Xash3D FWGS engine.
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Alibek Omarov 2edbcb996d Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
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avi Merge 4140 update 6 years ago
vgui Apply 4140 update 7 years ago
cl_cmds.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_custom.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_debug.c Apply 4150 update 6 years ago
cl_demo.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_events.c Apply 4140 update 7 years ago
cl_frame.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_game.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_gameui.c Merge 4140 update 6 years ago
cl_main.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_mobile.c Add masterlist from engine. Use non-blocking network name resolution 7 years ago
cl_netgraph.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
cl_parse.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_pmove.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_qparse.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_remap.c Apply 4140 update 7 years ago
cl_scrn.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_tent.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
cl_tent.h Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
cl_video.c Apply 4150 update 6 years ago
cl_view.c Integrate FWGS vgui_support 7 years ago
client.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
console.c Move command autocomplete to common engine files, as it used by Wcon and may be used by curses console in future 6 years ago
gl_alias.c Merge 4140 update 6 years ago
gl_backend.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_beams.c Merge 4143 update 6 years ago
gl_cull.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_decals.c Merge 4140 update 6 years ago
gl_draw.c Merge branch 'original' (except gldebug, msaa) 7 years ago
gl_export.h Merge branch 'original' (except gldebug, msaa) 7 years ago
gl_frustum.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
gl_frustum.h Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_image.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_local.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_refrag.c Apply 4150 update 6 years ago
gl_rlight.c Apply 4143 update 6 years ago
gl_rmain.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_rmath.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
gl_rmisc.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_rpart.c Merge 4140 update 6 years ago
gl_rsurf.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_sprite.c Merge 4140 update 6 years ago
gl_studio.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
gl_warp.c Merge 4140 update 6 years ago
in_evdev.c Add masterlist from engine. Use non-blocking network name resolution 7 years ago
in_joy.c Adapt input code to newer engine 7 years ago
in_touch.c Merge 4140 update 6 years ago
input.c Move client-only parts to client 7 years ago
input.h Move client-only parts to client 7 years ago
keys.c Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong. 7 years ago
mod_dbghulls.c Fix dedicated compiling errors 6 years ago
s_dsp.c Apply 4140 update 7 years ago
s_load.c Apply 4140 update 7 years ago
s_main.c Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
s_mix.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_mouth.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_stream.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_utils.c Pure engine source code(LF line endings, UTF8 encoded) 7 years ago
s_vox.c Apply 4140 update 7 years ago
sound.h Add SDL sound backend 7 years ago
titles.c Merge 4140 update 6 years ago
vid_common.c Merge 4140 update 6 years ago
vid_common.h Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends. 6 years ago
vox.h Merge 4140 update 6 years ago