s_dsp.c Apply 4140 update 2018-06-09 01:28:35 +03:00
s_load.c Apply 4140 update 2018-06-09 01:28:35 +03:00
s_main.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
s_mix.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
s_mouth.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
s_stream.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
s_utils.c Pure engine source code(LF line endings, UTF8 encoded) 2018-04-13 19:23:45 +03:00
s_vox.c Apply 4140 update 2018-06-09 01:28:35 +03:00
sound.h Add SDL sound backend 2018-04-17 03:44:53 +03:00
titles.c Merge 4140 update 2018-06-11 14:04:50 +03:00
vid_common.c Merge 4140 update 2018-06-11 14:04:50 +03:00
vid_common.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 2018-06-19 16:59:53 +03:00
vox.h Merge 4140 update 2018-06-11 14:04:50 +03:00