Velaron
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09ae961221
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remove platform-specific macros
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4 years ago |
Velaron
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d015e97eae
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engine: client: m_rawinput support on windows
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4 years ago |
Velaron
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b4aecfbf23
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engine: move some input code
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4 years ago |
mittorn
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3e3aff040e
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platform: add Platfrom_Init, Platform_Shutdown, Platform_MouseMove move platform-specific code from host.c
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5 years ago |
mittorn
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3a416636f1
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engine: mark GAME_EXPORT's
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5 years ago |
Alibek Omarov
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9421457b3a
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engine: big refactoring commit, instead of using platform-specific platform-specific macros, use appropriate macros set by public/build.h
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5 years ago |
Alibek Omarov
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62cdf2ae5b
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engine: input: hide SDL_ functions under XASH_SDL macro
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5 years ago |
Alibek Omarov
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9d826016b0
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engine: finish sdl1.2 port
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5 years ago |
Alibek Omarov
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9e99a2bc37
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engine: dirty sdl1.2 port
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5 years ago |
mittorn
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2897e5f17e
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input: fix evdev macro
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5 years ago |
mittorn
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803c396fa2
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platform: new fbdev bakend, move in_evdev to bakends
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5 years ago |
Alibek Omarov
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c67f065d90
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engine: client: explicitly cast literals to floats
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5 years ago |
mittorn
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7770b1a82b
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input: improve touch emulation
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5 years ago |
mittorn
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7f3ee9ca71
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input: merge touch support again. Fix m_ignore, fix EngineAppendMove
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5 years ago |
Alibek Omarov
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8bb6aa2c51
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engine: don't include windows headers, as they globally included by port.h already
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5 years ago |
Alibek Omarov
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6aa4765c3e
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engine: input: implement input devices collecting
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6 years ago |
Alibek Omarov
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8385563bef
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engine: fix possible crash during exit
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6 years ago |
Alibek Omarov
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f48335f2f2
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ref: get rid of fov in globals, add RenderFrame wrapper, which correctly initialize shared global values
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6 years ago |
Alibek Omarov
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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6 years ago |
Alibek Omarov
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25d8a94c1c
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engine: fix implicit declaration, remove dead MsgDev now, fix const modifier loss in host.c
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6 years ago |
Alibek Omarov
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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6 years ago |
Alibek Omarov
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6ba7781a61
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input: various fixes: fix mistyped pitch/yaw, replace SDL_GetMouseState by SDL_GetRelativeMouseState, fix disabling mouse with -nomouse argument
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6 years ago |
Alibek Omarov
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880d3de53a
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input: move evdev under m_ignore
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6 years ago |
Alibek Omarov
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da094fa04e
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input: provide a common function for collecting input from different sources
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6 years ago |
Alibek Omarov
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40094f2867
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Move client-only parts to client
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7 years ago |
Alibek Omarov
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4189af8b50
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Engine input port. Incomplete integration of touch, gamepad, evdev input
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7 years ago |
Alibek Omarov
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5a1b03ac20
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Integrate FWGS vgui_support
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7 years ago |
Alibek Omarov
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8d6e3b7f79
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Pure engine source code(LF line endings, UTF8 encoded)
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7 years ago |