Xash3D FWGS engine.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
Alibek Omarov 05560c7607 engine: always read and set vid_fullscreen value directly with it's object 2 years ago
..
avi engine: add size argument to COM_Default/ReplaceExtension calls 2 years ago
vgui engine: vgui: add EnableTextInput to the API 2 years ago
cl_cmds.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2 years ago
cl_custom.c engine: convert MSG_WriteString with va to MSG_WriteStringf 2 years ago
cl_debug.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
cl_demo.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2 years ago
cl_efrag.c engine: client: remove unused function CL_FreeEntity and everything that used it 2 years ago
cl_efx.c engine: client: efx: remove unused CL_FreeParticle 2 years ago
cl_events.c engine: client: fix array overruns 3 years ago
cl_font.c engine: client: font: add CL_DrawStringf wrapper 2 years ago
cl_frame.c engine: client: fix FlushEntityPacket message overflow on legacy servers 2 years ago
cl_game.c engine: client: fix incorrectly parsed timings for TE_TEXTMESSAGE 2 years ago
cl_gameui.c engine: add size argument to COM_Default/ReplaceExtension calls 2 years ago
cl_main.c engine: client: check if filesystem was initialized during client shutdown 2 years ago
cl_mobile.c engine: client: introduce bare-bones font manager and text drawing manager 2 years ago
cl_netgraph.c engine: client: netgraph: replace CL_DrawString with va calls by CL_DrawStringf 2 years ago
cl_parse.c engine: client: implement v_dark in engine, instead of making it ref-specific 2 years ago
cl_pmove.c engine: fix functions returning void returning void value 2 years ago
cl_qparse.c engine: minimize SetCursorType calls count 2 years ago
cl_remap.c engine: add size argument to COM_FileBase calls 2 years ago
cl_render.c engine: client: move some RenderAPI GetParm queries to engine 2 years ago
cl_scrn.c engine: client: font: fix consecutive newlines skipped, add flag to reset color after a newline 2 years ago
cl_securedstub.c engine: client: cl_securedstub: fix strict aliasing in secured module initializing 2 years ago
cl_tent.c engine: client: cl_tent: rewrite R_Sprite_Explode to be closer to original function but support Xash extensions 2 years ago
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 6 years ago
cl_video.c engine: client: Fix access to uninitialized variable. 2 years ago
cl_view.c public: move FOV calculating functions out of libpublic, as they are very specific to engine view 2 years ago
client.h engine: client: cl_game: static-ize engine functions in client API 2 years ago
console.c engine: simplify force version drawing logic 2 years ago
in_joy.c engine: client: in_joy: do not create cvar on shutdown 2 years ago
in_touch.c engine: add size argument to COM_FileBase calls 2 years ago
input.c engine: always read and set vid_fullscreen value directly with it's object 2 years ago
input.h engine: minimize SetCursorType calls count 2 years ago
keys.c public: remove Q_sprintf, and patch all code that used it to use Q_snprintf instead 2 years ago
mod_dbghulls.c engine: use GCC provided offsetof implementation 3 years ago
ref_common.c engine: always read and set vid_fullscreen value directly with it's object 2 years ago
ref_common.h engine: client: ref_common: eliminate COM_FreeLibrary in renderer names query, hardcoding them instead 2 years ago
s_dsp.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 3 years ago
s_load.c engine: client: sound: don't print sound/ twice in soundlist command 2 years ago
s_main.c engine: client: sound: remove unused functions 2 years ago
s_mix.c engine: client: sound: remove unused functions 2 years ago
s_mouth.c engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code 2 years ago
s_stream.c engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility 2 years ago
s_utils.c Trim all trailing whitespace 4 years ago
s_vox.c engine: client: s_vox: do not crash in VOX if sentence wasn't sound in sequences 2 years ago
sound.h engine: client: sound: remove unused functions 2 years ago
titles.c public: remove Q_strcat and Q_strcpy, and patch the code that uses it 2 years ago
vid_common.c engine: vid: position window in center by default 2 years ago
vid_common.h engine: fix framerate being capped to 60FPS with vsync, remove vid_displayfrequency cvar. Never sleep with vsync or timedemo, for accuracy 2 years ago
voice.c engine: client: voice: do not reinitialize voice with same parameters 2 years ago
voice.h engine: client: voice: new version, move to Opus Custom codec 2 years ago
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 3 years ago