Xash3D FWGS engine.
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Alibek Omarov 279e391949 engine: sound: allow mouth move for CHAN_STREAM 2 years ago
..
avi
vgui
cl_cmds.c
cl_custom.c
cl_debug.c
cl_demo.c
cl_efrag.c
cl_efx.c
cl_events.c
cl_frame.c
cl_game.c engine: client: fix filtering errors by adjusting texcoords by half of a pixel 2 years ago
cl_gameui.c engine: client: fix filtering errors by adjusting texcoords by half of a pixel 2 years ago
cl_main.c Revert "engine: get rid of MSG_BigShort, use htons instead, since network headers are always included" 2 years ago
cl_mobile.c
cl_netgraph.c
cl_parse.c engine: client: fix uninitialized fadeTotalEnd in screenfade parsing code 2 years ago
cl_pmove.c engine: fix functions returning void returning void value 2 years ago
cl_qparse.c
cl_remap.c
cl_render.c
cl_scrn.c engine: client: consolidate variable and quake fixed width font loading functions 2 years ago
cl_securedstub.c
cl_tent.c engine: client: make few function between pmove and client interface shared, remove unused CL_PointContents wrapper 2 years ago
cl_tent.h
cl_video.c
cl_view.c
client.h engine: client: fix filtering errors by adjusting texcoords by half of a pixel 2 years ago
console.c engine: client: consolidate variable and quake fixed width font loading functions 2 years ago
in_joy.c engine: fix functions returning void returning void value 2 years ago
in_touch.c
input.c
input.h
keys.c
mod_dbghulls.c
ref_common.c
ref_common.h
s_dsp.c
s_load.c
s_main.c
s_mix.c engine: sound: allow mouth move for CHAN_STREAM 2 years ago
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2 years ago
s_stream.c
s_utils.c
s_vox.c
sound.h
titles.c
vid_common.c engine: vid: position window in center by default 2 years ago
vid_common.h
voice.c
voice.h
vox.h